/***********************************************************************

	monster_demon_imp_d3xp.def

***********************************************************************/
export Ronn2 {
 	options -prefix IMP_ -keep Lknee Rknee Lelbow Relbow camera Body -keep Rmissile Lmissile -parent Rmissile Rhand -parent Lmissile Lhand -parent Rwing Chest -parent Lwing Chest -parent Hips Body -parent Waist Body -parent camera Head

 	addoptions -sourcedir models/monsters/imp/cycles
	addoptions -destdir models/md5/monsters/imp


	anim	e2_pillar_idle.mb
	anim	e2_pillar_leap.mb
	anim	e2_catwalk_idle.mb
	anim	e2_catwalk_climb.mb

}

model monster_demon_imp_d3xp {
	inherit							"monster_demon_imp"

	anim e2_pillar_leap				  	models/md5/monsters/imp/e2_pillar_leap.md5anim {
		ai_no_turn
		frame 1							sound_body snd_sight
		frame 1							disableGravity
		frame 1							disableWalkIK
	}

	anim e2_pillar_idle				  	models/md5/monsters/imp/e2_pillar_idle.md5anim {
		ai_no_turn
		frame 1							disableGravity
		frame 1							disableWalkIK
	}

	anim e2_catwalk_climb				  	models/md5/monsters/imp/e2_catwalk_climb.md5anim {
			ai_no_turn
			frame 1							sound_body snd_sight
			frame 1							disableGravity
			frame 1							disableWalkIK
	}

	anim e2_catwalk_idle				  	models/md5/monsters/imp/e2_catwalk_idle.md5anim {
				ai_no_turn
				frame 1							disableGravity
				frame 1							disableWalkIK
	}

}

entityDef monster_demon_imp_d3xp {
	"inherit"						"monster_demon_imp"
	"model"							"monster_demon_imp_d3xp"
}
