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Skip entire area if lightgrid count exceeds limit
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1 changed files with 5 additions and 2 deletions
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@ -696,8 +696,11 @@ CONSOLE_COMMAND( generateLightGrid, "Generate light grid data", NULL )
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{
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portalArea_t* area = &tr.primaryWorld->portalAreas[a];
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int numGridPoints = Min( area->lightGrid.lightGridPoints.Num(), limit );
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if( numGridPoints == 0 )
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//int numGridPoints = Min( area->lightGrid.lightGridPoints.Num(), limit );
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//if( numGridPoints == 0 )
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int numGridPoints = area->lightGrid.lightGridPoints.Num();
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if( numGridPoints == 0 || numGridPoints > limit )
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{
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continue;
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}
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