Apply invertGreen( ) with DX normalmaps and makeMaterials

This commit is contained in:
Robert Beckebans 2025-01-09 18:15:22 +01:00
parent 56648e631f
commit c6f3688dbf

View file

@ -4173,7 +4173,7 @@ CONSOLE_COMMAND_SHIP( makeMaterials, "Make .mtr file from a models or textures f
if( testStamp != FILE_NOT_FOUND_TIMESTAMP )
{
if( name.Cmp( "_normal_opengl" ) == 0 || ueMode )
if( name.Cmp( "_nor_dx" ) == 0 || name.Cmp( "_normal_directx" ) == 0 || ueMode )
{
mtrBuffer += va( "\tnormalmap invertGreen( %s )\n", testName.c_str() );
}