Linking image of ported Sun Temple demo

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Robert Beckebans 2025-04-05 15:40:37 +02:00
parent 63decee97d
commit 2e869edcc7

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@ -80,6 +80,8 @@ Light entities with models are automatically grouped into new light groups and t
This groundbreaking update to TrenchBroomBFG, delivering lightning-fast load times for maps featuring custom, high-poly models. Say goodbye to waiting minutes—now, maps load in mere seconds, empowering creators to seamlessly work with modern assets like Epic's Sun Temple demo or Crytek's Sponza level.
<img src="https://i.imgur.com/8sXgtuF.jpeg" width="800">
Additionally, RBDoom-3-BFG now features a cutting-edge binary model format, ensuring stability and eliminating crashes when reloading custom maps. This new format automatically regenerates models, converting formats such as `.glb` to `.bglb` and `.obj` to `.bobj`, streamlining your workflow and enhancing your creative experience.
Upgrade your mapping experience with TrenchBroomBFG!