//REVENANT INTRO CINEMATICS


	
export james {
	camera	maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_cam

	addoptions -prefix IMPACT_
	mesh    maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact
	anim    maps/james/revenant/revenant_intro.mb -dest models/md5/cinematics/revenant/revintro_impact
}

entityDef recycling1_revintro_cam {
	"editor_color"					"1 .5 0"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 64"
	
	"spawnclass"					"idCameraAnim"
	"anim"							"revintro"
	"cinematic"						"1"
	"anim revintro"					"models/md5/cinematics/revenant/revintro_cam.md5camera"
}

model recycling1_revintro_player {
	skin							skins/player/noweapon.skin
	mesh							models/md5/characters/player/mocap/player.md5mesh
	anim revintro					models/md5/cinematics/revenant/revintro_player.md5anim {
		frame 27						sound_body snd_footstep
		frame 35						sound_body snd_footstep
		frame 49						sound_body snd_footstep
		frame 55						sound_body snd_footstep

	}
}

entityDef recycling1_revintro_player {
	"inherit"						"cin_base"
	"model"							"recycling1_revintro_player"
	"anim"							"revintro"
	"cinematic"						"1"
	
	"snd_footstep"					"monster_demon_revenant_footstep"
}

model recycling1_revintro_player2 {
	//skin							skins/player/noweapon.skin
	mesh							models/md5/cinematics/revenant/revintro_player2.md5mesh
	anim revintro					models/md5/cinematics/revenant/revintro_player2.md5anim
}

entityDef recycling1_revintro_player2 {
	"inherit"						"cin_base"
	"model"							"recycling1_revintro_player2"
	"anim"							"revintro"
	"cinematic"						"1"
}

model recycling1_revintro_rev {
	mesh							models/md5/monsters/revenant/james/revenant.md5mesh
	anim revintro					models/md5/cinematics/revenant/revintro_rev.md5anim {
		frame 70						sound_voice2 revcin_yell1
		frame 103						sound_body snd_footstep
		frame 109						sound_body snd_footstep
		frame 114						sound_body snd_footstep
		frame 117						sound_voice2 revcin_fire
		frame 117						call rev_rocketa
		frame 118						sound_body snd_footstep
		frame 150						sound_voice2 revcin_fire
		frame 150						call rev_rocketb
		frame 270						sound_voice2 revcin_yell2
		//frame 1							trigger trigger_relay_79 
	}
}

entityDef recycling1_revintro_rev {
	"inherit"						"cin_base"
	"model"							"recycling1_revintro_rev"
	"anim"							"revintro"
	"cinematic"						"1"

	"def_projectile"				"projectile_rev_rocket_cinematic"
	
	"snd_footstep"					"monster_demon_revenant_footstep"
}

model recycling1_revintro_impact {
	mesh							models/md5/cinematics/revenant/revintro_impact.md5mesh
	anim revintro					models/md5/cinematics/revenant/revintro_impact.md5anim {
		
		frame 149						sound_body2 recycling1_revintro_explo1
		frame 150						sound_body recycling1_revintro_stress
		frame 169						sound_body2 recycling_revintro_clang1
		frame 181						sound_body2 recycling1_revintro_explo2
		frame 186						sound_body recycling_revintro_clang2
		frame 192						sound_body2 recycling_revintro_clang3
		frame 239						sound_body recycling_revintro_clang4
		frame 213						trigger trigger_relay_79 
		frame 204						trigger rev_fire1
		frame 205						trigger speaker_rev_angryfire
		frame 213						trigger rev_steam1
		frame 214						trigger speaker_rev_steam

	}
}

entityDef recycling1_revintro_impact {
	"inherit"						"cin_base"
	"model"							"recycling1_revintro_impact"
	"anim"							"revintro"
	"cinematic"						"1"
}

