
/***********************************************************************

 target

***********************************************************************/

entityDef target_achievement {
	"editor_color"						"0 .5 .8"
	"editor_mins"						"-12 -12 -12"
	"editor_maxs"						"12 12 12"

	"editor_usage"						"When triggered, this registers an achievement has been accomplished."
	"editor_usage1"						"Enter the achievement number to register (found in DeclAchievements.h) ."

	"editor_var achievement"			"achievement number"

	"spawnclass"						"idTarget_Achievement"
}
