diff --git a/neo/renderer/GLMatrix.cpp b/neo/renderer/GLMatrix.cpp index 4d567344..601d8aae 100644 --- a/neo/renderer/GLMatrix.cpp +++ b/neo/renderer/GLMatrix.cpp @@ -506,7 +506,7 @@ void R_SetupProjectionMatrix( viewDef_t* viewDef, bool doJitter ) float* projectionMatrix = doJitter ? viewDef->projectionMatrix : viewDef->unjitteredProjectionMatrix; -#if 0 +#if 1 float ymax = zNear * tan( viewDef->renderView.fov_y * idMath::PI / 360.0f ); float ymin = -ymax;