doom3-bfg/doomclassic/doom/m_cheat.cpp

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/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "Precompiled.h"
#include "globaldata.h"
#include "m_cheat.h"
//
// CHEAT SEQUENCE PACKAGE
//
//
// Called in st_stuff module, which handles the input.
// Returns a 1 if the cheat was successful, 0 if failed.
//
int
cht_CheckCheat
( cheatseq_t* cht,
char key )
{
return 0; // ALAN : Checking the cheats CRASHES??
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int i;
int rc = 0;
if( ::g->firsttime )
{
::g->firsttime = 0;
for( i = 0; i < 256; i++ )
{
::g->cheat_xlate_table[i] = SCRAMBLE( i );
}
}
if( !cht->p )
{
cht->p = ::g->cheatbuffer + ::g->usedcheatbuffer;
int isize = 0;
while( cht->sequence[isize] != 0xff )
{
cht->p[isize] = cht->sequence[isize];
}
cht->p[isize] = 0xff;
::g->usedcheatbuffer += isize;
::g->usedcheatbuffer ++;
}
if( *cht->p == 0 )
{
*( cht->p++ ) = key;
}
else if
( ::g->cheat_xlate_table[( unsigned char )key] == *cht->p )
{
cht->p++;
}
else
{
int isize = 0;
while( cht->sequence[isize] != 0xff )
{
cht->p[isize] = cht->sequence[isize];
}
cht->p[isize] = 0xff;
}
if( *cht->p == 1 )
{
cht->p++;
}
else if( *cht->p == 0xff ) // end of sequence character
{
int isize = 0;
while( cht->sequence[isize] != 0xff )
{
cht->p[isize] = cht->sequence[isize];
}
cht->p[isize] = 0xff;
rc = 1;
}
return rc;
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}
void
cht_GetParam
( cheatseq_t* cht,
char* buffer )
{
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unsigned char pb[16];
unsigned char* p;
unsigned char c;
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int isize = 0;
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while( cht->sequence[isize] != 0xff )
{
pb[isize] = cht->sequence[isize];
}
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pb[isize] = 0xff;
p = &pb[0];
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while( *( p++ ) != 1 );
do
{
c = *p;
*( buffer++ ) = c;
*( p++ ) = 0;
}
while( c && *p != 0xff );
if( *p == 0xff )
{
*buffer = 0;
}
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}