From 0e2709674bb85f636f20a897e956b985cb6bc41e Mon Sep 17 00:00:00 2001 From: Felix Rueegg Date: Tue, 5 Nov 2013 18:25:17 +0100 Subject: [PATCH] Function I_ProcessSoundEvents was missing in doomclassic sound stub --- doomclassic/doom/doomlib.cpp | 4 ++-- doomclassic/doom/i_sound_stub.cpp | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/doomclassic/doom/doomlib.cpp b/doomclassic/doom/doomlib.cpp index c4609cdb..9cbd8baf 100644 --- a/doomclassic/doom/doomlib.cpp +++ b/doomclassic/doom/doomlib.cpp @@ -239,7 +239,7 @@ extern void D_RunFrame( bool ); extern void I_ShutdownSound(); extern void I_ShutdownMusic(); extern void I_ShutdownGraphics(); -//extern void I_ProcessSoundEvents( void ); +extern void I_ProcessSoundEvents( void ); void DoomLib::InitGlobals( void *ptr /* = NULL */ ) @@ -551,6 +551,6 @@ void DoomLib::SendNetwork() { void DoomLib::RunSound() { - //I_ProcessSoundEvents(); + I_ProcessSoundEvents(); } diff --git a/doomclassic/doom/i_sound_stub.cpp b/doomclassic/doom/i_sound_stub.cpp index 96812806..9c919ac8 100644 --- a/doomclassic/doom/i_sound_stub.cpp +++ b/doomclassic/doom/i_sound_stub.cpp @@ -64,6 +64,7 @@ int I_GetSfxLumpNum (sfxinfo_t* sfxinfo ) return W_GetNumForName(namebuf); } +void I_ProcessSoundEvents( void ){} // Starts a sound in a particular sound channel. int I_StartSound( int id, mobj_t *origin, mobj_t *listener_origin, int vol, int pitch, int priority )