/***********************************************************************

monster_zombie_bernie.def

***********************************************************************/

export jayfoo {
//	options	-prefix HELLGROWTH_ -scale 1.1 -keep Lknee Rknee -align ALL -keep Neck SPINNER Flamewrist Flametrap Flamehips Flamebutt Flamehead Flamepelvis -parent SPINNER Body2 -parent Waist SPINNER  

	options	-prefix HELLGROWTH_ -scale 1.1 -keep Lknee Rknee Body Body2 -align ALL -keep Neck SPINNER Flamewrist Flametrap Flamehips Flamebutt Flamehead Flamepelvis -parent SPINNER Body2 -parent Waist SPINNER  
		
	addoptions -keepmesh hellgrowth_mesh
	addoptions -keepmesh skeleton
	
	mesh	models/monsters/zombie/hellgrowthzombie/cycles/hellgrowth_mesh.mb -dest models/md5/monsters/zombies/hellgrowthzombie/hellgrowth_mesh
}	

model monster_zombie_hellgrowth {
	inherit							monster_zombie_bernie
	mesh							models/md5/monsters/zombies/hellgrowthzombie/hellgrowth_mesh.md5mesh
	channel torso					( *Waist )
	channel legs					( *origin -*Waist SPINNER )
}

entityDef monster_zombie_hellgrowth {

	"inherit"						"zombie_default"
	"scriptobject"					"monster_zombie_bernie"
	"ragdoll"						"monster_zombie_bernie"
	"model"							"monster_zombie_hellgrowth"
	"size"							"48 48 68"
	"use_aas"						"aas48"
	"team"							"1"
	"rank"							"0"
	"health"						"150"
	"melee_range"					"32"
	"anim"							"idle"
	"attack_cone"					"70"
	"attack_accuracy"				"0"
	"mass"							"200"
	
	"look_min"						"-90 -125 0"
	"look_max"						"25 125 0"
	"look_joint Waist"				"0.4 0.4 0"
	"look_joint Head"				"0.6 0.6 0"

	"dropGibItem9Joint"				"Head"

	"chatter_min"					"3"
	"chatter_max"					"4"
	"chatter_combat_min"			"2"
	"chatter_combat_max"			"2"
	
	"skin"							"skins/monsters/zombie/hellgrowthzombie.skin"

	"skin_dropGib"					"skins/monsters/zombies/berniegib.skin"

	"ik_numLegs"					"2"
	"ik_footSize"					"4"
	"ik_waist"						"Body"
	"ik_hip1"						"Lupleg"
	"ik_hip2"						"Rupleg"
	"ik_knee1"						"Lloleg"
	"ik_knee2"						"Rloleg"
	"ik_ankle1"						"Lankle_r"
	"ik_ankle2"						"Rankle_r"
	"ik_dir1"						"Lknee"
	"ik_dir2"						"Rknee"
	"ik_foot1"						"Lball_r"
	"ik_foot2"						"Rball_r"

	"damage_zone head"				"*Neck"
	"damage_zone chest"				"*Waist -*Neck"
	"damage_zone left_arm"			"*Luparm"
	"damage_zone right_arm"			"*Ruparm"
	"damage_zone legs"				"*Hips origin Body2"
	"damage_scale head"				"2"
	
	//"smokeParticleSystem"			"Flamebutt"
	//"smokeParticleSystem2"			"Flametrap"
	//"smokeParticleSystem3"			"Flamehead"
	//"smokeParticleSystem4"			"Flamewrist"
	//"smokeParticleSystem5"			"Flamehips"
	//"smokeParticleSystem6"			"Flamepelvis"

	"snd_sight"						"bernie_sight"
	"snd_footstep"					"monster_zombie_commando_footstep"
	"snd_footdrag"					"bernie_footdrag"
	"snd_melee_attack_1"			"bernie_attack"
	"snd_melee_attack_2"			"bernie_attack"
	"snd_melee_attack_3"			"bernie_attack"
	"snd_chatter"					"bernie_chatter"
	"snd_chatter_combat"			"bernie_chatter_combat"
	"snd_pain"						"bernie_pain"
	"snd_death"						"bernie_death"
	"snd_thud"						"monster_zombie_maint_thud"
	"snd_swipe"						"monster_zombie_maint_swipe"
	"snd_ambient"					"monster_zombie_ambient_burn"
}
