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Less flickering
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parent
1279a27a43
commit
ca1c1019d0
3 changed files with 3 additions and 3 deletions
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@ -512,7 +512,7 @@ void R_SetupProjectionMatrix( viewDef_t* viewDef )
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const int viewWidth = viewDef->viewport.x2 - viewDef->viewport.x1 + 1;
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const int viewHeight = viewDef->viewport.y2 - viewDef->viewport.y1 + 1;
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#if 1
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#if 0
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jitterx = jitterx * width / viewWidth;
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jitterx += r_centerX.GetFloat();
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jitterx += viewDef->renderView.stereoScreenSeparation;
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@ -190,7 +190,7 @@ void TemporalAntiAliasingPass::Init(
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m_ResolvePso = device->createComputePipeline( pipelineDesc );
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AdvanceFrame();
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//AdvanceFrame();
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}
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}
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@ -336,7 +336,7 @@ idCVar r_useLightGrid( "r_useLightGrid", "1", CVAR_RENDERER | CVAR_BOOL, "" );
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idCVar r_exposure( "r_exposure", "0.5", CVAR_ARCHIVE | CVAR_RENDERER | CVAR_FLOAT, "HDR exposure or LDR brightness [-4.0 .. 4.0]", -4.0f, 4.0f );
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idCVar r_useTemporalAA( "r_useTemporalAA", "1", CVAR_RENDERER | CVAR_BOOL, "only disable for debugging" );
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idCVar r_taaJitter( "r_taaJitter", "1", CVAR_RENDERER | CVAR_INTEGER, "0: None, 1: MSAA, 2: Halton, 3: R2 Sequence, 4: White Noise" );
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idCVar r_taaJitter( "r_taaJitter", "2", CVAR_RENDERER | CVAR_INTEGER, "0: None, 1: MSAA, 2: Halton, 3: R2 Sequence, 4: White Noise" );
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// RB end
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const char* fileExten[4] = { "tga", "png", "jpg", "exr" };
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