mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-22 12:21:04 +00:00
205 lines
5.2 KiB
C
205 lines
5.2 KiB
C
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __STRLIST_H__
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#define __STRLIST_H__
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/*
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===============================================================================
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idStrList
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===============================================================================
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*/
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typedef idList<idStr> idStrList;
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typedef idList<idStr*> idStrPtrList;
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typedef idStr *idStrPtr;
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///*
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//================
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//idListSortCompare<idStrPtr>
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//
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//Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
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//================
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//*/
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//template<>
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//ID_INLINE int idListSortCompare<idStrPtr, memTag_t _tag_ >( const idStrPtr *a, const idStrPtr *b ) {
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// return ( *a )->Icmp( **b );
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//}
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///*
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//================
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//idStrList::Sort
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//
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//Sorts the list of strings alphabetically. Creates a list of pointers to the actual strings and sorts the
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//pointer list. Then copies the strings into another list using the ordered list of pointers.
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//================
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//*/
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//template<>
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//ID_INLINE void idStrList::Sort( cmp_t *compare ) {
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// int i;
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//
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// if ( !num ) {
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// return;
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// }
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//
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// idList<idStr> other;
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// idList<idStrPtr> pointerList;
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//
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// pointerList.SetNum( num );
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// for( i = 0; i < num; i++ ) {
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// pointerList[ i ] = &( *this )[ i ];
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// }
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//
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// pointerList.Sort();
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//
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// other.SetNum( num );
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// other.SetGranularity( granularity );
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// for( i = 0; i < other.Num(); i++ ) {
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// other[ i ] = *pointerList[ i ];
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// }
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//
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// this->Swap( other );
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//}
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///*
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//================
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//idStrList::SortSubSection
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//
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//Sorts a subsection of the list of strings alphabetically.
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//================
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//*/
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//template<>
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//ID_INLINE void idStrList::SortSubSection( int startIndex, int endIndex, cmp_t *compare ) {
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// int i, s;
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//
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// if ( !num ) {
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// return;
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// }
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// if ( startIndex < 0 ) {
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// startIndex = 0;
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// }
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// if ( endIndex >= num ) {
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// endIndex = num - 1;
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// }
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// if ( startIndex >= endIndex ) {
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// return;
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// }
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//
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// idList<idStr> other;
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// idList<idStrPtr> pointerList;
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//
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// s = endIndex - startIndex + 1;
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// other.SetNum( s );
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// pointerList.SetNum( s );
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// for( i = 0; i < s; i++ ) {
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// other[ i ] = ( *this )[ startIndex + i ];
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// pointerList[ i ] = &other[ i ];
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// }
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//
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// pointerList.Sort();
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//
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// for( i = 0; i < s; i++ ) {
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// (*this)[ startIndex + i ] = *pointerList[ i ];
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// }
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//}
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/*
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================
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idStrList::Size
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================
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*/
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template<>
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ID_INLINE size_t idStrList::Size() const {
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size_t s;
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int i;
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s = sizeof( *this );
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for( i = 0; i < Num(); i++ ) {
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s += ( *this )[ i ].Size();
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}
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return s;
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}
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/*
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===============================================================================
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idStrList path sorting
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===============================================================================
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*/
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//
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///*
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//================
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//idListSortComparePaths
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//
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//Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
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//================
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//*/
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//template<class idStrPtr>
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//ID_INLINE int idListSortComparePaths( const idStrPtr *a, const idStrPtr *b ) {
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// return ( *a )->IcmpPath( **b );
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//}
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///*
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//================
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//idStrListSortPaths
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//
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//Sorts the list of path strings alphabetically and makes sure folders come first.
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//================
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//*/
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//ID_INLINE void idStrListSortPaths( idStrList &list ) {
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// int i;
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//
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// if ( !list.Num() ) {
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// return;
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// }
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//
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// idList<idStr> other;
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// idList<idStrPtr> pointerList;
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//
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// pointerList.SetNum( list.Num() );
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// for( i = 0; i < list.Num(); i++ ) {
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// pointerList[ i ] = &list[ i ];
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// }
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//
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// pointerList.Sort( idListSortComparePaths<idStrPtr> );
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//
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// other.SetNum( list.Num() );
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// other.SetGranularity( list.GetGranularity() );
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// for( i = 0; i < other.Num(); i++ ) {
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// other[ i ] = *pointerList[ i ];
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// }
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//
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// list.Swap( other );
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//}
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#endif /* !__STRLIST_H__ */
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