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https://github.com/id-Software/DOOM-3-BFG.git
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59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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/*
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===============================================================================
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Definitions for information that is related to a licensee's game name and location.
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===============================================================================
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*/
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#define GAME_NAME "DOOM 3: BFG Edition" // appears on window titles and errors
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#define SAVE_PATH "\\id Software\\DOOM 3 BFG"
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#define ENGINE_VERSION "D3BFG 1" // printed in console
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#define BASE_GAMEDIR "base"
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#define CONFIG_FILE "D3BFGConfig.cfg"
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// see ASYNC_PROTOCOL_VERSION
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// use a different major for each game
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#define ASYNC_PROTOCOL_MAJOR 1
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// <= Doom v1.1: 1. no DS_VERSION token ( default )
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// Doom v1.2: 2
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// Doom 3 BFG: 3
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#define RENDERDEMO_VERSION 3
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// win32 info
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#define WIN32_CONSOLE_CLASS "D3BFG_WinConsole"
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#define WIN32_WINDOW_CLASS_NAME "D3BFG"
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#define WIN32_FAKE_WINDOW_CLASS_NAME "D3BFG_WGL_FAKE"
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