From 1d354e995f7bc42858e4b62a2ec019f14b8e036f Mon Sep 17 00:00:00 2001 From: HarrievG Date: Mon, 15 Aug 2022 16:13:04 +0200 Subject: [PATCH] - fix for file exclusive gltf models --- neo/renderer/Model_gltf.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/neo/renderer/Model_gltf.cpp b/neo/renderer/Model_gltf.cpp index 02070e06..b95bf28e 100644 --- a/neo/renderer/Model_gltf.cpp +++ b/neo/renderer/Model_gltf.cpp @@ -1101,7 +1101,11 @@ void idRenderModelGLTF::LoadModel() int num; auto& accessors = data->AccessorList( ); auto& nodes = data->NodeList( ); - gltfNode* meshRoot = data->GetNode( gltf_ModelSceneName.GetString(), meshName ); + gltfNode* meshRoot = root; + if ( !fileExclusive ) + { + meshRoot = data->GetNode( gltf_ModelSceneName.GetString(), meshName ); + } gltfSkin* skin = nullptr; gltfAccessor* acc = nullptr;