//
// KEY BINDINGS
//

unbindall

//
// weapons
//
bind 1 "_impulse0"	// weap
bind 2 "_impulse2"	// weap
bind 3 "_impulse3"	// weap
bind 4 "_impulse5"	// weap
bind 5 "_impulse6"	// weap
bind 6 "_impulse7"	// weap
bind 7 "_impulse8"	// weap
bind 8 "_impulse9"	// weap
bind 9 "_impulse10"	// weap
//bind 0 "_impulse11"	// weap
bind q "_impulse12"  // weap

bind TAB "_impulse19" // PDA in SP, scoreboard in MP
bind r   "_impulse13" // reload
bind f   "_impulse16" // Flash Light

bind    [           "_impulse15"
bind    ]           "_impulse14"
bind	/			"_impulse14"
bind	ENTER		_button2

bind	mwheelup	"_impulse15"
bind	mwheeldown	"_impulse14"

//
// CHARACTER CONTROLS
//

bind    CTRL		_attack

bind    SHIFT 		_speed

bind    DEL         _lookdown
bind    PGDN        _lookup

bind	c           _movedown
bind    SPACE       _moveup 


bind    UPARROW     _forward
bind    DOWNARROW   _back
bind    LEFTARROW   _left
bind    RIGHTARROW  _right
bind    w           _forward
bind    a           _moveleft
bind    s           _back
bind    d           _moveright
bind	e			_use

//
// CLIENT ENVIRONMENT COMMANDS
//

bind	F5			"savegame quick"
bind	F9			"loadgame quick"
bind 	F12			screenshot
			
bind	t			clientMessageMode
bind 	y			"clientMessageMode 1"

//
// MOUSE BUTTONS
//

bind    MOUSE1      _attack
bind    MOUSE2      _moveup

