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Updated changelog
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@ -18,6 +18,24 @@ _______________________________________
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TBD - RBDOOM-3-BFG 1.5.0
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_______________________________
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## .plan - March 08, 2023
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This build improves the performance again by about 60% through a different V-Sync implementation by Steve Saunders. It seems to require tripple buffering and slightly more memory but elimates the stalls between CPU <-> GPU syncing.
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The full discussion was in https://github.com/RobertBeckebans/RBDOOM-3-BFG/pull/750
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Changelog:
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* Refactored DeviceManager_DX12 members for better diffing with original Donut sample
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* Use command queue sync method vs. device sync for higher performance / frame rate
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* Fixed fake parallel light in Mars City 1 opening scene
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* Tweaked some lights in the hangar
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## .plan - March 05, 2023
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This build improves the performance again and it shows the selected GPU with com_showFPS > 1.
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