From 14bea1fea9544772dabbee40dd479e32432358d5 Mon Sep 17 00:00:00 2001 From: Robert Beckebans Date: Tue, 2 Apr 2024 16:36:28 +0200 Subject: [PATCH] Added cmake-linux-retail.sh --- neo/cmake-linux-retail.sh | 5 +++++ neo/framework/Common.cpp | 1 - 2 files changed, 5 insertions(+), 1 deletion(-) create mode 100644 neo/cmake-linux-retail.sh diff --git a/neo/cmake-linux-retail.sh b/neo/cmake-linux-retail.sh new file mode 100644 index 00000000..981c7649 --- /dev/null +++ b/neo/cmake-linux-retail.sh @@ -0,0 +1,5 @@ +cd .. +rm -rf build +mkdir build +cd build +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DONATIVE=ON -DFFMPEG=OFF -DBINKDEC=ON -DRETAIL=ON ../neo diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp index b3e46a43..6ce616d4 100644 --- a/neo/framework/Common.cpp +++ b/neo/framework/Common.cpp @@ -121,7 +121,6 @@ int com_editors = 0; idCommonLocal commonLocal; idCommon* common = &commonLocal; -// RB: defaulted this to 1 because we don't have a sound for the intro .bik video #if defined( ID_RETAIL ) idCVar com_skipIntroVideos( "com_skipIntroVideos", "0", CVAR_BOOL , "skips intro videos" ); #else