diff --git a/neo/framework/Common_load.cpp b/neo/framework/Common_load.cpp index ba839b82..60a7bac3 100644 --- a/neo/framework/Common_load.cpp +++ b/neo/framework/Common_load.cpp @@ -1051,12 +1051,12 @@ HandleCommonErrors bool HandleCommonErrors( const idSaveLoadParms& parms ) { common->Dialog().ShowSaveIndicator( false ); - + if( parms.GetError() == SAVEGAME_E_NONE ) { return true; } - + if( parms.GetError() & SAVEGAME_E_CORRUPTED ) { // This one might need to be handled by the game