doom3-bfg/doomclassic/doom/m_fixed.cpp

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/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "Precompiled.h"
#ifdef __GNUG__
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#pragma implementation "m_fixed.h"
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#endif
#include "m_fixed.h"
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#include "globaldata.h"
#include "stdlib.h"
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#include "doomtype.h"
#include "i_system.h"
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// Fixme. __USE_C_FIXED__ or something.
fixed_t
FixedMul
( fixed_t a,
fixed_t b )
{
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return fixed_t( ( ( long long ) a * ( long long ) b ) >> FRACBITS );
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}
//
// FixedDiv, C version.
//
fixed_t
FixedDiv
( fixed_t a,
fixed_t b )
{
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if( ( abs( a ) >> 14 ) >= abs( b ) )
{
return ( a ^ b ) < 0 ? MININT : MAXINT;
}
return FixedDiv2( a, b );
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}
fixed_t
FixedDiv2
( fixed_t a,
fixed_t b )
{
#if 0
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long long c;
c = ( ( long long )a << 16 ) / ( ( long long )b );
return ( fixed_t ) c;
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#endif
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double c;
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c = ( ( double )a ) / ( ( double )b ) * FRACUNIT;
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if( c >= 2147483648.0 || c < -2147483648.0 )
{
I_Error( "FixedDiv: divide by zero" );
}
return ( fixed_t ) c;
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}