doom3-bfg/neo/libs/timidity/timidity.h

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2012-11-26 18:58:24 +00:00
/*
TiMidity -- Experimental MIDI to WAVE converter
Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _TIMIDITY_H_
#define _TIMIDITY_H_
/* Audio format flags (defaults to LSB byte order) */
#define AUDIO_U8 0x0008 /* Unsigned 8-bit samples */
#define AUDIO_S8 0x8008 /* Signed 8-bit samples */
#define AUDIO_U16LSB 0x0010 /* Unsigned 16-bit samples */
#define AUDIO_S16LSB 0x8010 /* Signed 16-bit samples */
#define AUDIO_U16MSB 0x1010 /* As above, but big-endian byte order */
#define AUDIO_S16MSB 0x9010 /* As above, but big-endian byte order */
#define AUDIO_U16 AUDIO_U16LSB
#define AUDIO_S16 AUDIO_S16LSB
#include "structs.h"
typedef struct _MidiSong MidiSong;
extern int Timidity_Init(int rate, int format, int channels, int samples, const char* config);
extern char *Timidity_Error(void);
extern void Timidity_SetVolume(int volume);
extern int Timidity_PlaySome(void *stream, int samples, int* bytes_written);
extern MidiSong *Timidity_LoadSong(char *midifile);
extern MidiSong *Timidity_LoadSongMem(unsigned char* buffer, size_t length);
extern void Timidity_Start(MidiSong *song);
extern int Timidity_Active(void);
extern void Timidity_Stop(void);
extern void Timidity_FreeSong(MidiSong *song);
extern void Timidity_Shutdown(void);
extern void *Real_Tim_Malloc( int sz );
extern void Real_Tim_Free( void *pt );
typedef struct {
int rate, encoding;
char *id_name;
FILE* fp;
char *file_name;
int (*open_output)(void); /* 0=success, 1=warning, -1=fatal error */
void (*close_output)(void);
void (*output_data)(int *buf, int count, int* bytes_written);
void (*flush_output)(void);
void (*purge_output)(void);
} PlayMode;
extern PlayMode *play_mode_list[], *play_mode;
#endif