Applied Astyle

This commit is contained in:
Robert Beckebans 2023-03-31 12:28:41 +02:00
parent 7880773f1a
commit 8c9f79b28f
3 changed files with 8 additions and 8 deletions

View file

@ -975,7 +975,7 @@ sysEvent_t Sys_GetEvent()
if( !renderSystem->IsFullScreen() )
{
// SRS - If window was maximized by window manager set to borderless fullscreen mode = -2
SDL_Window *window = SDL_GetWindowFromID( ev.window.windowID );
SDL_Window* window = SDL_GetWindowFromID( ev.window.windowID );
if( SDL_GetWindowFlags( window ) & SDL_WINDOW_MAXIMIZED )
{
SDL_SetWindowFullscreen( window, SDL_WINDOW_FULLSCREEN_DESKTOP );
@ -1004,7 +1004,7 @@ sysEvent_t Sys_GetEvent()
int y = ev.window.data2;
// SRS - Only save window moved events when in windowed mode and not maximized by window manager
SDL_Window *window = SDL_GetWindowFromID( ev.window.windowID );
SDL_Window* window = SDL_GetWindowFromID( ev.window.windowID );
if( !renderSystem->IsFullScreen() && !( SDL_GetWindowFlags( window ) & SDL_WINDOW_MAXIMIZED ) )
{
// SRS - take window border into account when when saving window position cvars

View file

@ -347,7 +347,7 @@ static int ScreenParmsHandleDisplayIndex( glimpParms_t parms )
}
int displayIdx = GetDisplayIndex( parms );
if( parms.fullScreen > 0 )
{
if( displayIdx < 0 )
@ -437,7 +437,7 @@ static bool SetScreenParmsWindowed( glimpParms_t parms )
// SRS - window is out of bounds for desktop, reposition onto default display
windowPosX = windowPosY = SDL_WINDOWPOS_UNDEFINED;
}
// SRS - handle differences in WM behaviour: for macOS set position first, for linux set it last
#if defined(__APPLE__)
SDL_SetWindowPosition( window, windowPosX, windowPosY );

View file

@ -617,7 +617,7 @@ static int GetDisplayNum( glimpParms_t parms )
}
else // 0, -1, -2 == windowed and borderless window modes
{
// SRS - Find display containing the center of the window, return -1 if not found
// SRS - Find display containing the center of the window, return -1 if not found
int windowPosX = parms.x + parms.width / 2;
int windowPosY = parms.y + parms.height / 2;
@ -673,7 +673,7 @@ static bool GLW_GetWindowDimensions( const glimpParms_t parms, int& x, int& y, i
// SRS - for windowed modes use specified parms coordinates, otherwise skip and return display coordinates from above
if( parms.fullScreen == 0 || parms.fullScreen == -1 )
{
// If couldn't find display number and center of window is out of bounds for the desktop, center on primary monitor
// If couldn't find display number and center of window is out of bounds for the desktop, center on primary monitor
int offsetX = 0, offsetY = 0;
if( displayNotFound )
{
@ -1128,7 +1128,7 @@ bool GLimp_Init( glimpParms_t parms )
glConfig.isFullscreen = parms.fullScreen;
glConfig.isStereoPixelFormat = parms.stereo;
// SRS - For fullscreen borderless windowed mode == -2 need to use actual display dimensions
if( parms.fullScreen == -2 )
{
@ -1146,7 +1146,7 @@ bool GLimp_Init( glimpParms_t parms )
glConfig.nativeScreenWidth = parms.width;
glConfig.nativeScreenHeight = parms.height;
}
glConfig.displayFrequency = GetDisplayFrequency( parms );
glConfig.multisamples = parms.multiSamples;