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https://github.com/id-Software/DOOM-3-BFG.git
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Fixed some undefined types
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parent
7d2d3ee348
commit
38da0fb308
4 changed files with 5 additions and 5 deletions
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@ -60,7 +60,7 @@ void DL_InitNetworking( DoomInterface *pdi );
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extern int PLAYERCOUNT;
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extern int PLAYERCOUNT;
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extern bool globalNetworking;
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extern bool globalNetworking;
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extern bool debugOutput;
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extern bool debugOutput;
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extern BOOL globalLicenseFullGame;
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extern bool globalLicenseFullGame;
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extern int globalRichPresenceState; // values from spa.h X_CONTEXT_PRESENCE
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extern int globalRichPresenceState; // values from spa.h X_CONTEXT_PRESENCE
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extern int globalNeedUpsell;
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extern int globalNeedUpsell;
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// PS3
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// PS3
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@ -1421,7 +1421,7 @@ qboolean G_DoLoadGame ()
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loadingGame = false;
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loadingGame = false;
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waitingForWipe = false;
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waitingForWipe = false;
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return FALSE; // bad version
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return false; // bad version
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}
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}
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::g->save_p += VERSIONSIZE;
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::g->save_p += VERSIONSIZE;
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@ -1463,7 +1463,7 @@ qboolean G_DoLoadGame ()
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Z_Free(g->savebuffer);
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Z_Free(g->savebuffer);
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return TRUE;
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return true;
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}
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}
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@ -34,7 +34,7 @@ If you have questions concerning this license or the applicable additional terms
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//
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//
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// MISC
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// MISC
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//
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//
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boolean
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bool
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M_WriteFile
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M_WriteFile
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( char const* name,
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( char const* name,
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void* source,
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void* source,
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@ -303,7 +303,7 @@ InputEvent joyEvents[18];
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// i_net_xbox.vars begin //
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// i_net_xbox.vars begin //
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int sendsocket;
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int sendsocket;
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int insocket;
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int insocket;
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struct sockaddr_in sendaddress[MAXNETNODES];
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//struct sockaddr_in sendaddress[MAXNETNODES];
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// i_net_xbox.vars end //
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// i_net_xbox.vars end //
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// i_system.vars begin //
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// i_system.vars begin //
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int mb_used ;
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int mb_used ;
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