Removed glewExperimental = GL_TRUE hack for SDL 2

This commit is contained in:
Robert Beckebans 2014-05-11 12:28:29 +02:00
parent 5c0fedf190
commit 0ca7667fd2

View file

@ -303,14 +303,6 @@ bool GLimp_Init( glimpParms_t parms )
return false;
}
// RB: use glewExperimental to avoid issues with OpenGL 3.x core profiles
#if SDL_VERSION_ATLEAST(2, 0, 0)
if( r_useOpenGL32.GetInteger() > 1 )
{
glewExperimental = GL_TRUE;
}
#endif
GLenum glewResult = glewInit();
if( GLEW_OK != glewResult )
{