From 33e927b95cd8f584749a2f05a5985c699a8b93fd Mon Sep 17 00:00:00 2001 From: r-a-sattarov Date: Sun, 13 Jun 2021 19:54:09 +0300 Subject: [PATCH] Updated README.md and RELEASE-NOTES.md --- README.md | 2 +- RELEASE-NOTES.md | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 6e96c291..431a60fd 100644 --- a/README.md +++ b/README.md @@ -73,7 +73,7 @@ I started this project in 2012 and focused on making this code being future proo * Sourcecode cleanup using the Artistic Style C++ beautifier to ensure the Git diffs and logs are clean * Fixed tons of warnings using the Clang compiler * Fast compile times using precompiled header support which allows to compile the entire engine and builtin tools in less than 30 seconds on a Ryzen 9 -* Although not really supported but runs on exotic hardware like MIPS64, PPC64 and ARM architectures +* Although not really supported but runs on exotic hardware like MIPS64, PPC64, ARM64 and E2K architectures * Updated idRenderLog to support RenderDoc and Nvidia's Nsight and only issue OpenGL or Vulkan debug commands if the debug extensions are detected. Reference: https://devblogs.nvidia.com/best-practices-gpu-performance-events/ ## Modding Support diff --git a/RELEASE-NOTES.md b/RELEASE-NOTES.md index bce6a79c..35c8e7a7 100644 --- a/RELEASE-NOTES.md +++ b/RELEASE-NOTES.md @@ -341,11 +341,11 @@ Using the models argument will also export all needed models by entity declarati * Windows builds still require OpenGL 4.5 but they run in compatibility profile instead of core profile -* Support for the MIPS64 architecture (thanks to Ramil Sattarov) +* Initial support for the MIPS64 architecture (thanks to Ramil Sattarov) * Initial support for the PPC64 architecture (thanks to Trung Lê) -* Initial support for the Rasperi PI4 (thanks to Alejandro Piñeiro) +* Initial support for the Raspberry Pi 4 (thanks to Alejandro Piñeiro) * Updated Mac OS support (thanks to Steve Saunders) @@ -404,6 +404,7 @@ This is a maintenance release without Vulkan support even though it contains a l * Many smaller compiler related fixes like VS 2017 and VS 2019 support. If it fails to compile with GCC then it should at least build with Clang on Linux +* Initial support for the E2K (MCST Elbrus 2000) architecture (thanks to Ramil Sattarov) _______________________________________