doom3-bfg/neo/idlib/sys/sys_assert.cpp

117 lines
3.5 KiB
C++
Raw Normal View History

2012-11-26 18:58:24 +00:00
/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
2012-11-26 18:58:24 +00:00
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
2012-11-26 18:58:24 +00:00
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../precompiled.h"
/*
================================================================================================
Contains the AssertMacro implementation.
================================================================================================
*/
idCVar com_assertOutOfDebugger( "com_assertOutOfDebugger", "0", CVAR_BOOL, "by default, do not assert while not running under the debugger" );
struct skippedAssertion_t
{
skippedAssertion_t() :
file( NULL ),
line( -1 )
{
}
const char* file;
2012-11-26 18:58:24 +00:00
int line;
};
static idStaticList< skippedAssertion_t, 20 > skippedAssertions;
2012-11-26 18:58:24 +00:00
/*
========================
AssertFailed
========================
*/
bool AssertFailed( const char* file, int line, const char* expression )
{
2012-11-26 18:58:24 +00:00
// Set this to true to skip ALL assertions, including ones YOU CAUSE!
static volatile bool skipAllAssertions = false;
if( skipAllAssertions )
{
2012-11-26 18:58:24 +00:00
return false;
}
2012-11-26 18:58:24 +00:00
// Set this to true to skip ONLY this assertion
static volatile bool skipThisAssertion = false;
skipThisAssertion = false;
for( int i = 0; i < skippedAssertions.Num(); i++ )
{
if( skippedAssertions[i].file == file && skippedAssertions[i].line == line )
{
2012-11-26 18:58:24 +00:00
skipThisAssertion = true;
// Set breakpoint here to re-enable
if( !skipThisAssertion )
{
2012-11-26 18:58:24 +00:00
skippedAssertions.RemoveIndexFast( i );
}
return false;
}
}
2012-11-26 18:58:24 +00:00
idLib::Warning( "ASSERTION FAILED! %s(%d): '%s'", file, line, expression );
// RB begin
#ifdef _WIN32
if( IsDebuggerPresent() || com_assertOutOfDebugger.GetBool() )
#else
if( com_assertOutOfDebugger.GetBool() )
#endif
// RB end
{
#ifdef _WIN32
#ifdef _MSC_VERS
__debugbreak();
#else
// DG: mingw support
DebugBreak();
#endif
#else // not _WIN32
// DG: POSIX support
2012-12-04 11:11:14 +00:00
raise( SIGTRAP );
// DG: end
#endif // _WIN32
2012-11-26 18:58:24 +00:00
}
if( skipThisAssertion )
{
skippedAssertion_t* skipped = skippedAssertions.Alloc();
2012-11-26 18:58:24 +00:00
skipped->file = file;
skipped->line = line;
}
2012-11-26 18:58:24 +00:00
return true;
}