mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-14 06:34:10 +00:00
Added missing tonemapping vertex shader
This commit is contained in:
parent
77a73a2cd2
commit
361c0292ec
1 changed files with 33 additions and 0 deletions
33
neo/shaders/builtin/post/tonemapping.vs.hlsl
Normal file
33
neo/shaders/builtin/post/tonemapping.vs.hlsl
Normal file
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
* Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
void main(
|
||||
in uint iVertex : SV_VertexID,
|
||||
out float4 o_posClip : SV_Position,
|
||||
out float2 o_uv : UV )
|
||||
{
|
||||
uint u = iVertex & 1;
|
||||
uint v = ( iVertex >> 1 ) & 1;
|
||||
|
||||
o_posClip = float4( float( u ) * 2 - 1, 1 - float( v ) * 2, QUAD_Z, 1 );
|
||||
o_uv = float2( u, v );
|
||||
}
|
Loading…
Reference in a new issue