
// RB: map TrenchBroom's default material to textures/base_wall/snpanel2rust so users have properly sealed maps
textures/__TB_empty
{
	qer_editorimage	textures/base_wall/snpanel2rust.tga
	bumpmap			textures/base_wall/snpanel2_local.tga
	diffusemap		textures/base_wall/snpanel2rust_d.tga
	specularmap		textures/base_wall/snpanel2rust_s.tga
}