mirror of
https://github.com/id-Software/DOOM-iOS.git
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70 lines
1.5 KiB
Objective-C
70 lines
1.5 KiB
Objective-C
/*
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=======================================================================================
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Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company. All Right Reserved.
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This file is part of the DOOM Classic iOS v2.1 GPL Source Code.
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=======================================================================================
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*/
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#import <UIKit/UIKit.h>
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#import <Foundation/Foundation.h>
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#import "UIFontLabel.h"
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#import "UIFontButton.h"
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@interface Banner_SubItem : UIFontButton {
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@public
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}
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@end
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@interface Banner_SubMenu: UIView {
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@public
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BOOL isHidden;
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}
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- (void) Hide;
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- (void) Show;
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@end
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@interface MainMenuView : UIView {
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@public
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IBOutlet UIFontButton * mPlayButton;
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IBOutlet UIFontButton * mSettingsButton;
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IBOutlet UIFontButton * mAboutButton;
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IBOutlet UIFontButton * mExtrasButton;
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IBOutlet Banner_SubMenu * mPlaySubMenu;
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IBOutlet Banner_SubMenu * mSettingsSubMenu;
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IBOutlet Banner_SubMenu * mAboutSubMenu;
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IBOutlet Banner_SubMenu * mExtrasSubMenu;
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}
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// Sub Menu Banner Actions
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- (IBAction) ShowPlayBanner;
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- (IBAction) ShowSettingsBanner;
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- (IBAction) ShowAboutBanner;
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- (IBAction) ShowExtrasBanner;
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- (void) ResetMenu;
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// Interface Builder Actions ( Connected through IB )
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- (IBAction) ResumeGamePressed;
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- (IBAction) NewGamePressed;
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- (IBAction) MultiplayerPressed;
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- (IBAction) CreditsPressed;
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- (IBAction) SupportPressed;
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- (IBAction) LegalPressed;
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- (IBAction) DemoPressed;
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- (IBAction) OtherIdGamesPressed;
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- (IBAction) ControlsOptionsPressed;
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- (IBAction) SettingsOptionsPressed;
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@end
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