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Make move type is signed char
If as unsigned char, always move forward and right, and speed is faster.
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1 changed files with 2 additions and 2 deletions
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@ -41,8 +41,8 @@ If you have questions concerning this license or the applicable additional terms
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// plus a checksum for internal state consistency.
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typedef struct
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{
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char forwardmove; // *2048 for move
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char sidemove; // *2048 for move
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signed char forwardmove; // *2048 for move
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signed char sidemove; // *2048 for move
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short angleturn; // <<16 for angle delta
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short consistancy; // checks for net game
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byte buttons;
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