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Exposed TAA parameters to cvars
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4 changed files with 17 additions and 3 deletions
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@ -406,6 +406,7 @@ This uses the "infinite far z" trick
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*/
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idCVar r_centerX( "r_centerX", "0", CVAR_FLOAT, "projection matrix center adjust" );
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idCVar r_centerY( "r_centerY", "0", CVAR_FLOAT, "projection matrix center adjust" );
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idCVar r_centerScale( "r_centerScale", "1", CVAR_FLOAT, "projection matrix center adjust" );
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inline float sgn( float a )
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{
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@ -512,7 +513,7 @@ void R_SetupProjectionMatrix( viewDef_t* viewDef )
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const int viewWidth = viewDef->viewport.x2 - viewDef->viewport.x1 + 1;
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const int viewHeight = viewDef->viewport.y2 - viewDef->viewport.y1 + 1;
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#if 0
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#if 1
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jitterx = jitterx * width / viewWidth;
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jitterx += r_centerX.GetFloat();
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jitterx += viewDef->renderView.stereoScreenSeparation;
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@ -5452,9 +5452,14 @@ void idRenderBackend::TemporalAAPass( const viewDef_t* _viewDef )
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renderLog.OpenBlock( "TemporalAA" );
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TemporalAntiAliasingParameters params = {};
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TemporalAntiAliasingParameters params =
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{
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r_taaNewFrameWeight.GetFloat(),
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r_taaClampingFactor.GetFloat(),
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r_taaMaxRadiance.GetFloat(),
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r_taaEnableHistoryClamping.GetBool()
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};
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taaPass->TemporalResolve( commandList, params, prevViewsValid, _viewDef );
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//m_ViewPrevious = m_View;
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prevViewsValid = true;
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renderLog.CloseBlock();
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@ -1289,6 +1289,10 @@ extern idCVar r_exposure;
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extern idCVar r_useTemporalAA;
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extern idCVar r_taaJitter;
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extern idCVar r_taaEnableHistoryClamping;
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extern idCVar r_taaClampingFactor;
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extern idCVar r_taaNewFrameWeight;
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extern idCVar r_taaMaxRadiance;
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// RB end
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/*
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@ -337,6 +337,10 @@ idCVar r_exposure( "r_exposure", "0.5", CVAR_ARCHIVE | CVAR_RENDERER | CVAR_FLOA
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idCVar r_useTemporalAA( "r_useTemporalAA", "1", CVAR_RENDERER | CVAR_BOOL, "only disable for debugging" );
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idCVar r_taaJitter( "r_taaJitter", "2", CVAR_RENDERER | CVAR_INTEGER, "0: None, 1: MSAA, 2: Halton, 3: R2 Sequence, 4: White Noise" );
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idCVar r_taaEnableHistoryClamping( "r_taaEnableHistoryClamping", "1", CVAR_RENDERER | CVAR_BOOL, "" );
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idCVar r_taaClampingFactor( "r_taaClampingFactor", "1.0", CVAR_RENDERER | CVAR_FLOAT, "" );
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idCVar r_taaNewFrameWeight( "r_taaNewFrameWeight", "0.1", CVAR_RENDERER | CVAR_FLOAT, "" );
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idCVar r_taaMaxRadiance( "r_taaMaxRadiance", "10000", CVAR_RENDERER | CVAR_FLOAT, "" );
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// RB end
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const char* fileExten[4] = { "tga", "png", "jpg", "exr" };
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