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Merge pull request #121 from something15525/master
Updated README with instructions on installing the DirectX SDK (June 2010)
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README.txt
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README.txt
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@ -29,7 +29,7 @@ This file contains the following sections:
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4) GETTING THE SOURCE CODE
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5) COMPILING ON WIN32 WITH VISUAL C++ 2010 EXPRESS EDITION
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5) COMPILING ON WIN32 WITH VISUAL C++ 2013 EXPRESS EDITION
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6) COMPILING ON GNU/LINUX
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@ -135,16 +135,19 @@ __________________________________________________________
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1. Download and install the Visual C++ 2013 Express Edition.
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2. Download and install the latest CMake.
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2. Download the DirectX SDK (June 2010) here:
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http://www.microsoft.com/en-us/download/details.aspx?id=6812
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3. Generate the VC13 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder.
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3. Download and install the latest CMake.
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4. Use the VC13 solution to compile what you need:
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4. Generate the VC13 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder.
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5. Use the VC13 solution to compile what you need:
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RBDOOM-3-BFG/build/RBDoom3BFG.sln
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5. Download ffmpeg-20140405-git-ec8789a-win32-shared.7z from ffmpeg.zeranoe.com/builds/win32/shared
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6. Download ffmpeg-20140405-git-ec8789a-win32-shared.7z from ffmpeg.zeranoe.com/builds/win32/shared
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6. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/
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7. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/
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__________________________________
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