doom3-bfg/neo/d3xp/menus/MenuHandler_PDA.cpp

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/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idlib/precompiled.h"
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#include "../Game_local.h"
static const int MAX_PDA_ITEMS = 15;
static const int MAX_NAV_OPTIONS = 4;
/*
========================
idMenuHandler_PDA::Update
========================
*/
void idMenuHandler_PDA::Update()
{
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if( gui == NULL || !gui->IsActive() )
{
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return;
}
if( activeScreen != nextScreen )
{
if( nextScreen == PDA_AREA_INVALID )
{
menuScreens[ activeScreen ]->HideScreen( static_cast<mainMenuTransition_t>( transition ) );
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idMenuWidget_CommandBar* cmdBar = dynamic_cast< idMenuWidget_CommandBar* >( GetChildFromIndex( PDA_WIDGET_CMD_BAR ) );
if( cmdBar != NULL )
{
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cmdBar->ClearAllButtons();
cmdBar->Update();
}
idSWFSpriteInstance* menu = gui->GetRootObject().GetNestedSprite( "navBar" );
idSWFSpriteInstance* bg = gui->GetRootObject().GetNestedSprite( "background" );
idSWFSpriteInstance* edging = gui->GetRootObject().GetNestedSprite( "_fullScreen" );
if( menu != NULL )
{
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menu->PlayFrame( "rollOff" );
}
if( bg != NULL )
{
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bg->PlayFrame( "rollOff" );
}
if( edging != NULL )
{
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edging->PlayFrame( "rollOff" );
}
}
else
{
if( activeScreen > PDA_AREA_INVALID && activeScreen < PDA_NUM_AREAS && menuScreens[ activeScreen ] != NULL )
{
menuScreens[ activeScreen ]->HideScreen( static_cast<mainMenuTransition_t>( transition ) );
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}
if( nextScreen > PDA_AREA_INVALID && nextScreen < PDA_NUM_AREAS && menuScreens[ nextScreen ] != NULL )
{
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menuScreens[ nextScreen ]->UpdateCmds();
menuScreens[ nextScreen ]->ShowScreen( static_cast<mainMenuTransition_t>( transition ) );
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}
}
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transition = MENU_TRANSITION_INVALID;
activeScreen = nextScreen;
}
idPlayer* player = gameLocal.GetLocalPlayer();
if( player != NULL )
{
if( activeScreen == PDA_AREA_USER_DATA )
{
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bool isPlaying = player->IsSoundChannelPlaying( SND_CHANNEL_PDA_AUDIO );
UpdateAudioLogPlaying( isPlaying );
}
if( activeScreen == PDA_AREA_VIDEO_DISKS )
{
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bool isPlaying = player->IsSoundChannelPlaying( SND_CHANNEL_PDA_VIDEO );
UdpateVideoPlaying( isPlaying );
}
}
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idMenuHandler::Update();
}
/*
================================================
idMenuHandler::TriggerMenu
================================================
*/
void idMenuHandler_PDA::TriggerMenu()
{
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nextScreen = PDA_AREA_USER_DATA;
transition = MENU_TRANSITION_FORCE;
}
/*
========================
idMenuHandler_PDA::ActivateMenu
========================
*/
void idMenuHandler_PDA::ActivateMenu( bool show )
{
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idMenuHandler::ActivateMenu( show );
if( show )
{
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// Add names to pda
idPlayer* player = gameLocal.GetLocalPlayer();
if( player == NULL )
{
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return;
}
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pdaNames.Clear();
for( int j = 0; j < player->GetInventory().pdas.Num(); j++ )
{
const idDeclPDA* pda = player->GetInventory().pdas[ j ];
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idList< idStr > names;
names.Append( pda->GetPdaName() );
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pdaNames.Append( names );
}
idMenuWidget_DynamicList* pdaList = dynamic_cast< idMenuWidget_DynamicList* >( GetChildFromIndex( PDA_WIDGET_PDA_LIST ) );
if( pdaList != NULL )
{
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pdaList->SetListData( pdaNames );
}
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navOptions.Clear();
navOptions.Append( idLocalization::GetString( "#str_04190" ) );
navOptions.Append( idLocalization::GetString( "#str_01442" ) );
navOptions.Append( idLocalization::GetString( "#str_01440" ) );
navOptions.Append( idLocalization::GetString( "#str_01414" ) );
idMenuWidget_NavBar* navBar = dynamic_cast< idMenuWidget_NavBar* >( GetChildFromIndex( PDA_WIDGET_NAV_BAR ) );
if( navBar != NULL )
{
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navBar->SetListHeadings( navOptions );
navBar->SetFocusIndex( 0 );
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navBar->Update();
}
idMenuWidget_CommandBar* cmdBar = dynamic_cast< idMenuWidget_CommandBar* >( GetChildFromIndex( PDA_WIDGET_CMD_BAR ) );
if( cmdBar != NULL )
{
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cmdBar->ClearAllButtons();
cmdBar->Update();
}
}
else
{
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nextScreen = PDA_AREA_INVALID;
activeScreen = PDA_AREA_INVALID;
}
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}
/*
========================
idMenuHandler_PDA::Initialize
========================
*/
void idMenuHandler_PDA::Initialize( const char* swfFile, idSoundWorld* sw )
{
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idMenuHandler::Initialize( swfFile, sw );
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//---------------------
// Initialize the menus
//---------------------
#define BIND_PDA_SCREEN( screenId, className, menuHandler ) \
menuScreens[ (screenId) ] = new (TAG_SWF) className(); \
menuScreens[ (screenId) ]->Initialize( menuHandler ); \
menuScreens[ (screenId) ]->AddRef(); \
menuScreens[ (screenId) ]->SetNoAutoFree( true );
for( int i = 0; i < PDA_NUM_AREAS; ++i )
{
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menuScreens[ i ] = NULL;
}
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BIND_PDA_SCREEN( PDA_AREA_USER_DATA, idMenuScreen_PDA_UserData, this );
BIND_PDA_SCREEN( PDA_AREA_USER_EMAIL, idMenuScreen_PDA_UserEmails, this );
BIND_PDA_SCREEN( PDA_AREA_VIDEO_DISKS, idMenuScreen_PDA_VideoDisks, this );
BIND_PDA_SCREEN( PDA_AREA_INVENTORY, idMenuScreen_PDA_Inventory, this );
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pdaScrollBar.SetSpritePath( "pda_persons", "info", "scrollbar" );
pdaScrollBar.Initialize( this );
pdaScrollBar.SetNoAutoFree( true );
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pdaList.SetSpritePath( "pda_persons", "info", "list" );
pdaList.SetNumVisibleOptions( MAX_PDA_ITEMS );
pdaList.SetWrappingAllowed( true );
pdaList.SetNoAutoFree( true );
while( pdaList.GetChildren().Num() < MAX_PDA_ITEMS )
{
idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button();
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buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PDA_SELECT_USER, pdaList.GetChildren().Num() );
buttonWidget->Initialize( this );
if( menuScreens[ PDA_AREA_USER_DATA ] != NULL )
{
idMenuScreen_PDA_UserData* userDataScreen = dynamic_cast< idMenuScreen_PDA_UserData* >( menuScreens[ PDA_AREA_USER_DATA ] );
if( userDataScreen != NULL )
{
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buttonWidget->RegisterEventObserver( userDataScreen->GetUserData() );
buttonWidget->RegisterEventObserver( userDataScreen->GetObjective() );
buttonWidget->RegisterEventObserver( userDataScreen->GetAudioFiles() );
}
}
if( menuScreens[ PDA_AREA_USER_EMAIL ] != NULL )
{
idMenuScreen_PDA_UserEmails* userEmailScreen = dynamic_cast< idMenuScreen_PDA_UserEmails* >( menuScreens[ PDA_AREA_USER_EMAIL ] );
if( userEmailScreen != NULL )
{
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buttonWidget->RegisterEventObserver( &userEmailScreen->GetInbox() );
buttonWidget->RegisterEventObserver( userEmailScreen );
}
}
buttonWidget->RegisterEventObserver( &pdaScrollBar );
pdaList.AddChild( buttonWidget );
}
pdaList.AddChild( &pdaScrollBar );
pdaList.Initialize( this );
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navBar.SetSpritePath( "navBar", "options" );
navBar.Initialize( this );
navBar.SetNumVisibleOptions( MAX_NAV_OPTIONS );
navBar.SetWrappingAllowed( true );
navBar.SetButtonSpacing( 20.0f, 25.0f, 75.0f );
navBar.SetInitialXPos( 40.0f );
navBar.SetNoAutoFree( true );
for( int count = 0; count < ( MAX_NAV_OPTIONS * 2 - 1 ); ++count )
{
idMenuWidget_NavButton* const navButton = new( TAG_SWF ) idMenuWidget_NavButton();
if( count < MAX_NAV_OPTIONS - 1 )
{
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navButton->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PDA_SELECT_NAV, count );
}
else if( count < ( ( MAX_NAV_OPTIONS - 1 ) * 2 ) )
{
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int index = ( count - ( MAX_NAV_OPTIONS - 1 ) ) + 1;
navButton->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PDA_SELECT_NAV, index );
}
else
{
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navButton->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PDA_SELECT_NAV, -1 );
}
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navBar.AddChild( navButton );
}
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//
// command bar
//
commandBarWidget.SetAlignment( idMenuWidget_CommandBar::LEFT );
commandBarWidget.SetSpritePath( "prompts" );
commandBarWidget.Initialize( this );
commandBarWidget.SetNoAutoFree( true );
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AddChild( &navBar );
AddChild( &pdaList );
AddChild( &pdaScrollBar );
AddChild( &commandBarWidget );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
pdaList.AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( &pdaList, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
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menuScreens[ PDA_AREA_USER_DATA ]->RegisterEventObserver( &pdaList );
menuScreens[ PDA_AREA_USER_EMAIL ]->RegisterEventObserver( &pdaList );
idPlayer* player = gameLocal.GetLocalPlayer();
if( player != NULL )
{
for( int j = 0; j < MAX_WEAPONS; j++ )
{
const char* weaponDefName = va( "def_weapon%d", j );
const char* weap = player->spawnArgs.GetString( weaponDefName );
if( weap != NULL && *weap != '\0' )
{
const idDeclEntityDef* weaponDef = gameLocal.FindEntityDef( weap, false );
if( weaponDef != NULL )
{
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declManager->FindMaterial( weaponDef->dict.GetString( "pdaIcon" ) );
declManager->FindMaterial( weaponDef->dict.GetString( "hudIcon" ) );
}
}
}
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}
class idPDAGGUIClose : public idSWFScriptFunction_RefCounted
{
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public:
idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
{
idPlayer* player = gameLocal.GetLocalPlayer();
if( player != NULL )
{
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player->TogglePDA();
}
return idSWFScriptVar();
}
};
if( gui != NULL )
{
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gui->SetGlobal( "closePDA", new idPDAGGUIClose() );
}
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// precache sounds
// don't load gui music for the pause menu to save some memory
const idSoundShader* soundShader = NULL;
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soundShader = declManager->FindSound( "gui/list_scroll", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_SCROLL ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/btn_PDA_advance", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_ADVANCE ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/btn_PDA_back", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_BACK ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/pda_next_tab", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_BUILD_ON ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/pda_prev_tab", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_BUILD_OFF ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/btn_set_focus", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_FOCUS ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/btn_roll_over", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_ROLL_OVER ] = soundShader->GetName();
}
soundShader = declManager->FindSound( "gui/btn_roll_out", true );
if( soundShader != NULL )
{
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sounds[ GUI_SOUND_ROLL_OUT ] = soundShader->GetName();
}
}
/*
========================
idMenuHandler_PDA::HandleAction
========================
*/
bool idMenuHandler_PDA::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
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if( activeScreen == PDA_AREA_INVALID )
{
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return true;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
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if( event.type == WIDGET_EVENT_COMMAND )
{
if( menuScreens[ activeScreen ] != NULL && !forceHandled )
{
if( menuScreens[ activeScreen ]->HandleAction( action, event, widget, true ) )
{
if( actionType == WIDGET_ACTION_GO_BACK )
{
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PlaySound( GUI_SOUND_BACK );
}
else
{
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PlaySound( GUI_SOUND_ADVANCE );
}
return true;
}
}
}
switch( actionType )
{
case WIDGET_ACTION_PDA_SELECT_USER:
{
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int index = parms[0].ToInteger();
idMenuWidget_DynamicList* pdaList = dynamic_cast< idMenuWidget_DynamicList* >( GetChildFromIndex( PDA_WIDGET_PDA_LIST ) );
if( pdaList != NULL )
{
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pdaList->SetViewIndex( pdaList->GetViewOffset() + index );
pdaList->SetFocusIndex( index );
}
return true;
}
case WIDGET_ACTION_SCROLL_TAB:
{
if( transition != MENU_TRANSITION_INVALID )
{
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return true;
}
int delta = parms[0].ToInteger();
idMenuWidget_NavBar* navBar = dynamic_cast< idMenuWidget_NavBar* >( GetChildFromIndex( PDA_WIDGET_NAV_BAR ) );
if( navBar != NULL )
{
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int focused = navBar->GetFocusIndex();
focused += delta;
if( focused < 0 )
{
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focused = navBar->GetNumVisibleOptions() - 1;
}
else if( focused >= navBar->GetNumVisibleOptions() )
{
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focused = 0;
}
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navBar->SetViewIndex( focused );
navBar->SetFocusIndex( focused, true );
navBar->Update();
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nextScreen = activeScreen + delta;
if( nextScreen < 0 )
{
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nextScreen = PDA_NUM_AREAS - 1;
}
else if( nextScreen == PDA_NUM_AREAS )
{
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nextScreen = 0;
}
if( delta < 0 )
{
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transition = MENU_TRANSITION_BACK;
}
else
{
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transition = MENU_TRANSITION_ADVANCE;
}
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}
return true;
}
case WIDGET_ACTION_PDA_SELECT_NAV:
{
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int index = parms[0].ToInteger();
if( index == -1 && activeScreen == PDA_AREA_USER_EMAIL )
{
idMenuScreen_PDA_UserEmails* screen = dynamic_cast< idMenuScreen_PDA_UserEmails* const >( menuScreens[ PDA_AREA_USER_EMAIL ] );
if( screen )
{
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screen->ShowEmail( false );
}
return true;
}
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// click on the current nav tab
if( index == -1 )
{
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return true;
}
idMenuWidget_NavBar* navBar = dynamic_cast< idMenuWidget_NavBar* >( GetChildFromIndex( PDA_WIDGET_NAV_BAR ) );
if( navBar != NULL )
{
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navBar->SetViewIndex( navBar->GetViewOffset() + index );
navBar->SetFocusIndex( index, true );
navBar->Update();
if( index < activeScreen )
{
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nextScreen = index;
transition = MENU_TRANSITION_BACK;
}
else if( index > activeScreen )
{
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nextScreen = index;
transition = MENU_TRANSITION_ADVANCE;
}
}
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return true;
}
case WIDGET_ACTION_SELECT_PDA_AUDIO:
{
if( activeScreen == PDA_AREA_USER_DATA )
{
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int index = parms[0].ToInteger();
idMenuWidget_DynamicList* pdaList = dynamic_cast< idMenuWidget_DynamicList* >( GetChildFromIndex( PDA_WIDGET_PDA_LIST ) );
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bool change = false;
if( pdaList != NULL )
{
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int pdaIndex = pdaList->GetViewIndex();
change = PlayPDAAudioLog( pdaIndex, index );
}
if( change )
{
if( widget->GetParent() != NULL )
{
idMenuWidget_DynamicList* audioList = dynamic_cast< idMenuWidget_DynamicList* >( widget->GetParent() );
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int index = parms[0].ToInteger();
if( audioList != NULL )
{
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audioList->SetFocusIndex( index );
}
}
}
}
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return true;
}
case WIDGET_ACTION_SELECT_PDA_VIDEO:
{
if( activeScreen == PDA_AREA_VIDEO_DISKS )
{
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int index = parms[0].ToInteger();
if( menuScreens[ PDA_AREA_VIDEO_DISKS ] != NULL )
{
idMenuScreen_PDA_VideoDisks* screen = dynamic_cast< idMenuScreen_PDA_VideoDisks* const >( menuScreens[ PDA_AREA_VIDEO_DISKS ] );
if( screen != NULL )
{
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screen->SelectedVideoToPlay( index );
}
}
}
return true;
}
}
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return idMenuHandler::HandleAction( action, event, widget, forceHandled );
}
/*
========================
idMenuHandler_PDA::PlayPDAAudioLog
========================
*/
bool idMenuHandler_PDA::PlayPDAAudioLog( int pdaIndex, int audioIndex )
{
idPlayer* player = gameLocal.GetLocalPlayer();
if( player != NULL )
{
const idDeclPDA* pda = player->GetInventory().pdas[ pdaIndex ];
if( pda != NULL && pda->GetNumAudios() > audioIndex )
{
const idDeclAudio* aud = pda->GetAudioByIndex( audioIndex );
if( audioFile == aud )
{
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player->EndAudioLog();
return true;
}
else if( aud != NULL )
{
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audioFile = aud;
player->EndAudioLog();
player->PlayAudioLog( aud->GetWave() );
return true;
}
}
}
return false;
}
/*
========================
idMenuHandler_PDA::GetMenuScreen
========================
*/
idMenuScreen* idMenuHandler_PDA::GetMenuScreen( int index )
{
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if( index < 0 || index >= PDA_NUM_AREAS )
{
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return NULL;
}
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return menuScreens[ index ];
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}
/*
========================
idMenuHandler_PDA::GetMenuScreen
========================
*/
void idMenuHandler_PDA::UpdateAudioLogPlaying( bool playing )
{
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if( playing != audioLogPlaying && activeScreen == PDA_AREA_USER_DATA && menuScreens[ activeScreen ] != NULL )
{
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menuScreens[ activeScreen ]->Update();
}
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audioLogPlaying = playing;
if( !playing )
{
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audioFile = NULL;
}
}
/*
========================
idMenuHandler_PDA::GetMenuScreen
========================
*/
void idMenuHandler_PDA::UdpateVideoPlaying( bool playing )
{
if( playing != videoPlaying )
{
if( activeScreen == PDA_AREA_VIDEO_DISKS && menuScreens[ activeScreen ] != NULL )
{
idPlayer* player = gameLocal.GetLocalPlayer();
if( !playing )
{
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player->EndVideoDisk();
}
idMenuScreen_PDA_VideoDisks* screen = dynamic_cast< idMenuScreen_PDA_VideoDisks* const >( menuScreens[ PDA_AREA_VIDEO_DISKS ] );
if( screen != NULL )
{
if( !playing )
{
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screen->ClearActiveVideo();
}
screen->Update();
}
}
videoPlaying = playing;
}
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}
/*
================================================
idMenuHandler_PDA::Cleanup
================================================
*/
void idMenuHandler_PDA::Cleanup()
{
idMenuHandler::Cleanup();
for( int index = 0; index < MAX_SCREEN_AREAS; ++index )
{
delete menuScreens[ index ];
menuScreens[ index ] = NULL;
}
}
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/*
================================================
idMenuHandler_PDA::~idMenuHandler_PDA
================================================
*/
idMenuHandler_PDA::~idMenuHandler_PDA()
{
pdaScrollBar.Cleanup();
pdaList.Cleanup();
navBar.Cleanup();
commandBarWidget.Cleanup();
Cleanup();
}