- fix for file exclusive gltf models

This commit is contained in:
HarrievG 2022-08-15 16:13:04 +02:00
parent 457e0e143b
commit 1d354e995f

View file

@ -1101,7 +1101,11 @@ void idRenderModelGLTF::LoadModel()
int num;
auto& accessors = data->AccessorList( );
auto& nodes = data->NodeList( );
gltfNode* meshRoot = data->GetNode( gltf_ModelSceneName.GetString(), meshName );
gltfNode* meshRoot = root;
if ( !fileExclusive )
{
meshRoot = data->GetNode( gltf_ModelSceneName.GetString(), meshName );
}
gltfSkin* skin = nullptr;
gltfAccessor* acc = nullptr;