export david {

	options -prefix SCI_

	mesh	models/david/work/cinematics/npcgroup4.mb -dest models/md5/cinematics/david/scientist1
	anim	models/david/work/cinematics/npcgroup4.mb -dest models/md5/cinematics/david/scientist1anim

	options -prefix SCI2_

	mesh	models/david/work/cinematics/npcgroup4.mb -dest models/md5/cinematics/david/scientist2
	anim	models/david/work/cinematics/npcgroup4.mb -dest models/md5/cinematics/david/scientist2anim

}


export david {

	camera	models/david/work/cinematics/npcgroup4.mb -dest models/md5/cinematics/david/npcgroup

}

entityDef npcgroup_cinematic_cam {
	"editor_color"					"1 .5 0"
	"editor_mins"					"-16 -16 0"
	"editor_maxs"					"16 16 64"
	
	"spawnclass"					"idCameraAnim"

	"anim npcgroup_cinematic_cam_1"			"models/md5/cinematics/david/npcgroup.md5camera"
}

model npcgroup_cinematic_scientist1 {
	mesh							models/md5/cinematics/david/scientist1.md5mesh
	anim cinematic						models/md5/cinematics/david/scientist1anim.md5anim 

}

entityDef npcgroup_cinematic_scientist1 {
	"inherit"					"cin_base"
	"anim"						"cinematic"
	"model"						"npcgroup_cinematic_scientist1"
}

model npcgroup_cinematic_scientist2 {
	mesh							models/md5/cinematics/david/scientist2.md5mesh
	anim cinematic						models/md5/cinematics/david/scientist2anim.md5anim 

}

entityDef npcgroup_cinematic_scientist2 {
	"inherit"					"cin_base"
	"anim"						"cinematic"
	"model"						"npcgroup_cinematic_scientist2"
}