Updated release notes

This commit is contained in:
Robert Beckebans 2022-11-20 16:14:47 +01:00
parent 2a13221696
commit 66cd0b86ef

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@ -27,6 +27,9 @@ Special thanks to Steven Pridham and Steve Saunders to get this running on Linux
For the overall NVRHI state see the task board: https://github.com/RobertBeckebans/RBDOOM-3-BFG/projects/8
Besides that TrenchBroomBFG comes with a few fixes. The icon size option also affects the entity inspector now which helps with high resolutions.
Also the DOOM-3-all.fgd contains all generated static meshes so you can drag n drop meshes into your map without the models zoomap.
Changelog:
* Write constant buffers if changed or layout changed
@ -72,6 +75,17 @@ Changelog:
* exportFGD proxymodel fix
TrenchBroomBFG Changelog:
* Updated DOOM-3-all.fgd to contain all genmodel entities generated from static meshes
* func_door FGD fix
* Use Icon size preferences in entity browser
* FGD proxymodel evaluation fix #4052
## .plan - Oct 29, 2022