textures/researchoutpost/ROP_border1
{
	qer_editorimage		textures/researchoutpost/ROP_border1_d.tga
	bumpmap			textures/researchoutpost/ROP_border1_local.tga
	diffusemap		textures/researchoutpost/ROP_border1_d.tga
	specularmap		textures/researchoutpost/ROP_border1_s.tga
}

textures/researchoutpost/ROP_border2
{
	qer_editorimage		textures/researchoutpost/ROP_border2_d.tga
	bumpmap			textures/researchoutpost/ROP_border2_local.tga
	diffusemap		textures/researchoutpost/ROP_border2_d.tga
	specularmap		textures/researchoutpost/ROP_border2_s.tga
}

textures/researchoutpost/ROP_border2a
{
	qer_editorimage		textures/researchoutpost/ROP_border2a_d.tga
	bumpmap			textures/researchoutpost/ROP_border2a_local.tga
	diffusemap		textures/researchoutpost/ROP_border2a_d.tga
	specularmap		textures/researchoutpost/ROP_border2a_s.tga
}

textures/researchoutpost/ROP_wall1
{
	qer_editorimage		textures/researchoutpost/ROP_wall1_d.tga
	bumpmap			textures/researchoutpost/ROP_wall1_local.tga
	diffusemap		textures/researchoutpost/ROP_wall1_d.tga
	specularmap		textures/researchoutpost/ROP_wall1_s.tga
}

textures/researchoutpost/ROP_wall4
{
	qer_editorimage		textures/researchoutpost/ROP_wall4_d.tga
	bumpmap			textures/researchoutpost/ROP_wall4_local.tga
	diffusemap		textures/researchoutpost/ROP_wall4_d.tga
	specularmap		textures/researchoutpost/ROP_wall4_s.tga
}
textures/researchoutpost/ROP_wall4a
{
	qer_editorimage		textures/researchoutpost/ROP_wall4a_d.tga
	bumpmap			textures/researchoutpost/ROP_wall4a_local.tga
	diffusemap		textures/researchoutpost/ROP_wall4a_d.tga
	specularmap		textures/researchoutpost/ROP_wall4a_s.tga
}

textures/researchoutpost/ROP_ceiling1
{
	qer_editorimage		textures/researchoutpost/ROP_ceiling1_d.tga
	bumpmap			textures/researchoutpost/ROP_ceiling1_local.tga
	diffusemap		textures/researchoutpost/ROP_ceiling1_d.tga
	specularmap		textures/researchoutpost/ROP_ceiling1_s.tga
}

textures/researchoutpost/ROP_ceiling1b
{
	qer_editorimage		textures/researchoutpost/ROP_ceiling1b_d.tga
	bumpmap			textures/researchoutpost/ROP_ceiling1b_local.tga
	diffusemap		textures/researchoutpost/ROP_ceiling1b_d.tga
	specularmap		textures/researchoutpost/ROP_ceiling1b_s.tga
}

textures/researchoutpost/ROP_floor1
{
	qer_editorimage		textures/researchoutpost/ROP_floor1_d.tga
	bumpmap			textures/researchoutpost/ROP_floor1_local.tga
	diffusemap		textures/researchoutpost/ROP_floor1_d.tga
	specularmap		textures/researchoutpost/ROP_floor1_s.tga
}

textures/researchoutpost/ROP_floor1b
{
	qer_editorimage		textures/researchoutpost/ROP_floor1b_d.tga
	bumpmap			textures/researchoutpost/ROP_floor1b_local.tga
	diffusemap		textures/researchoutpost/ROP_floor1b_d.tga
	specularmap		textures/researchoutpost/ROP_floor1b_s.tga
}

textures/researchoutpost/martian_ruins1
{
	qer_editorimage		textures/researchoutpost/martian_ruins1_D.tga
	bumpmap			textures/researchoutpost/martian_ruins1_local.tga
	diffusemap		textures/researchoutpost/martian_ruins1_D.tga
	specularmap		textures/researchoutpost/martian_ruins1_S.tga
}

textures/researchoutpost/martian_ruins1a
{
	qer_editorimage		textures/researchoutpost/martian_ruins1a_D.tga
	bumpmap			textures/researchoutpost/martian_ruins1a_local.tga
	diffusemap		textures/researchoutpost/martian_ruins1a_D.tga
	specularmap		textures/researchoutpost/martian_ruins1a_S.tga
}

textures/researchoutpost/martian_ruins2
{
	qer_editorimage		textures/researchoutpost/martian_ruins2_D.tga
	bumpmap			textures/researchoutpost/martian_ruins2_local.tga
	diffusemap		textures/researchoutpost/martian_ruins2_D.tga
	specularmap		textures/researchoutpost/martian_ruins2_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/frost_a_reactorpipe_01_fin
{
	qer_editorimage	textures/researchoutpost/frost_a_reactorpipe_01_fin_D.tga
	bumpmap	heightmap(textures/researchoutpost/frost_a_reactorpipe_01_b03_fin.tga,1)
	diffusemap	textures/researchoutpost/frost_a_reactorpipe_01_fin_D.tga
	specularmap	textures/researchoutpost/frost_a_reactorpipe_01_fin_S.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/frost_a_reactorpipe_03_fin
{
	qer_editorimage	textures/researchoutpost/frost_a_reactorpipe_03_fin_D.tga
	bumpmap	heightmap(textures/researchoutpost/frost_a_reactorpipe_01_b03_fin.tga,1)
	diffusemap	textures/researchoutpost/frost_a_reactorpipe_03_fin_D.tga
	specularmap	textures/researchoutpost/frost_a_reactorpipe_01_fin_S.tga
}


textures/researchoutpost/frost_tecpipe1red
{
	qer_editorimage		textures/researchoutpost/frost_tecpipe1red_D.tga
	bumpmap			textures/researchoutpost/frost_tecpipe1red_local.tga
	diffusemap		textures/researchoutpost/frost_tecpipe1red_D.tga
	specularmap		textures/researchoutpost/frost_tecpipe1red_S.tga
}

textures/researchoutpost/frost_tecpipe2blu
{
	qer_editorimage		textures/researchoutpost/frost_tecpipe2blu_D.tga
	bumpmap			textures/researchoutpost/frost_tecpipe2blu_local.tga
	diffusemap		textures/researchoutpost/frost_tecpipe2blu_D.tga
	specularmap		textures/researchoutpost/frost_tecpipe2blu_S.tga
}

textures/researchoutpost/martian_ruins2a
{
	qer_editorimage		textures/researchoutpost/martian_ruins2a_D.tga
	bumpmap			textures/researchoutpost/martian_ruins2a_local.tga
	diffusemap		textures/researchoutpost/martian_ruins2a_D.tga
	specularmap		textures/researchoutpost/martian_ruins2a_S.tga
}

textures/researchoutpost/martian_ruins3
{
	qer_editorimage		textures/researchoutpost/martian_ruins3_D.tga
	bumpmap			textures/researchoutpost/martian_ruins3_local.tga
	diffusemap		textures/researchoutpost/martian_ruins3_D.tga
	specularmap		textures/researchoutpost/martian_ruins3_S.tga
}

textures/researchoutpost/martian_ruins3a
{
	qer_editorimage		textures/researchoutpost/martian_ruins3a_D.tga
	bumpmap			textures/researchoutpost/martian_ruins3a_local.tga
	diffusemap		textures/researchoutpost/martian_ruins3a_D.tga
	specularmap		textures/researchoutpost/martian_ruins3a_S.tga
}

textures/researchoutpost/martian_ruins_floor1
{
	qer_editorimage		textures/researchoutpost/martian_ruins_floor1_d.tga
	bumpmap			textures/researchoutpost/martian_ruins_floor1_local.tga
	diffusemap		textures/researchoutpost/martian_ruins_floor1_d.tga
	specularmap		textures/researchoutpost/martian_ruins_floor1_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/martian_ruins_icey
{
	qer_editorimage	textures/researchoutpost/martian_ruins_ICEY_d.tga
	bumpmap	textures/researchoutpost/martian_ruins_ICEY_local.tga
	diffusemap	textures/researchoutpost/martian_ruins_ICEY_d.tga
	specularmap	textures/researchoutpost/martian_ruins_ICEY_S.tga
	{
		name	"Stage 4"
		blend	add
		map	textures/researchoutpost/martian_ruins_ICEY_local.tga
		cubeMap	env/bland
		texGen	reflect
	}
}


textures/researchoutpost/martian_ruins_floor2
{
	qer_editorimage		textures/researchoutpost/martian_ruins_floor2_d.tga
	bumpmap			textures/researchoutpost/martian_ruins_floor2_local.tga
	diffusemap		textures/researchoutpost/martian_ruins_floor2_d.tga
	specularmap		textures/researchoutpost/martian_ruins_floor2_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice3a
{
	qer_editorimage	textures/researchoutpost/ice3a_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice3a_H.tga,32)
	diffusemap	textures/researchoutpost/ice3a_D.tga
	specularmap	textures/researchoutpost/ice3a_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice2
{
	qer_editorimage	textures/researchoutpost/ice2_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice2_H.tga, 1)
	diffusemap	textures/researchoutpost/ice2_D.tga
	specularmap	textures/researchoutpost/ice2_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice4a
{
	qer_editorimage	textures/researchoutpost/ice4_D.tga
	bumpmap	heightmap(textures/researchoutpost/ice4_H.tga,1)
	diffusemap	textures/researchoutpost/ice4_D.tga
	specularmap	textures/researchoutpost/ice4_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/blueglass_frost
{
	translucent
	twoSided
	noShadows
	qer_editorimage	textures/researchoutpost/blueglass_frost_d.tga
	{
		name	"Stage 1"
		blend	add
		cubeMap	env/bland
		texGen	reflect
		alpha	1
	}
	{
		name	"Stage 2"
		map	textures/researchoutpost/blueglass_frost_d.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/cavsolarmap
{
	qer_editorimage	textures/researchoutpost/cavpentagram_d.tga
	bumpmap	addnormals (textures/caves/cavsolarmap_local.tga, heightmap (textures/researchoutpost/cavpentagram_bmp.tga, 3 ))
	diffusemap	textures/researchoutpost/cavpentagram_d.tga
	specularmap	textures/researchoutpost/cavpentagram_s.tga
	{
		name	"Stage 4"
		map	textures/researchoutpost/cavpentagram_add.tga
		blend	add
		colored
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice5a
{
	qer_editorimage	textures/researchoutpost/ice5a_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice5a_h.tga, 2)
	diffusemap	textures/researchoutpost/ice5a_d.tga
	specularmap	textures/researchoutpost/ice5a_S.tga
	//{
	//	blend	add
	//	cubeMap	env/icecap1
	//	texGen	reflect
	//	vertexColor
	//}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice6a
{
	qer_editorimage	textures/researchoutpost/ice6a_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice6a_h.tga, 2)
	diffusemap	textures/researchoutpost/ice6a_d.tga
	specularmap	textures/researchoutpost/ice6a_S.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice6b
{
	qer_editorimage	textures/researchoutpost/ice6b_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice6b_h.tga, 3)
	diffusemap	textures/researchoutpost/ice6b_d.tga
	specularmap	textures/researchoutpost/ice6b_S.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/icerock32a
{
	qer_editorimage	textures/researchoutpost/icerock32a_D.tga
	bumpmap	heightmap (textures/researchoutpost/icerock32a_h.tga, 1)
	diffusemap	textures/researchoutpost/icerock32a_d.tga
	specularmap	textures/researchoutpost/icerock32a_S.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/icerock32b
{
	qer_editorimage	textures/researchoutpost/icerock32b_D.tga
	bumpmap	heightmap (textures/researchoutpost/icerock32b_h.tga, 1)
	diffusemap	textures/researchoutpost/icerock32b_d.tga
	specularmap	textures/researchoutpost/icerock32b_S.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/martian_oculum
{
	qer_editorimage	textures/researchoutpost/martian_oculum_D.tga
	bumpmap	heightmap (textures/researchoutpost/martian_oculum_h.tga, 8)
	diffusemap	textures/researchoutpost/martian_oculum_D.tga
	specularmap	textures/researchoutpost/martian_oculum_S.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/icerock33
{
	qer_editorimage	textures/researchoutpost/icerock33_D.tga
	bumpmap	heightmap (textures/researchoutpost/icerock33_h.tga, 4)
	diffusemap	textures/researchoutpost/icerock33_d.tga
	specularmap	textures/researchoutpost/icerock33_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice7
{
	translucent
	twoSided
	noShadows
	qer_editorimage	textures/researchoutpost/ice7_d.tga
	{
		map	textures/researchoutpost/ice7_d.tga
		blend	add
	}
	bumpmap	heightmap (textures/researchoutpost/ice7_h.tga, 8)
	specularmap	textures/researchoutpost/ice7_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/ice_road
{
	qer_editorimage	textures/researchoutpost/ice_road_D.tga
	bumpmap	heightmap (textures/researchoutpost/ice_road_h.tga, 8)
	diffusemap	textures/researchoutpost/ice_road_d.tga
	specularmap	textures/researchoutpost/ice_road_S.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/blood_orb/blood_orb3c
{
	noSelfShadow
	qer_editorimage	models/weapons/blood_orb/blood_orb3c.tga
	bumpmap	heightmap (models/weapons/blood_orb/blood_orb3c_H.tga, 4)
	diffusemap	models/weapons/blood_orb/blood_orb3c.tga
	specularmap	models/weapons/blood_orb/blood_orb3c_S.tga
	{
		name	"Stage 4"
		if	parm9
		map	models/weapons/blood_orb/blood_orb3c_l1.tga
		blend	add
		rgb	fireballtable[ time * .15 ]
	}
	{
		name	"Stage 5"
		if	parm10
		map	models/weapons/blood_orb/blood_orb3c_l2.tga
		blend	add
		rgb	fireballtable[ time * .15 ]
	}
	{
		name	"Stage 6"
		if	parm11
		map	models/weapons/blood_orb/blood_orb3c_l3.tga
		blend	add
		rgb	fireballtable[ time * .15 ]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/tem_seal1
{
	qer_editorimage	textures/researchoutpost/temseal1_d.tga
	bumpmap	heightmap (textures/researchoutpost/temseal1_h.tga, 4)
	diffusemap	textures/researchoutpost/temseal1_d.tga
	specularmap	textures/researchoutpost/temseal1_s.tga
	{
		name	"Stage 4"
		map	textures/researchoutpost/temseal1_l.tga
		blend	add
		colored
	}
}




/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/tem_decor1
{
	qer_editorimage	textures/researchoutpost/new_ancient_mars_d.tga
	bumpmap	heightmap (textures/researchoutpost/new_ancient_mars_h.tga, 2)
	diffusemap	textures/researchoutpost/new_ancient_mars_d.tga
	specularmap	textures/researchoutpost/new_ancient_mars_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/blood_orb/borb_cap_d
{
	noSelfShadow
	qer_editorimage	models/weapons/blood_orb/borb_cap_d.tga
	bumpmap	heightmap (models/weapons/blood_orb/borb_cap_h.tga, 4)
	diffusemap	models/weapons/blood_orb/borb_cap_d.tga
	specularmap	models/weapons/blood_orb/borb_cap_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/techdoor_glass1
{
	translucent
	twoSided
	noShadows
	qer_editorimage	textures/researchoutpost/techdoor_glass1_d.tga
	{
		name	"Stage 1"
		blend	add
		cubeMap	env/bland
		texGen	reflect
		alpha	1
	}
	{
		name	"Stage 2"
		map	textures/researchoutpost/techdoor_glass1_d.tga
		blend	add
	}
	specularmap	textures/researchoutpost/techdoor_glass1_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/techdoor_window3
{
	qer_editorimage	models\mapobjects\techdoor_window\techdoor_window3_color.tga
	bumpmap	models\mapobjects\techdoor_window\techdoor_window3_local.tga
	diffusemap	models\mapobjects\techdoor_window\techdoor_window3_color.tga
	specularmap	models\mapobjects\techdoor_window\techdoor_window3_s.tga
	{
		name	"Stage 4"
		map	models\mapobjects\techdoor_window\techdoor_window3_Lights.tga
		blend	add
	}
}





/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/techdoor_window3red
{
	qer_editorimage	models\mapobjects\techdoor_window\techdoor_window3red_color.tga
	bumpmap	models\mapobjects\techdoor_window\techdoor_window3_local.tga
	diffusemap	models\mapobjects\techdoor_window\techdoor_window3red_color.tga
	specularmap	models\mapobjects\techdoor_window\techdoor_window3_s.tga
	{
		name	"Stage 4"
		map	models\mapobjects\techdoor_window\techdoor_window3_Lights.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/techdoor_window3green
{
	qer_editorimage	models\mapobjects\techdoor_window\techdoor_window3grn_color.tga
	bumpmap	models\mapobjects\techdoor_window\techdoor_window3_local.tga
	diffusemap	models\mapobjects\techdoor_window\techdoor_window3grn_color.tga
	specularmap	models\mapobjects\techdoor_window\techdoor_window3_s.tga
	{
		name	"Stage 4"
		map	models\mapobjects\techdoor_window\techdoor_window3_Lights.tga
		blend	add
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/techdoor_window3blue
{
	qer_editorimage	models\mapobjects\techdoor_window\techdoor_window3blue_color.tga
	bumpmap	models\mapobjects\techdoor_window\techdoor_window3_local.tga
	diffusemap	models\mapobjects\techdoor_window\techdoor_window3blue_color.tga
	specularmap	models\mapobjects\techdoor_window\techdoor_window3_s.tga
	{
		name	"Stage 4"
		map	models\mapobjects\techdoor_window\techdoor_window3_Lights.tga
		blend	add
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
fogs/quickfog11
{
	noShadows
	fogLight
	{
		name	"Stage 1"
		map	textures/researchoutpost/quick_fog1.tga
		blend	blend
		colored
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/fogtest
{
	deform	particle fog_puff
	qer_editorimage	textures/researchoutpost/martian_ruins_floor2_local.tga
	{
		name	"Stage 1"
		map	textures/researchoutpost/martian_ruins_floor2_d.tga
		blend	diffusemap
	}
	{
		name	"Stage 2"
		map	textures/researchoutpost/martian_ruins_floor2_local.tga
		blend	bumpmap
	}
	{
		name	"Stage 3"
		map	textures/researchoutpost/martian_ruins_floor2_s.tga
		blend	specularmap
	}
}




/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/fog_puff
{
	{
		name	"Stage 1"
		map	textures/researchoutpost/fog_test.tga
		blend	add
		vertexColor
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/lfwall17a_dirty
{
	qer_editorimage	textures/dirty/lfwall17a_dirty_d.tga
	diffusemap	textures/dirty/lfwall17a_dirty_d.tga
	specularmap	textures/dirty/lfwall17a_dirty_s.tga
	bumpmap	addnormals(textures/dirty/lfwall17a_dirty_local.tga, heightmap(textures/dirty/lfwall17a_dirty_h.tga, 1 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/sflpanel6_dirty
{
	qer_editorimage	textures/dirty/sflpanel6_dirty_d.tga
	diffusemap	textures/dirty/sflpanel6_dirty_d.tga
	specularmap	textures/dirty/sflpanel6_dirty_s.tga
	bumpmap	addnormals(textures/dirty/sflpanel6_dirty_local.tga, heightmap(textures/dirty/sflpanel6_dirty_h.tga, 2 ) )
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/cargo_lift/cargo_lift
{
	noSelfShadow
	renderbump	-size 512 512 -aa 1   models/mapobjects/cargo_lift/cargo_lift_local.tga models/mapobjects/cargo_lift/cargo_lift_hi.lwo
	{
		name	"diffusemap"
		map	models/mapobjects/cargo_lift/cargo_lift_d2.tga
		blend	diffusemap
	}
	specularmap	models/mapobjects/cargo_lift/cargo_lift_s2.tga
	bumpmap	addnormals(models/mapobjects/cargo_lift/cargo_lift_local.tga, heightmap(models/mapobjects/cargo_lift/cargo_lift_h2.tga, 2 ) )
	{
		name	"Stage 4"
		map	models/mapobjects/cargo_lift/cargo_lift_l.tga
		blend	add
	}
}










/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/researchoutpost/dry_skin
{
	qer_editorimage	textures/researchoutpost/ice2_D.tga
	bumpmap	heightmap(textures/researchoutpost/dry_skin_h.tga, 1 )
	diffusemap	textures/researchoutpost/dry_skin_d.tga
	specularmap	textures/researchoutpost/dry_skin_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/no_mirror_delev/delev3_right
{
	noSelfShadow
	qer_editorimage	textures/base_door/delelev2_local.tga
	bumpmap	textures/base_door/delelev2_local.tga
	diffusemap	textures/dirty/delelev_nomirrorRIGHT_d.tga
	specularmap	textures/dirty/delelev_nomirror_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/no_mirror_delev/delev3_left
{
	noSelfShadow
	qer_editorimage	textures/base_door/delelev2_local.tga
	bumpmap	textures/base_door/delelev2_local.tga
	diffusemap	textures/dirty/delelev_nomirrorLEFT_d.tga
	specularmap	textures/dirty/delelev_nomirror_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stepanel5a_dirty
{
	qer_editorimage	textures/dirty/stepanel5a_dirty_d.tga
	bumpmap	textures/base_wall/stepanel5a_local.tga
	diffusemap	textures/dirty/stepanel5a_dirty_d.tga
	specularmap	textures/base_wall/stepanel5a_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stecolumn1_dirty
{
	qer_editorimage	textures/dirty/stecolumn1_dirty_d.tga
	bumpmap	textures/base_wall/stecolumn1_local.tga
	diffusemap	textures/dirty/stecolumn1_dirty_d.tga
	specularmap	textures/base_wall/stecolumn1_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stecolumn2_dirty
{
	qer_editorimage	textures/dirty/stecolumn2_dirty_d.tga
	bumpmap	textures/base_wall/stecolumn2_local.tga
	diffusemap	textures/dirty/stecolumn2_dirty_d.tga
	specularmap	textures/base_wall/stecolumn2_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stewall1_dirty
{
	qer_editorimage	textures/dirty/stewall1_dirty_d.tga
	bumpmap	textures/base_wall/stewall1_local.tga
	diffusemap	textures/dirty/stewall1_dirty_d.tga
	specularmap	textures/base_wall/stewall1_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stewall2_dirty
{
	qer_editorimage	textures/dirty/stewall2_dirty_d.tga
	bumpmap	textures/base_wall/stewall2_local.tga
	diffusemap	textures/dirty/stewall2_dirty_d.tga
	specularmap	textures/base_wall/stewall2_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stewall2a_dirty
{
	qer_editorimage	textures/dirty/stewall2a_dirty_d.tga
	bumpmap	textures/base_wall/stewall2a_local.tga
	diffusemap	textures/dirty/stewall2a_dirty_d.tga
	specularmap	textures/base_wall/stewall2a_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stewall3_dirty
{
	qer_editorimage	textures/dirty/stewall3_dirty_d.tga
	bumpmap	textures/base_wall/stewall3_local.tga
	diffusemap	textures/dirty/stewall3_dirty_d.tga
	specularmap	textures/base_wall/stewall3_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/object/tecserver3_dirty
{
	qer_editorimage	textures/dirty/tecserver3_dirty_d.tga
	bumpmap	textures/object/tecserver3_local.tga
	diffusemap	textures/dirty/tecserver3_dirty_d.tga
	specularmap	textures/object/tecserver3_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/floor/stectile1quad2_dirty
{
	qer_editorimage	textures/dirty/stectile1quad2_dirty_d.tga
	{
		name	"Stage 1"
		map	addnormals (textures/base_floor/stectile1quad2_local.tga, heightmap (textures/base_floor/stectile1quad2_bmp, 4) )
		blend	bumpmap
	}
	diffusemap	textures/dirty/stectile1quad2_dirty_d.tga
	specularmap	textures/base_floor/stectile1quad2_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stains/metal_scratches
{
	translucent
	nonsolid
	noimpact
	noShadows
	qer_editorimage	textures/dirty/metal_scratches_d.tga
	{
		name	"Stage 1"
		map	textures/dirty/metal_scratches_d.tga
		blend	filter
		colored
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/stains/metal_stain
{
	translucent
	nonsolid
	noimpact
	noShadows
	qer_editorimage	textures/dirty/metal_stain_d.tga
	{
		name	"Stage 1"
		map	textures/dirty/metal_stain_d.tga
		blend	filter
		colored
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/a_reactorpipe_red
{
	description	"non solid warning stripes, etc."
	nonsolid
	qer_editorimage	textures/dirty/a_reactorpipe_red1_d.tga
	diffusemap	textures/dirty/a_reactorpipe_red1_d.tga
	specularmap	textures/base_trim/a_reactorpipe_s02blackb_fin.tga
	bumpmap	addnormals( textures/base_trim/a_reactorpipe_local_fin, heightmap( textures/base_trim/a_reactorpipe_b02blackb_fin, 3 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/dirty/a_reactorpipe_blue
{
	description	"non solid warning stripes, etc."
	nonsolid
	qer_editorimage	textures/dirty/a_reactorpipe_blue1_d.tga
	diffusemap	textures/dirty/a_reactorpipe_blue1_d.tga
	specularmap	textures/base_trim/a_reactorpipe_s02blackb_fin.tga
	bumpmap	addnormals( textures/base_trim/a_reactorpipe_local_fin, heightmap( textures/base_trim/a_reactorpipe_b02blackb_fin, 3 ) )
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/hunter_invul/invul_2
{
	noSelfShadow
	renderbump	-size 1024 1024 -aa 2  -colorMap textures/pat/invul_1.tga textures/pat/invul_hi.lwo
	bumpmap	addnormals(models/monsters/hunter_invul/invul_1_local.tga, heightmap(models/monsters/hunter_invul/invul_2_h.tga, 8 ) )
	diffusemap	models/monsters/hunter_invul/invul_2_d.tga
	specularmap	models/monsters/hunter_invul/invul_2_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/reactor_arm
{
	{
		name	"Stage 1"
		map	models/mapobjects/phobos/alphaarm_d.tga
		blend	diffusemap
	}
	bumpmap	addnormals(models/mapobjects/phobos/alphaarm_local.tga, heightmap(models/mapobjects/phobos/alphaarm_h.tga, 4 ) )
	specularmap	models/mapobjects/phobos/alphaarm_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/phobos/alphaarm_l.tga
		blend	add
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/reactor_center
{
	{
		name	"Stage 1"
		map	models/mapobjects/phobos/reactor_center_d.tga
		blend	diffusemap
	}
	bumpmap	addnormals(models/mapobjects/phobos/reactor_center_local.tga, heightmap(models/mapobjects/phobos/reactor_center_h.tga, 4 ) )
	specularmap	models/mapobjects/phobos/reactor_center_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/viewmodels/helmet_breather
{
	noSelfShadow
	bumpmap	models\viewmodels\helmet\breather_local.tga
	diffusemap	models\viewmodels\helmet\breather_d.tga
	{
		name	"Stage 3"
		map	models\viewmodels\helmet\breather_l.tga
		blend	add
	}
	specularmap	models\viewmodels\helmet\breather_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/viewmodels/helmet_interior
{
	noSelfShadow
	bumpmap	addnormals(models\viewmodels\helmet\inside_local.tga, heightmap(models\viewmodels\helmet\inside_h.tga, 8 ) )
	diffusemap	models\viewmodels\helmet\inside_d.tga
	specularmap	models\viewmodels\helmet\inside_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/phobos/icicles1
{
	translucent
	twoSided
	qer_editorimage	textures/phobos/ta_icicles_d.tga
	specularmap	textures/phobos/ta_icicles_s.tga
	{
		name	"Stage 2"
		map	textures/phobos/ta_icicles_d.tga
		blend	add
		alphatest	.4
	}
	{
		name	"Stage 3"
		blend	add
		cubeMap	env/darkashell
		texGen	reflect
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/zombie/frostyfatty
{
	noSelfShadow
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 1.7 * (time - parm7)
	}
	diffusemap	models\monsters\zombie\frostyfatty\frostyfatty_d.tga
	bumpmap	addnormals( models/monsters/zombie/fatty/fatty_local.tga, heightmap( models\monsters\zombie\frostyfatty\frostyfatty_h.tga, 7 ) )
	specularmap	models\monsters\zombie\frostyfatty\frostyfatty_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/powercellgenerator
{
	noSelfShadow
	unsmoothedTangents
	bumpmap	models\mapobjects\exgen\d3xp_genexplode_local.tga
	diffusemap	models\mapobjects\exgen\d3xp_genexplode_d.tga
	{
		name	"Stage 4"
		map	models\mapobjects\exgen\d3xp_genexplode_s.tga
		blend	specularmap
		highquality
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/powercellcase2
{
	noSelfShadow
	bumpmap	models\mapobjects\exgen\d3xp_genduocase_local.tga
	diffusemap	models\mapobjects\exgen\d3xp_genduocase_d.tga
	specularmap	models\mapobjects\exgen\d3xp_genduocase_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/powercellcase1
{
	noSelfShadow
	bumpmap	models\mapobjects\exgen\d3xp_genunocase_local.tga
	diffusemap	models\mapobjects\exgen\d3xp_genunocase_d.tga
	specularmap	models\mapobjects\exgen\d3xp_genunocase_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/powercellhandle
{
	noSelfShadow
	bumpmap	models\mapobjects\exgen\d3xp_gencelhandle_local.tga
	diffusemap	models\mapobjects\exgen\d3xp_gencelhandle_d.tga
	specularmap	models\mapobjects\exgen\d3xp_gencelhandle_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/evil_sentry/evil_sentry
{
	noSelfShadow
	renderbump	-size 1024 1024 -trace 0.07 -colorMap -aa 2  models/monsters/sentry/sentry_local.tga models/monsters/sentry/sentry_hi.lwo
	unsmoothedTangents
	diffusemap	models/monsters/evil_sentry/evil_sentry_d.tga
	bumpmap	addnormals( models/monsters/sentry/sentry_local.tga, heightmap( models\monsters\evil_sentry\evil_sentry_h.tga, 3 ) )
	specularmap	models/monsters/evil_sentry/evil_sentry_s.tga
	{
		name	"Stage 4"
		map	models/monsters/evil_sentry/evil_sentry_l.tga
		blend	add
		rgb	flickertable [ time * 2 ]
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/bedraggledsci1
{
	noSelfShadow
	diffusemap	models\characters\bedraggledsci\bedraggledsci_d.tga
	specularmap	models\characters\bedraggledsci\bedraggledsci_s.tga
	bumpmap	addnormals( models/characters/scientist/sci01_local.tga, heightmap( models\characters\bedraggledsci\bedraggledsci_h.tga, 4 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/bedraggledsci2
{
	noSelfShadow
	diffusemap	models\characters\bedraggledsci\bedraggledsci2_d.tga
	specularmap	models\characters\bedraggledsci\bedraggledsci2_s.tga
	bumpmap	addnormals( models\characters\male_npc\labcoat\labcoat_local.tga, heightmap( models\characters\bedraggledsci\bedraggledsci2_h.tga, 4 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/npc_cloud
{
	noSelfShadow
	diffusemap	models\characters\male_npc\cloud\head\head06_d.tga
	specularmap	models\characters\male_npc\cloud\head\head06_s.tga
	bumpmap	addnormals( models\characters\male_npc\cloud\head\head06_local.tga, heightmap( models\characters\male_npc\cloud\head\head06_h.tga, 3 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/cloud/cloudglasses
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1  models\characters\male_npc\cloud\cloudglasses_local.tga models\characters\male_npc\cloud\cloudglasses_hi.lwo
	bumpmap	addnormals( models\characters\male_npc\cloud\cloudglasses_local.tga, heightmap( models\characters\male_npc\cloud\cloudglasses_h.tga, 4 ) )
	specularmap	models\characters\male_npc\cloud\cloudglasses_s.tga
	{
		name	"Stage 3"
		map	models\characters\male_npc\cloud\cloudglasses_d.tga
		blend	diffusemap
		alphatest	.5
	}
	{
		name	"Stage 4"
		blend	add
		cubeMap	env/bland
		texGen	reflect
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/npc_cloud2
{
	noSelfShadow
	diffusemap	models\characters\male_npc\cloud\head\scihead01_cloud_d.tga
	specularmap	models\characters\male_npc\cloud\head\scihead01_cloud_s.tga
	bumpmap	addnormals( models\characters\male_npc\cloud\head\scihead01_cloud_local.tga, heightmap( models\characters\male_npc\cloud\head\scihead01_cloud_h.tga, 8 ) )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/reactor/reactor_new
{
	renderbump	-size 1024 1024 -aa 1   models\mapobjects\phobos\room_generator\basegen_brandnew_local.tga  models\mapobjects\phobos\room_generator\basegen_brandnew_hi.lwo
	bumpmap	models/mapobjects/phobos/room_generator/basegen_brandnew_local.tga
	diffusemap	models/mapobjects/phobos/room_generator/basegen_brandnew_d.tga
	specularmap	models/mapobjects/phobos/room_generator/basegen_brandnew_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/phobos/room_generator/basegen_brandnew_l.tga
		blend	add
		rgb	flickertable [ time * 2 ]
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/phobos/reactor/reactor_spinner
{
	renderbump	-size 256 256 -aa 1   models\mapobjects\phobos\room_generator\basegen_spinner_local.tga  models/mapobjects/phobos/room_generator/basegen_spinner_hi.lwo
	bumpmap	models/mapobjects/phobos/room_generator/basegen_spinner_local.tga
	diffusemap	models/mapobjects/phobos/room_generator/basegen_spinner_d.tga
	specularmap	models/mapobjects/phobos/room_generator/basegen_spinner_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/demon/frosty_imp/frosty_imps
{
	noSelfShadow
	forceOverlays
	renderbump	-size 512 512 -aa 3 models/monsters/imp/imp_local.tga models/monsters/imp/work/imp_hp.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/imp/imp_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
	{
		name	"Stage 2"
		if	parm7   // only when dead
		map	models/monsters/imp/imp_dis.tga // replace this with a monster-specific texture
		blend	gl_one, gl_zero
		alphatest	0.3 * (time - parm7)
	}
	bumpmap	addnormals (models/monsters/imp/imp_local, heightmap (models/monsters/imp/imp_frosty_h.tga, 6) )
	diffusemap	models/monsters/imp/imp_frosty_d.tga
	specularmap	models/monsters/imp/imp_frosty_s.tga
	{
		name	"Stage 6"
		map	models/monsters/imp/imp_frosty_l.tga
		blend	add
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/demon/frosty_caco/frosty_caco
{
	collision
	noSelfShadow
	forceOverlays
	renderbump	-size 512 512 -aa 2 -colormap models/monsters/cacodemon/cacodemon_jaw_local.tga models/monsters/cacodemon/work/cacodemon_hp_jaw.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/cacodemon/cacodemon_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
	{
		name	"Stage 2"
		if	parm7   // only when dead
		map	models/monsters/cacodemon/cacodemon_dis.tga // replace this with a monster-specific texture
		blend	gl_one, gl_zero
		alphatest	0.3 * (time - parm7)
	}
	{
		name	"Stage 3"
		map	addnormals(models/monsters/cacodemon/cacodemon_local.tga, heightmap(models/monsters/cacodemon/cacodemon_h.tga, 6) )
		blend	bumpmap
	}
	{
		name	"Stage 4"
		if	( parm7 == 0 )
		map	models/monsters/cacodemon/cacodemon_frosty_d.tga
		blend	diffusemap
		alphatest	.75
	}
	{
		name	"Stage 5"
		if	( parm7 )
		map	models/monsters/cacodemon/cacodemon_frosty_d.tga
		blend	diffusemap
	}
	specularmap	models/monsters/cacodemon/cacodemon_frosty_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/zombie/hellgrowthzombie/hellgrowthzombie
{
	noSelfShadow
	forceOverlays
	renderbump	-size 1024 1024 -trace 0.1 -colorMap -aa 2  models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_local.tga models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_hi.lwo
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 1.5 * (time - parm7)
	}
	diffusemap	models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_d.tga
	bumpmap	addnormals( models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_local.tga, heightmap( models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_h.tga, 10 ) )
	specularmap	models/monsters/zombie/hellgrowthzombie/hellgrowthzombie_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/gon_light_half/gon_light_half
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/phobos/ta_gon_light_half_local.tga models/mapobjects/phobos/ta_gon_light_half_hi.lwo
	bumpmap	addnormals(models/mapobjects/phobos/ta_gon_light_half_local.tga, heightmap(models/mapobjects/phobos/ta_gon_light_half_h.tga, 2 ) )
	diffusemap	models/mapobjects/phobos/ta_gon_light_half_d.tga
	{
		name	"Stage 4"
		map	models/mapobjects/phobos/ta_gon_light_half_l.tga
		blend	add
		rgb	flickertable [ time * 2 ]
	}
	specularmap	models/mapobjects/phobos/ta_gon_light_half_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/erebus/erebus4_fan
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/erebus/erebus4_fan_local.tga models/mapobjects/erebus/erebus4_fan_hi.lwo
	bumpmap	models/mapobjects/erebus/erebus4_fan_local.tga
	diffusemap	models/mapobjects/erebus/erebus4_fan_d.tga
	specularmap	models/mapobjects/erebus/erebus4_fan_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	addnormals(models/mapobjects/fuel_barrel4/not_a_keg_local.tga, heightmap(models/mapobjects/fuel_barrel4/not_a_keg_h.tga, 3 ) )
	diffusemap	models/mapobjects/fuel_barrel4/not_a_keg_d.tga
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_s.tga
}





/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/ta_grabber1
{
	noShadows
	noSelfShadow
	renderbump	-size 512 512 -aa 2  -colorMap textures/pat/pj_grabber1.tga models/weapons/grabber/grabber_world_hi.ase
	unsmoothedTangents
	bumpmap	addnormals(textures/pat/pj_grabber_local.tga, heightmap(textures/pat/ta_grabber_h.tga, 4 ) )
	diffusemap	textures/pat/ta_grabber_d.tga
	{
		name	"Stage 3"
		map	textures/pat/ta_grabber_l.tga
		blend	add
		rgb	flickertable [ time * 2 ]
	}
	specularmap	textures/pat/ta_grabber_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg2
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	addnormals(models/mapobjects/fuel_barrel4/not_a_keg_local.tga, heightmap(models/mapobjects/fuel_barrel4/not_a_keg2_h.tga, 3 ) )
	diffusemap	models/mapobjects/fuel_barrel4/not_a_keg2_d.tga
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_s.tga
}




/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/paper123/paper123
{
	diffusemap	models/mapobjects/fuel_barrel4/paper123.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/zombified_npc_head
{
	renderbump	-size 512 512 -aa 1  models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_local.tga models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_hi.lwo

	noSelfShadow

	bumpmap	addnormals( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_local.tga, heightmap( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_h.tga, 4 ) )
	diffusemap	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_d.tga
	specularmap	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/zombified_npc_headfx1
{
	noSelfShadow
	{
		name	"Stage 1"
		if	( parm7 == 0 )
		map	addnormals(models/characters/scientist/head03/head03_local.tga, heightmap(models/characters/scientist/head03/head03_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 2"
		if	( parm7 == 0 )
		map	models/characters/scientist/head03/head03.tga
		blend	diffusemap
		rgb	1-death_fade[(time+Parm4)*.08]
	}
	{
		name	"Stage 3"
		if	( parm7 == 0 )
		map	models/characters/scientist/head03/head03_s.tga
		blend	specularmap
		rgb	1-death_fade[(time+Parm4)*.08]
	}
	{
		name	"Stage 4"
		if	( parm7 == 0 )
		map	addnormals( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_local.tga, heightmap( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 5"
		if	( parm7 == 0 )
		map	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_d.tga
		blend	diffusemap
		rgb	death_fade[(time+Parm4)*.08]
	}
	{
		name	"Stage 6"
		if	( parm7 == 0 )
		map	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_s.tga
		blend	specularmap
		rgb	death_fade[(time+Parm4)*.08]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/zombified_npc_head1test
{
	noSelfShadow
	{
		name	"Stage 1"
		map	addnormals(models/characters/scientist/head03/head03_local.tga, heightmap(models/characters/scientist/head03/head03_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 2"
		map	models/characters/scientist/head03/head03.tga
		blend	diffusemap
		rgb	(sinTable [(time*.2)]+1)*0.5
	}
	{
		name	"Stage 3"
		map	models/characters/scientist/head03/head03_s.tga
		blend	specularmap
		rgb	(sinTable [(time*.2)]+1)*0.5
	}
	{
		name	"Stage 4"
		map	addnormals( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_local.tga, heightmap( models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 5"
		map	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_d.tga
		blend	diffusemap
		rgb	1-(sinTable [(time*.2)]+1)*0.5
	}
	{
		name	"Stage 6"
		map	models/characters/male_npc/zombified_jumpsuit/zombified_npc_head_s.tga
		blend	specularmap
		rgb	1-(sinTable [(time*.2)]+1)*0.5
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/artifactcrates/artifactcrates1
{
	noSelfShadow
	renderbump	-size 512 512 -aa 1   models/mapobjects/artifacts/artifact_crates_deux_local.tga models/mapobjects/artifacts/artifact_crates_deux_hi.lwo
	bumpmap	addnormals(models/mapobjects/artifacts/artifact_crates_deux_local.tga, heightmap(models/mapobjects/artifacts/artifact_crates_deux_h.tga, 2 ) )
	diffusemap	models/mapobjects/artifacts/artifact_crates_deux_d.tga
	specularmap	models/mapobjects/artifacts/artifact_crates_deux_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/items/mp_haste
{
	twoSided
	noSelfShadow
	renderbump	-size 512 512 -aa 1   models/items/MP_haste/haste_local.tga models/items/MP_haste/haste_hi.lwo
	bumpmap	models/items/MP_haste/haste_local.tga
	specularmap	models/items/MP_haste/haste_s.tga
	{
		name	"Stage 3"
		map	models/items/MP_haste/haste_d.tga
		blend	diffusemap
		alphatest	.9
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/dead_sentry/dead_sentry
{
	noSelfShadow
	renderbump	-size 1024 1024 -trace 0.07 -colorMap -aa 2  models/monsters/sentry/sentry_local.tga models/monsters/sentry/sentry_hi.lwo
	unsmoothedTangents
	diffusemap	models/monsters/sentry/sentry_d.tga
	bumpmap	addnormals( models/monsters/sentry/sentry_local.tga, heightmap( models/monsters/sentry/adriansentry_h.tga, 3 ) )
	specularmap	models/monsters/sentry/sentry_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/dead_sentry/sentry_l.tga
		blend	add
		rgb	eyestable[ time * .8 ]
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/items/mp_invuln
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/items/MP_invuln/mp_invulnerability_local.tga models/items/MP_invuln/mp_invulnerability_hi.lwo
	bumpmap	models/items/MP_invuln/mp_invulnerability_local.tga
	diffusemap	models/items/MP_invuln/mp_invulnerability_d.tga
	specularmap	models/items/MP_invuln/mp_invulnerability_s.tga
	{
		name	"Stage 4"
		map	models/items/MP_invuln/mp_invulnerability_l.tga
		blend	add
		rgb	flickertable [time * 2]
	}
}





/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/

models/characters/male_npc/bot_tech/bot_tech_head
{
	noSelfShadow
	forceOverlays
	renderbump	-size 512 512 -aa 2  models/characters/scientist/head02/scihead02_local.tga models/characters/scientist/head02/sci02_hi.ase
	{
		name	"Stage 1"
		map	models/characters/male_npc/bot_tech/bot_tech_head.tga
		blend	diffusemap
	}
	{
		name	"Stage 2"
		map	addnormals(models/characters/scientist/head02/scihead02_local.tga, heightmap( models/characters/male_npc/bot_tech/bot_tech_head_h.tga, 2 ) )
		blend	bumpmap
	}
	specularmap	models/characters/male_npc/bot_tech/bot_tech_head_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/bot_tech/bot_tech_body
{
	noSelfShadow
	forceOverlays
	renderbump	-size 1024 1024 -trace 0.03 -colorMap -aa 2  models/characters/male_npc/soldier/soldier_local.tga models/characters/male_npc/soldier/soldier_hi.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 2 * (time - parm7)
	}
	diffusemap	models/characters/male_npc/bot_tech/bot_tech_body.tga
	{
		name	"Stage 3"
		map	addnormals(models/characters/male_npc/soldier/soldier_local.tga, heightmap(models/characters/male_npc/bot_tech/bot_tech_body_h.tga, 5 ) )
		blend	bumpmap
	}
	specularmap	models/characters/male_npc/bot_tech/bot_tech_body_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/bot_tech/bot_tech_jumpsuit
{
	noSelfShadow
	forceOverlays
	renderbump	-size 1024 1024 -trace 0.03 -colorMap -aa 2  models/characters/male_npc/jumpsuit/jumpsuit_local.tga models/characters/male_npc/jumpsuit/jumpsuit_hi.lwo
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 2 * (time - parm7)
	}
	diffusemap	models/characters/male_npc/bot_tech/bot_tech_jumpsuit.tga
	{
		name	"Stage 3"
		map	addnormals(models/characters/male_npc/jumpsuit/jumpsuit_local.tga, heightmap(models/characters/male_npc/bot_tech/bot_tech_jumpsuit_h.tga, 5 ) )
		blend	bumpmap
	}
	specularmap	models/characters/male_npc/bot_tech/bot_tech_jumpsuit_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/bot_tech_bag/bot_tech_bag
{
	noSelfShadow
	renderbump	-size 256 256 -trace 0.25 -aa 2  models/mapobjects/bot_tech_bag/bot_tech_bag_local.tga models/mapobjects/bot_tech_bag/bot_tech_bag_hi.lwo
	bumpmap	models/mapobjects/bot_tech_bag/bot_tech_bag_111local.tga
	diffusemap	models/mapobjects/bot_tech_bag/bot_tech_bag_d.tga
	specularmap	models/mapobjects/bot_tech_bag/bot_tech_bag_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/reactor/reactor_ta
{
	noSelfShadow
	renderbump	-size 512 512 -trace .5 -aa 1   models/mapobjects/reactor/reactor_ta_local.tga models/mapobjects/reactor/reactor_ta_hi.lwo
	bumpmap	addnormals( models/mapobjects/reactor/reactor_ta_local.tga, heightmap( models/mapobjects/reactor/reactor_ta_h.tga, 8 ) )
	diffusemap	models/mapobjects/reactor/reactor_ta_d.tga
	specularmap	models/mapobjects/reactor/reactor_ta_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/reactor/reactor_ta_l.tga
		blend	add
		rgb	flickertable [ time * 2 ]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/reactor/reactor_pj
{
	noSelfShadow
	renderbump	-size 512 512 -trace .5 -aa 1   models/mapobjects/reactor/reactor_pj_local.tga models/mapobjects/reactor/reactor_pj_hi.lwo
	bumpmap	models/mapobjects/reactor/reactor_pj_local.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/e6_smokestack/e6_smokestack
{
	twoSided
	noSelfShadow
	renderbump	-size 1024 1024 -trace 0.25 -aa 2  models/mapobjects/e6_smokestack/e6_smokestack_local.tga models/mapobjects/e6_smokestack/e6_smokestack_hi.lwo
	bumpmap	addnormals( models/mapobjects/e6_smokestack/e6_smokestack_local.tga, heightmap( models/mapobjects/e6_smokestack/e6_smokestack_h.tga, 2 ) )
	{
		name	"Stage 3"
		map	models/mapobjects/e6_smokestack/e6_smokestack_l.tga
		blend	add
		rgb	strobetable [ time * 1 ]
	}
	specularmap	models/mapobjects/e6_smokestack/e6_smokestack_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/e6_smokestack/e6_smokestack_d.tga
		blend	diffusemap
		alphatest	.9
	}
}





/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/hell_ted/bacterios
{
	noShadows
	noSelfShadow
	qer_editorimage	textures/helld3xp/bacteria_1_d.tga
	{
		name	"Stage 1"
		map	textures/helld3xp/bacteria_1_d.tga
		blend	diffusemap
	}
	{
		name	"Stage 2"
		map	textures/helld3xp/bacteria_1_local.tga
		blend	bumpmap
	}
	{
		name	"Stage 3"
		map	textures/helld3xp/bacteria_1_s.tga
		blend	specularmap
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg_shot
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	addnormals(models/mapobjects/fuel_barrel4/not_a_keg_local.tga, heightmap(models/mapobjects/fuel_barrel4/not_a_keg_SHOT_h.tga, 2 ) )
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_SHOT_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/fuel_barrel4/not_a_keg_SHOT_d.tga
		blend	diffusemap
		alphatest	.9
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg2_shot
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	addnormals(models/mapobjects/fuel_barrel4/not_a_keg_local.tga, heightmap(models/mapobjects/fuel_barrel4/not_a_keg2_SHOT_h.tga, 2 ) )
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_SHOT_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/fuel_barrel4/not_a_keg2_SHOT_d.tga
		blend	diffusemap
		alphatest	.9
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg_shrapnel
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	heightmap(models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_h.tga, 2)
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_d1.tga
		blend	diffusemap
		alphatest	.9
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg_shrapnel2
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	heightmap(models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_h.tga, 2)
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/fuel_barrel4/not_a_keg_shrapnel_d2.tga
		blend	diffusemap
		alphatest	.9
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/younger_sci/younger_scihead01
{
	noSelfShadow
	forceOverlays
	renderbump	-size 512 512 -aa 2 models/characters/scientist/head01/scihead01_local.tga models/characters/scientist/head01/head1_hi.lwo
	diffusemap	models/characters/male_npc/younger_sci/younger_sci_d.tga
	{
		name	"Stage 2"
		map	addnormals( models/characters/male_npc/younger_sci/younger_sci_local.tga, heightmap(models/characters/male_npc/younger_sci/younger_sci_h.tga, 7 ) )
		blend	bumpmap
	}
	specularmap	models/characters/male_npc/younger_sci/younger_sci_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/younger_sci/combover1
{
	translucent
	twoSided
	nonsolid
	noimpact
	noSelfShadow
	{
		name	"Stage 1"
		map	models/characters/male_npc/younger_sci/combover_d.tga
		blend	blend
	}
}




/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/ta_spiderwebs
{
	translucent
	twoSided
	bumpmap	heightmap (textures/ted/ta_spiderwebs_h.tga, 4 )
	{
		name	"Stage 2"
		map	textures/ted/ta_spiderwebs_d.tga
		blend	blend
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/cloud/cloud_head
{
	noselfshadow
	renderbump	-size 512 512 -aa 2 models/characters/scientist/head01/scihead01aaa_local.tga models/characters/scientist/head01/head1_hi.lwo
	bumpmap	addnormals( models/characters/scientist/head01/scihead01aaa_local.tga, heightmap( models/characters/scientist/scientistxp_h.tga, 4 ) )
	specularmap	models/characters/scientist/scientistxp_s.tga
	{
		name	"Stage 3"
		map	models/characters/scientist/scientistxp_d.tga
		blend	diffusemap
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/cloud/hairy_bits
{
	translucent
	twoSided
	nonsolid
	noimpact
	noSelfShadow
	{
		name	"Stage 1"
		map	models/characters/scientist/hairy_bits.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/labwheels
{
	twoSided
	noSelfShadow
	bumpmap	addnormals(models/mapobjects/labcart_wheel/poppawheely_local.tga, heightmap(models/mapobjects/labcart_wheel/poppawheely_h.tga, 4 ) )
	specularmap	models/mapobjects/labcart_wheel/poppawheely_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/labcart_wheel/poppawheely_d.tga
		blend	diffusemap
		alphatest	.9
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/cloud/cloudglasses_glass
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256 -aa 1  models\characters\male_npc\cloud\cloudglasses_local.tga models\characters\male_npc\cloud\cloudglasses_hi.lwo
	{
		name	"Stage 4"
		blend	add
		cubeMap	env/bland
		texGen	reflect
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/broken_soda/broken_add2
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/mapobjects/dietsoda/broken_machine_add.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/broken_soda/broken_base
{
	noSelfShadow
	bumpmap	addnormals(models/mapobjects/dietsoda/broken_machine_local.tga, heightmap(models/mapobjects/dietsoda/broken_machine_h.tga, 8 ) )
	diffusemap	models/mapobjects/dietsoda/broken_machine_d.tga
	specularmap	models/mapobjects/dietsoda/broken_machine_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/dietsoda/broken_machine_l.tga
		blend	add
		rgb	flickertable [time*8]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/broken_soda/broken_add
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/mapobjects/dietsoda/broken_machine_add2.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/broken_soda/broken_base2
{
	noSelfShadow
	bumpmap	models/mapobjects/dietsoda/broken_machine_local.tga
	diffusemap	models/mapobjects/dietsoda/broken_machine2_d.tga
	specularmap	models/mapobjects/dietsoda/broken_machine2_s.tga
	{
		name	"Stage 4"
		map	models/mapobjects/dietsoda/broken_machine_l.tga
		blend	add
		rgb	flickertable [time*8]
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet1
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet1_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet1_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet1_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet3
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet3_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet3_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet3_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet1a
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet1_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet1_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet1_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet2
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet2_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet2_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet2_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/arcade/arcade_add1
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/mapobjects/arcade_machine/arcade_bear_shooter_logo.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/arcade/arcade_add2
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/mapobjects/arcade_machine/arcade_hellanoid_logo.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/arcade/arcade_add3
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/mapobjects/arcade_machine/arcade_martianbuddyblaster_logo.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/freedomfries/ff_walltest
{
	diffusemap	textures/anderson/walltest_d.tga
	specularmap	textures/anderson/walltest_s.tga
	bumpmap	heightmap (textures/anderson/walltest_h.tga, 4 )
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tiny_tablet
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tiny_tablet_d.tga
	specularmap	models/mapobjects/d3xptablets/tiny_tablet_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tiny_tablet_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/zombie/the_grand_invisihead
{
	noSelfShadow
	{
		name	"Stage 1"
		map	models/monsters/zombie/zombie01/invisihead_d.tga
		blend	blend
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/freedomfries/ff_cementwall
{
	bumpmap	heightmap (textures/anderson/cementwall_h.tga, 4 )
	diffusemap	textures/anderson/cementwall_d.tga
	specularmap	textures/anderson/cementwall_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/freedomfries/ff_windowwall
{
	diffusemap	textures/anderson/windowwall_d.tga
	bumpmap	heightmap (textures/anderson/windowwall_h.tga, 4 )
	specularmap	textures/anderson/windowwall_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/freedomfries/ff_windowwall_localmap
{
	diffusemap	textures/anderson/windowwall_d2.tga
	bumpmap	addnormals( textures/anderson/windowwall_hi_local.tga, heightmap( textures/anderson/windowwall_h2.tga, 4 ) )
	specularmap	textures/anderson/windowwall_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/characters/male_npc/cloud/cloud_labcoat
{
	noselfshadow
	forceOverlays
	renderbump	-size 1024 1024 -trace 0.03 -colorMap -aa 2  models/characters/male_npc/labcoat/labcoat_local.tga models/characters/male_npc/labcoat/labcoat_hi.lwo
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 2 * (time - parm7)
	}
	diffusemap	models/characters/male_npc/labcoat/labcoat.tga
	{
		name	"Stage 3"
		map	addnormals(models/characters/male_npc/labcoat/labcoat_local.tga, heightmap(models/characters/male_npc/labcoat/labcoat_h.tga, 5 ) )
		blend	bumpmap
	}
	specularmap	models/characters/male_npc/labcoat/labcoat_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/caves/temdoor_hunters
{
	qer_editorimage	textures/caves/tembrick2_local.tga
	bumpmap	addnormals (textures/caves/tembrick2_local.tga, heightmap (textures/caves/temdoorhunter_bmp.tga, 3 ))
	diffusemap	textures/caves/tembrick2_d.tga
	specularmap	textures/caves/tembrick2_s.tga
	{
		name	"Stage 4"
		map	textures/caves/temdoorhunter_add.tga
		blend	add
		colored
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment1
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment1.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment2
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment2.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment3
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment3.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment4
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment4.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_bg
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_background.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_whole
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragments_connected.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_text1
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_text1.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_text2
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_text2.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_text4
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_text4.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_text3
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_text3.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/civ_fragment_text_whole
{
	{
		name	"Stage 1"
		map	guis/assets/ancientciv_story/fragment_text.tga
		blend	add
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/skeleton_gibs/skull_gib
{
	noSelfShadow
	renderbump	-size 256 256  -trace 1  -aa 2   models/mapobjects/skeleton_gibs/skull_local.tga models/mapobjects/skeleton_gibs/skull_hi.lwo
	bumpmap	addnormals(models/mapobjects/skeleton_gibs/skull_local.tga, heightmap(models/monsters/skeleton/skeleton01_h.tga, 6 ) )
	specularmap	models/mapobjects/skeleton_gibs/skull_s.tga
	{
		name	"Stage 2"
		map	models/mapobjects/skeleton_gibs/skull_d.tga
		blend	diffusemap
	}
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/skeleton_gibs/generibone_gib
{
	noSelfShadow
	renderbump	-size 256 256  -aa 2   models/mapobjects/skeleton_gibs/generibone_local.tga models/mapobjects/skeleton_gibs/generibone_hi.lwo
	bumpmap	addnormals(models/mapobjects/skeleton_gibs/generibone_local.tga, heightmap(models/monsters/skeleton/skeleton01_h.tga, 6 ) )
	specularmap	models/mapobjects/skeleton_gibs/generibone_s.tga
	{
		name	"Stage 2"
		map	models/mapobjects/skeleton_gibs/generibone_d.tga
		blend	diffusemap
	}
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/skeleton_gibs/rib_gib
{
	twoSided
	noSelfShadow
	renderbump	-size 256 256  -aa 2   models/mapobjects/skeleton_gibs/rib_gib_local.tga models/mapobjects/skeleton_gibs/rib_gib_hi.lwo
	bumpmap	addnormals(models/mapobjects/skeleton_gibs/rib_gib_local.tga, heightmap(models/monsters/skeleton/skeleton01_h.tga, 6 ) )
	specularmap	models/mapobjects/skeleton_gibs/rib_gib_s.tga
	{
		name	"Stage 2"
		map	models/mapobjects/skeleton_gibs/rib_gib_d.tga
		blend	diffusemap
		alphatest	.9
	}
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet4
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet4_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet4_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet4_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/tablets/tablet5
{
	noSelfShadow
	diffusemap	models/mapobjects/d3xptablets/tablet5_d.tga
	specularmap	models/mapobjects/d3xptablets/tablet5_s.tga
	bumpmap	heightmap(models/mapobjects/d3xptablets/tablet5_h.tga, 4 )
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/explosivedevice/explosives_1
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/explosivedevice/explosives_local.tga models/mapobjects/explosivedevice/explosives_hi.lwo
	bumpmap	addnormals(models/mapobjects/explosivedevice/explosives_local.tga, heightmap(models/mapobjects/explosivedevice/explosives_h.tga, 4 ) )
	{
		name	"Stage 2"
		map	models/mapobjects/explosivedevice/explosives_d.tga
		blend	diffusemap
		alphatest	.9
	}
	{
		name	"Stage 3"
		map	models/mapobjects/explosivedevice/explosives_l.tga
		blend	add
		rgb	flickertable [time*.5]
	}
	specularmap	models/mapobjects/explosivedevice/explosives_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/explosivedevice/explosives_d
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/explosivedevice/explosives_local.tga models/mapobjects/explosivedevice/explosives_hi.lwo
	bumpmap	addnormals(models/mapobjects/explosivedevice/explosives_local.tga, heightmap(models/mapobjects/explosivedevice/explosives_h.tga, 4 ) )
	{
		name	"Stage 2"
		map	models/mapobjects/explosivedevice/explosives_d.tga
		blend	diffusemap
		alphatest	.9
	}
	{
		name	"Stage 3"
		map	models/mapobjects/explosivedevice/explosives_l.tga
		blend	add
		rgb	flickertable [time*.5]
	}
	specularmap	models/mapobjects/explosivedevice/explosives_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/not_a_keg/not_a_keg3
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models/mapobjects/fuel_barrel4/not_a_keg_local.tga models/mapobjects/fuel_barrel4/not_a_keg_hi.lwo
	bumpmap	addnormals(models/mapobjects/fuel_barrel4/not_a_keg_local.tga, heightmap(models/mapobjects/fuel_barrel4/not_a_keg2_h.tga, 3 ) )
	diffusemap	models/mapobjects/fuel_barrel4/not_a_keg3_d.tga
	specularmap	models/mapobjects/fuel_barrel4/not_a_keg_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/new_ad1
{
	{
		name	"Stage 1"
		map	guis/assets/ads/ad1.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/new_ad2
{
	{
		name	"Stage 1"
		map	guis/assets/ads/ad2.tga
		blend	blend
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
guis/new_ad3
{
	{
		name	"Stage 1"
		map	guis/assets/ads/ad3.tga
		blend	blend
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/vulgar/vtail_branded
{
	noSelfShadow
	forceOverlays
	renderbump	-size 1024 128 -trace 0.02   models/monsters/vulgar/vtail_local.tga models/monsters/vulgar/vtail_hi.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
	{
		name	"Stage 2"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_one, gl_zero
		alphatest	0.3 * (time - parm7)
	}
	diffusemap	models/monsters/vulgar/vulgar_tail_branded_d.tga
	bumpmap	models/monsters/vulgar/vtail_local.tga
	specularmap	models/monsters/vulgar/vtail_s.tga
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/vulgar/vulgar_branded
{
	noSelfShadow
	forceOverlays
	renderbump	-size 1024 1024 -trace 0.02 -colorMap -aa 2  models/monsters/vulgar/vulgar_local.tga models/monsters/vulgar/vulgar_hi.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		if	parm7   // only when dead
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_zero, gl_one   // don't draw anything
		alphatest	0.05 + 0.3 * (time - parm7)
	}
	{
		name	"Stage 2"
		if	parm7   // only when dead
		// ADDED BY BJ
		privatePolygonOffset	-1		// stage-only polygon offset
        blend add
        // ADDED BY BJ
		map	models/monsters/spectre/global_dis.tga // replace this with a monster-specific texture
		blend	gl_one, gl_zero
		alphatest	0.3 * (time - parm7)
	}
	// ADDED BY BJ
	forceOverlays
	// ADDED BY BJ
	diffusemap	models/monsters/vulgar/vulgar_branded_d.tga
	bumpmap	addnormals(models/monsters/vulgar/vulgar_local.tga, heightmap(models/monsters/vulgar/vulgar_branded_h.tga, 30 ) )
	specularmap	models/monsters/vulgar/vulgar_branded_s.tga
}

/*
models/monsters/hellknight/a_hk_branded

{
    flesh
	unsmoothedTangents
	noselfShadow
	renderbump  -size 1024 1024 -trace 0.02 -colorMap -aa 1  models/monsters/hellknight/hellknight_local.tga models/monsters/hellknight/zhellknight_hi.lwo

	{	// burning corpse effect
		if	parm7			// only when dead

		// make a burned away alpha test for the normal skin
		blend	gl_zero, gl_one			// don't draw anything

		map models/monsters/hellknight/hellknight_dis.tga	// replace this with a monster-specific texture
		alphaTest 0.05 + 0.3 * (time - parm7)
	}
	{	// burning corpse effect
		if parm7			// only when dead

		// draw the fire burn at a negative polygonOffset, so it is behind the other stages
		privatePolygonOffset	-1		// stage-only polygon offset
        blend add
        blend gl_one, gl_zero

		map models/monsters/hellknight/hellknight_dis.tga	// replace this with a monster-specific texture
		alphaTest 0.3 * (time - parm7)
	}
	forceOverlays
	    diffusemap	    models/monsters/hellknight/a_hk_branded_02b.tga
		bumpmap		addnormals(models/monsters/hellknight/hellknight_local.tga, heightmap(models/monsters/hellknight/a_hk_branded_b01.tga, 10 ) )
		specularmap	      models/monsters/hellknight/a_hk_branded_s02b.tga


}
*/

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_petrified
{
	noSelfShadow
	renderbump	-size 1024 1024 -aa 2  models/weapons/artifact/artifact_local.tga models/weapons/artifact/artifact_hi.lwo
	unsmoothedTangents
	diffusemap	models/weapons/artifact/artifact_petrified_d.tga
	{
		name	"Stage 2"
		map	addnormals(models/weapons/artifact/artifact_local.tga, heightmap(models/weapons/artifact/artifact_petrified_h.tga, 4 ) )
		blend	bumpmap
	}
	specularmap	models/weapons/artifact/artifact_petrified_s.tga
	{
		name	"Stage 4"
		if	parm9
		map	models/weapons/artifact/artifact_helltimefx.tga
		blend	add
		rgb	crazyblink2 [ time * .3 ]
	}
	{
		name	"Stage 5"
		if	parm10
		map	models/weapons/artifact/artifact_berzerkfx.tga
		blend	add
		rgb	crazyblink2 [ time * .3 ]
	}
	{
		name	"Stage 6"
		if	parm11
		map	models/weapons/artifact/artifact_invfx.tga
		blend	add
		rgb	crazyblink2 [ time * .3 ]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact3rd_petrified
{
	noSelfShadow
	renderbump	-size 512 512 -aa 2   models/weapons/artifact/artifact3rd.tga  models/weapons/artifact/artifact_hi.lwo
	diffusemap	models/weapons/artifact/artifact3rd_petrified_d.tga
	specularmap	models/weapons/artifact/artifact3rd_s.tga
	bumpmap	addnormals(models/weapons/artifact/artifact3rd.tga, heightmap(models/weapons/artifact/artifact3rd_petrified_h.tga, 4 ) )
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_petrified_fx1
{
	noSelfShadow
	{
		name	"Stage 1"
		if	( parm7 == 0 )
		map	addnormals(models/weapons/artifact/artifact3rd.tga, heightmap(models/weapons/artifact/artifact3rd_petrified_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 2"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_petrified_d.tga
		blend	diffusemap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 3"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_petrified_s.tga
		blend	specularmap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 4"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd.tga
		blend	bumpmap
	}
	{
		name	"Stage 5"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_d.tga
		blend	diffusemap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 6"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_s.tga
		blend	specularmap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 7"
		map	models/weapons/artifact/artifact3rd_helltime_l.tga
		blend	add
		rgb	death_fade[(time+Parm4)*.4]
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/explosivedevice/expgui_panel_unarmed
{
	noSelfShadow
	bumpmap	models/mapobjects/explosivedevice/EXPgui_panel_local.tga
	specularmap	models/mapobjects/explosivedevice/EXPgui_panel_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/explosivedevice/EXPgui_panel_d.tga
		blend	diffusemap
		alphatest	.9
	}
	{
		name	"Stage 4"
		map	models/mapobjects/explosivedevice/EXPgui_panel_UNARMED_l.tga
		blend	add
		rgb	flickertable [time*1]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/explosivedevice/expgui_panel_armed
{
	noSelfShadow
	bumpmap	models/mapobjects/explosivedevice/EXPgui_panel_local.tga
	specularmap	models/mapobjects/explosivedevice/EXPgui_panel_s.tga
	{
		name	"Stage 3"
		map	models/mapobjects/explosivedevice/EXPgui_panel_d.tga
		blend	diffusemap
		alphatest	.9
	}
	{
		name	"Stage 4"
		map	models/mapobjects/explosivedevice/EXPgui_panel_ARMED_l.tga
		blend	add
		rgb	flickertable [time*1]
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/exgen/d3xp_ccase1
{
	noSelfShadow
	renderbump	-size 512 512 -aa 2  models/mapobjects/exgen/d3xp_ccase_local.tga models/mapobjects/exgen/d3xp_ccase_hi.lwo
	diffusemap	models/mapobjects/exgen/d3xp_ccase_d2.tga
	bumpmap	addnormals (models/mapobjects/exgen/d3xp_ccase_local2.tga, heightmap (models/mapobjects/exgen/d3xp_ccase_bmp.tga, 3) )
	specularmap	models/mapobjects/exgen/d3xp_ccase_s.tga
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/mapobjects/shotgunplaque/shotgunplaque
{
	noSelfShadow
	renderbump	-size 256 256 -aa 1   models\mapobjects\double_barrel_plaque\db_plaque_local.tga models\mapobjects\double_barrel_plaque\db_plaque_hi.lwo
	bumpmap	addnormals(models/mapobjects/double_barrel_plaque/db_plaque_local.tga, heightmap(models/mapobjects/double_barrel_plaque/db_plaque_h.tga, 3 ) )
	diffusemap	models/mapobjects/double_barrel_plaque/db_plaque_d.tga
	specularmap	models/mapobjects/double_barrel_plaque/db_plaque_s.tga
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_petrified_fx2
{
	noSelfShadow
	{
		name	"Stage 1"
		if	( parm7 == 0 )
		map	addnormals(models/weapons/artifact/artifact3rd.tga, heightmap(models/weapons/artifact/artifact3rd_petrified_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 2"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_d.tga
		blend	diffusemap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 3"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_s.tga
		blend	specularmap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 4"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd.tga
		blend	bumpmap
	}
	{
		name	"Stage 5"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_d.tga
		blend	diffusemap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 6"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_s.tga
		blend	specularmap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 7"
		map	models/weapons/artifact/artifact3rd_berzerk_l.tga
		blend	add
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 8"
		map	models/weapons/artifact/artifact3rd_helltime_l.tga
		blend	add
		rgb	1-death_fade[(time+Parm4)*.4]
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_petrified_fx3
{
	noSelfShadow
	{
		name	"Stage 1"
		if	( parm7 == 0 )
		map	addnormals(models/weapons/artifact/artifact3rd.tga, heightmap(models/weapons/artifact/artifact3rd_petrified_h.tga, 4 ) )
		blend	bumpmap
	}
	{
		name	"Stage 2"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_d.tga
		blend	diffusemap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 3"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_s.tga
		blend	specularmap
		rgb	1-death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 4"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd.tga
		blend	bumpmap
	}
	{
		name	"Stage 5"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_d.tga
		blend	diffusemap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 6"
		if	( parm7 == 0 )
		map	models/weapons/artifact/artifact3rd_s.tga
		blend	specularmap
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 7"
		map	models/weapons/artifact/artifact3rd_l.tga
		blend	add
		rgb	death_fade[(time+Parm4)*.4]
	}
	{
		name	"Stage 8"
		map	models/weapons/artifact/artifact3rd_berzerk_l.tga
		blend	add
		rgb	1-death_fade[(time+Parm4)*.4]
	}
}




/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_fx2
{
	noSelfShadow
	diffusemap	models/weapons/artifact/artifact3rd_d.tga
	specularmap	models/weapons/artifact/artifact3rd_s.tga
	bumpmap	models/weapons/artifact/artifact3rd.tga
	{
		name	"Stage 7"
		map	models/weapons/artifact/artifact3rd_berzerk_l.tga
		blend	add
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/weapons/artifact/artifact_fx3
{
	noSelfShadow
	diffusemap	models/weapons/artifact/artifact3rd_d.tga
	specularmap	models/weapons/artifact/artifact3rd_s.tga
	bumpmap	models/weapons/artifact/artifact3rd.tga
	{
		name	"Stage 7"
		map	models/weapons/artifact/artifact3rd_l.tga
		blend	add
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
models/monsters/maledict_burning/maledict_burning
{
	noSelfShadow
	renderbump	-size 2048 2048 -trace 0.01 -colorMap -aa 1  models/monsters/maledict/maledict_local.tga models/monsters/maledict/maledict_hi.lwo
	unsmoothedTangents
	{
		name	"Stage 1"
		map	models/monsters/d3xp_maledict/maledict_beatup_d.tga
		blend	diffusemap
		alphatest	0.5
	}
	bumpmap	addnormals(models/monsters/d3xp_maledict/maledict_beatup_local.tga, heightmap( models/monsters/d3xp_maledict/maledict_beatup_h.tga, 3 ) )
	specularmap	models/monsters/d3xp_maledict/maledict_beatup_s.tga
	{
		name	"Stage 4"
		map	models/monsters/d3xp_maledict/maledict_beatup_l.tga
		blend	add
		rgb	flickertable [time * 2]
	}
}



/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/white_fade1
{
	{
		name	"Stage 1"
		map	textures/ted/white_fade1.tga
		blend	blend
		alpha	0.1
	}
}

/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/white_fade2
{
	{
		name	"Stage 1"
		map	textures/ted/white_fade2.tga
		blend	blend
		alphatest	.9
	}
}


/*
	Generated by the Material Editor.
	Type 'materialeditor' at the console to launch the material editor.
*/
textures/white_fade_fx
{
	noSelfShadow
	{
		name	"Stage 1"
		map	textures/ted/white_fade1.tga
		blend	blend
		//alpha	0.3*(1-death_fade[(time+Parm4)*1])
		alpha	0.2
	}
}
