doom3-bfg/neo/idlib/containers/StrList.h

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2012-11-26 18:58:24 +00:00
/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __STRLIST_H__
#define __STRLIST_H__
/*
===============================================================================
idStrList
===============================================================================
*/
typedef idList<idStr> idStrList;
typedef idList<idStr*> idStrPtrList;
typedef idStr *idStrPtr;
///*
//================
//idListSortCompare<idStrPtr>
//
//Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
//================
//*/
//template<>
//ID_INLINE int idListSortCompare<idStrPtr, memTag_t _tag_ >( const idStrPtr *a, const idStrPtr *b ) {
// return ( *a )->Icmp( **b );
//}
///*
//================
//idStrList::Sort
//
//Sorts the list of strings alphabetically. Creates a list of pointers to the actual strings and sorts the
//pointer list. Then copies the strings into another list using the ordered list of pointers.
//================
//*/
//template<>
//ID_INLINE void idStrList::Sort( cmp_t *compare ) {
// int i;
//
// if ( !num ) {
// return;
// }
//
// idList<idStr> other;
// idList<idStrPtr> pointerList;
//
// pointerList.SetNum( num );
// for( i = 0; i < num; i++ ) {
// pointerList[ i ] = &( *this )[ i ];
// }
//
// pointerList.Sort();
//
// other.SetNum( num );
// other.SetGranularity( granularity );
// for( i = 0; i < other.Num(); i++ ) {
// other[ i ] = *pointerList[ i ];
// }
//
// this->Swap( other );
//}
///*
//================
//idStrList::SortSubSection
//
//Sorts a subsection of the list of strings alphabetically.
//================
//*/
//template<>
//ID_INLINE void idStrList::SortSubSection( int startIndex, int endIndex, cmp_t *compare ) {
// int i, s;
//
// if ( !num ) {
// return;
// }
// if ( startIndex < 0 ) {
// startIndex = 0;
// }
// if ( endIndex >= num ) {
// endIndex = num - 1;
// }
// if ( startIndex >= endIndex ) {
// return;
// }
//
// idList<idStr> other;
// idList<idStrPtr> pointerList;
//
// s = endIndex - startIndex + 1;
// other.SetNum( s );
// pointerList.SetNum( s );
// for( i = 0; i < s; i++ ) {
// other[ i ] = ( *this )[ startIndex + i ];
// pointerList[ i ] = &other[ i ];
// }
//
// pointerList.Sort();
//
// for( i = 0; i < s; i++ ) {
// (*this)[ startIndex + i ] = *pointerList[ i ];
// }
//}
/*
================
idStrList::Size
================
*/
template<>
ID_INLINE size_t idStrList::Size() const {
size_t s;
int i;
s = sizeof( *this );
for( i = 0; i < Num(); i++ ) {
s += ( *this )[ i ].Size();
}
return s;
}
/*
===============================================================================
idStrList path sorting
===============================================================================
*/
//
///*
//================
//idListSortComparePaths
//
//Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
//================
//*/
//template<class idStrPtr>
//ID_INLINE int idListSortComparePaths( const idStrPtr *a, const idStrPtr *b ) {
// return ( *a )->IcmpPath( **b );
//}
///*
//================
//idStrListSortPaths
//
//Sorts the list of path strings alphabetically and makes sure folders come first.
//================
//*/
//ID_INLINE void idStrListSortPaths( idStrList &list ) {
// int i;
//
// if ( !list.Num() ) {
// return;
// }
//
// idList<idStr> other;
// idList<idStrPtr> pointerList;
//
// pointerList.SetNum( list.Num() );
// for( i = 0; i < list.Num(); i++ ) {
// pointerList[ i ] = &list[ i ];
// }
//
// pointerList.Sort( idListSortComparePaths<idStrPtr> );
//
// other.SetNum( list.Num() );
// other.SetGranularity( list.GetGranularity() );
// for( i = 0; i < other.Num(); i++ ) {
// other[ i ] = *pointerList[ i ];
// }
//
// list.Swap( other );
//}
#endif /* !__STRLIST_H__ */