/* Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company. Copyright (C) 2009 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #import #import #import "MenuViewController.h" @class EAGLView; @interface gameAppDelegate : NSObject { UIWindow *window; EAGLView *glView; CADisplayLink * displayLink; int lastAccelUpdateMsec; IBOutlet MenuViewController * mainMenuViewController; IBOutlet MenuViewController * mapMenuViewController; IBOutlet MenuViewController * creditsMenuViewController; IBOutlet MenuViewController * legalMenuViewController; IBOutlet MenuViewController * settingsMenuViewController; IBOutlet MenuViewController * controlsMenuViewController; IBOutlet MenuViewController * episodeMenuViewController; BOOL IBMenuVisible; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet EAGLView *glView; @property (nonatomic, retain) IBOutlet CADisplayLink *displayLink; - (void)restartAccelerometerIfNeeded; - (void) SelectEpisode: (int) episode; - (void) PrepareForViewSwap; - (void) ResumeGame; - (void) NewGame; - (void) DemoGame; - (void) MainMenu; - (void) CreditsMenu; - (void) LegalMenu; - (void) playMap: (int) dataset: (int) episode: (int) map: (int) skill; - (void) GotoSupport; - (void) idSoftwareApps; - (void) SettingsMenu; - (void) ControlsMenu; - (void) HUDLayout; - (void) HideIB; extern gameAppDelegate * gAppDelegate; @end