Merge pull request #121 from something15525/master

Updated README with instructions on installing the DirectX SDK (June 2010)
This commit is contained in:
Robert Beckebans 2014-05-20 23:03:43 +02:00
commit 54ec429fa8

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@ -29,7 +29,7 @@ This file contains the following sections:
4) GETTING THE SOURCE CODE
5) COMPILING ON WIN32 WITH VISUAL C++ 2010 EXPRESS EDITION
5) COMPILING ON WIN32 WITH VISUAL C++ 2013 EXPRESS EDITION
6) COMPILING ON GNU/LINUX
@ -135,16 +135,19 @@ __________________________________________________________
1. Download and install the Visual C++ 2013 Express Edition.
2. Download and install the latest CMake.
2. Download the DirectX SDK (June 2010) here:
http://www.microsoft.com/en-us/download/details.aspx?id=6812
3. Generate the VC13 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder.
3. Download and install the latest CMake.
4. Use the VC13 solution to compile what you need:
4. Generate the VC13 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder.
5. Use the VC13 solution to compile what you need:
RBDOOM-3-BFG/build/RBDoom3BFG.sln
5. Download ffmpeg-20140405-git-ec8789a-win32-shared.7z from ffmpeg.zeranoe.com/builds/win32/shared
6. Download ffmpeg-20140405-git-ec8789a-win32-shared.7z from ffmpeg.zeranoe.com/builds/win32/shared
6. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/
7. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/
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