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https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
Disabled unused OpenAL code requiring the AL_SOFT_buffer_samples extension
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parent
44cc05651c
commit
83b3439e87
3 changed files with 23 additions and 48 deletions
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@ -292,14 +292,13 @@ void idSoundSample_OpenAL::CreateOpenALBuffer()
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{
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CheckALErrors();
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// RB: TODO decode idWaveFile::FORMAT_ADPCM to idWaveFile::FORMAT_PCM
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// and build one big OpenAL buffer using the alBufferSubData extension
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void* buffer = NULL;
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uint32 bufferSize = 0;
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if( format.basic.formatTag == idWaveFile::FORMAT_ADPCM )
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{
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// RB: decode idWaveFile::FORMAT_ADPCM to idWaveFile::FORMAT_PCM
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buffer = buffers[0].buffer;
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bufferSize = buffers[0].bufferSize;
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@ -315,10 +314,12 @@ void idSoundSample_OpenAL::CreateOpenALBuffer()
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_XMA2 )
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{
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// RB: not used in the PC version of the BFG edition
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: could not decode XMA2 '%s' to 16 bit format", GetName() );
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_EXTENSIBLE )
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{
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// RB: not used in the PC version of the BFG edition
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: could not decode extensible WAV format '%s' to 16 bit format", GetName() );
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}
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else
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@ -331,7 +332,7 @@ void idSoundSample_OpenAL::CreateOpenALBuffer()
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bufferSize = buffers[0].bufferSize;
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}
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#if 0
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#if 0 //#if defined(AL_SOFT_buffer_samples)
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if( alIsExtensionPresent( "AL_SOFT_buffer_samples" ) )
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{
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ALenum type = AL_SHORT_SOFT;
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@ -683,6 +684,7 @@ float idSoundSample_OpenAL::GetAmplitude( int timeMS ) const
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}
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#if 0 //defined(AL_SOFT_buffer_samples)
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const char* idSoundSample_OpenAL::OpenALSoftChannelsName( ALenum chans ) const
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{
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switch( chans )
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@ -952,40 +954,12 @@ ALenum idSoundSample_OpenAL::GetOpenALSoftFormat( ALenum channels, ALenum type )
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return format;
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}
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#endif // #if defined(AL_SOFT_buffer_samples)
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ALenum idSoundSample_OpenAL::GetOpenALBufferFormat() const
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{
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ALenum alFormat;
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#if 0
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if( alIsExtensionPresent( "AL_SOFT_buffer_samples" ) )
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{
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if( format.basic.formatTag == idWaveFile::FORMAT_PCM )
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{
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alFormat = NumChannels() == 1 ? AL_MONO16_SOFT : AL_STEREO16_SOFT;
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_ADPCM )
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{
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alFormat = NumChannels() == 1 ? AL_MONO8_SOFT : AL_STEREO8_SOFT;
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//alFormat = NumChannels() == 1 ? AL_MONO16_SOFT : AL_STEREO16_SOFT;
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_XMA2 )
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{
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alFormat = NumChannels() == 1 ? AL_MONO16_SOFT : AL_STEREO16_SOFT;
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}
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else
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{
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alFormat = NumChannels() == 1 ? AL_MONO16_SOFT : AL_STEREO16_SOFT;
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}
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if( !alIsBufferFormatSupportedSOFT( alFormat ) )
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{
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alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
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}
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}
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else
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#endif
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{
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if( format.basic.formatTag == idWaveFile::FORMAT_PCM )
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{
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alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
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@ -1004,7 +978,6 @@ ALenum idSoundSample_OpenAL::GetOpenALBufferFormat() const
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{
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alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
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}
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}
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return alFormat;
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}
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@ -130,6 +130,7 @@ public:
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float GetAmplitude( int timeMS ) const;
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#if 0 //defined(AL_SOFT_buffer_samples)
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const char* OpenALSoftChannelsName( ALenum chans ) const;
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const char* OpenALSoftTypeName( ALenum type ) const;
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@ -143,6 +144,7 @@ public:
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* AL_SOFT_buffer_samples. Returns AL_NONE (0) if no supported format can be
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* found. */
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ALenum GetOpenALSoftFormat( ALenum channels, ALenum type ) const;
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#endif
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ALenum GetOpenALBufferFormat() const;
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@ -95,7 +95,7 @@ typedef enum
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#if defined(USE_OPENAL)
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#define AL_ALEXT_PROTOTYPES
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//#define AL_ALEXT_PROTOTYPES
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#include <AL/al.h>
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#include <AL/alc.h>
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