export seneca {

	options -prefix GOO_
	
	mesh	models/mapobjects/commoutside/work/commo_hellgoo1_screwy.mb -dest models/md5/cinematics/commoutside/goo
	//anim	models/mapobjects/commoutside/work/commo_hellgoo1_screwy.mb -range 1 1 -dest models/md5/cinematics/commoutside/goo_idle
	anim	models/mapobjects/commoutside/work/commo_hellgoo1_screwy.mb -dest models/md5/cinematics/commoutside/goo
}

model commoutside_hellgoo1 {
	mesh							models/md5/cinematics/commoutside/goo.md5mesh
	anim dooropen					models/md5/cinematics/commoutside/goo.md5anim 
}

entityDef commoutside_hellgoo1 {
	"editor_color"					"1 .5 0"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 64"
	
	"spawnclass"					"idAnimated"
	"model"							"commoutside_hellgoo1"
}

