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sprnames list must be NULL-terminated; fixes crash when starting up Doom Classic.
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2 changed files with 3 additions and 3 deletions
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@ -40,7 +40,7 @@ If you have questions concerning this license or the applicable additional terms
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#include "p_mobj.h"
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const char * const sprnames[NUMSPRITES] = {
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const char * const sprnames[NUMSPRITES + 1] = {
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"TROO","SHTG","PUNG","PISG","PISF","SHTF","SHT2","CHGG","CHGF","MISG",
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"MISF","SAWG","PLSG","PLSF","BFGG","BFGF","BLUD","PUFF","BAL1","BAL2",
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"PLSS","PLSE","MISL","BFS1","BFE1","BFE2","TFOG","IFOG","PLAY","POSS",
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@ -54,7 +54,7 @@ const char * const sprnames[NUMSPRITES] = {
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"POL3","POL1","POL6","GOR2","GOR3","GOR4","GOR5","SMIT","COL1","COL2",
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"COL3","COL4","CAND","CBRA","COL6","TRE1","TRE2","ELEC","CEYE","FSKU",
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"COL5","TBLU","TGRN","TRED","SMBT","SMGT","SMRT","HDB1","HDB2","HDB3",
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"HDB4","HDB5","HDB6","POB1","POB2","BRS1","TLMP","TLP2"
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"HDB4","HDB5","HDB6","POB1","POB2","BRS1","TLMP","TLP2",(const char * const)NULL
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};
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extern "C"
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@ -1169,7 +1169,7 @@ typedef struct
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} state_t;
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extern const state_t tempStates[NUMSTATES];
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extern const char * const sprnames[NUMSPRITES];
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extern const char * const sprnames[NUMSPRITES+1];
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typedef enum {
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MT_PLAYER,
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