mirror of
https://github.com/id-Software/DOOM-iOS.git
synced 2024-11-10 06:31:53 +00:00
The DOOM Classic for iPhone 1.0 source as released on November 3, 2009
This commit is contained in:
commit
0cdbbdf96e
316 changed files with 127631 additions and 0 deletions
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code/doomiphone.h
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/*
|
||||
* doomiphone.h
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* doom
|
||||
*
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||||
* Created by John Carmack on 3/13/09.
|
||||
* Copyright 2009 idSoftware. All rights reserved.
|
||||
*
|
||||
*/
|
||||
/*
|
||||
|
||||
Copyright (C) 2009 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include <assert.h>
|
||||
#include <setjmp.h>
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||||
#include <math.h>
|
||||
#include <unistd.h>
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||||
#include <stdio.h>
|
||||
#include <dlfcn.h>
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||||
#include <dlfcn.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/mman.h>
|
||||
#include <dirent.h>
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <pthread.h>
|
||||
#include <semaphore.h>
|
||||
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <ifaddrs.h>
|
||||
|
||||
#include <OpenGLES/ES1/gl.h>
|
||||
#include <OpenGLES/ES1/glext.h>
|
||||
#include "iphone/gles_glue.h"
|
||||
|
||||
#include <OpenAL/al.h>
|
||||
#include <OpenAL/alc.h>
|
||||
#include <OpenAL/oalStaticBufferExtension.h>
|
||||
#undef ALCAPI
|
||||
#define ALCAPI
|
||||
|
||||
#undef false
|
||||
#undef true
|
||||
|
||||
#include "prboom/SDL_opengl.h"
|
||||
|
||||
// prBoom code
|
||||
#include "prboom/m_fixed.h"
|
||||
#include "prboom/doomdef.h"
|
||||
#include "prboom/doomtype.h"
|
||||
#include "prboom/doomstat.h"
|
||||
#include "prboom/d_net.h"
|
||||
#include "prboom/dstrings.h"
|
||||
#include "prboom/sounds.h"
|
||||
#include "prboom/z_zone.h"
|
||||
#include "prboom/w_wad.h"
|
||||
#include "prboom/s_sound.h"
|
||||
#include "prboom/v_video.h"
|
||||
#include "prboom/f_finale.h"
|
||||
#include "prboom/f_wipe.h"
|
||||
#include "prboom/m_argv.h"
|
||||
#include "prboom/m_misc.h"
|
||||
#include "prboom/m_menu.h"
|
||||
#include "prboom/p_checksum.h"
|
||||
#include "prboom/i_main.h"
|
||||
#include "prboom/i_system.h"
|
||||
#include "prboom/i_sound.h"
|
||||
#include "prboom/i_video.h"
|
||||
#include "prboom/g_game.h"
|
||||
#include "prboom/hu_stuff.h"
|
||||
#include "prboom/wi_stuff.h"
|
||||
#include "prboom/st_stuff.h"
|
||||
#include "prboom/am_map.h"
|
||||
#include "prboom/p_setup.h"
|
||||
#include "prboom/r_draw.h"
|
||||
#include "prboom/r_main.h"
|
||||
#include "prboom/r_fps.h"
|
||||
#include "prboom/d_main.h"
|
||||
#include "prboom/d_deh.h"
|
||||
#include "prboom/lprintf.h"
|
||||
#include "prboom/am_map.h"
|
||||
#include "prboom/gl_intern.h"
|
||||
#include "prboom/p_mobj.h"
|
||||
#include "prboom/p_maputl.h"
|
||||
#include "prboom/p_map.h"
|
||||
// open / close name collision problem... #include "prboom/p_spec.h"
|
||||
#include "prboom/p_inter.h"
|
||||
#include "prboom/m_random.h"
|
||||
#include "prboom/m_bbox.h"
|
||||
#include "prboom/m_cheat.h"
|
||||
|
||||
// we will now define landscapeViewport / landscapeScissor to rotate the coords
|
||||
#undef glViewport
|
||||
#undef glScissor
|
||||
|
||||
// our vestigial system environment
|
||||
#include "iphone/misc.h"
|
||||
#include "iphone/cvar.h"
|
||||
|
||||
// new iphone code
|
||||
#include "iphone/ipak.h"
|
||||
#include "iphone/iphone_doom.h"
|
||||
#include "iphone/iphone_email.h" //gsh, adds support for emailing the console to id
|
||||
|
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code/iphone/.DS_Store
vendored
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code/iphone/.DS_Store
vendored
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539
code/iphone/BackgroundMusic.cpp
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539
code/iphone/BackgroundMusic.cpp
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|
@ -0,0 +1,539 @@
|
|||
/*
|
||||
* BackgroundMusic.cpp
|
||||
* doom
|
||||
*
|
||||
* Created by John Carmack on 5/15/09.
|
||||
* Copyright 2009 Id Software. All rights reserved.
|
||||
*
|
||||
*/
|
||||
/*
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//==================================================================================================
|
||||
// Includes
|
||||
//==================================================================================================
|
||||
|
||||
// System Includes
|
||||
#include <AudioToolbox/AudioToolbox.h>
|
||||
#include <CoreFoundation/CFURL.h>
|
||||
#include <OpenAL/al.h>
|
||||
#include <OpenAL/alc.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <pthread.h>
|
||||
#include <mach/mach.h>
|
||||
#include <string>
|
||||
|
||||
extern "C" {
|
||||
#include "doomiphone.h"
|
||||
}
|
||||
|
||||
enum {
|
||||
kSoundEngineErrUnitialized = 1,
|
||||
kSoundEngineErrInvalidID = 2,
|
||||
kSoundEngineErrFileNotFound = 3,
|
||||
kSoundEngineErrInvalidFileFormat = 4,
|
||||
kSoundEngineErrDeviceNotFound = 5
|
||||
};
|
||||
|
||||
|
||||
#define AssertNoError(inMessage, inHandler) \
|
||||
if(result != noErr) \
|
||||
{ \
|
||||
printf("%s: %d\n", inMessage, (int)result); \
|
||||
goto inHandler; \
|
||||
}
|
||||
|
||||
|
||||
#define kNumberBuffers 3
|
||||
|
||||
|
||||
static Float32 gMasterVolumeGain = 0.5f;
|
||||
|
||||
|
||||
//==================================================================================================
|
||||
// Helper functions
|
||||
//==================================================================================================
|
||||
|
||||
OSStatus LoadFileDataInfo(const char *inFilePath, AudioFileID &outAFID, AudioStreamBasicDescription &outFormat, UInt64 &outDataSize)
|
||||
{
|
||||
UInt32 thePropSize;
|
||||
|
||||
CFURLRef theURL = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (UInt8*)inFilePath, strlen(inFilePath), false);
|
||||
if (theURL == NULL)
|
||||
return kSoundEngineErrFileNotFound;
|
||||
|
||||
OSStatus result = AudioFileOpenURL(theURL, kAudioFileReadPermission, 0, &outAFID);
|
||||
CFRelease(theURL);
|
||||
AssertNoError("Error opening file", end);
|
||||
|
||||
thePropSize = sizeof(outFormat);
|
||||
result = AudioFileGetProperty(outAFID, kAudioFilePropertyDataFormat, &thePropSize, &outFormat);
|
||||
AssertNoError("Error getting file format", end);
|
||||
|
||||
thePropSize = sizeof(UInt64);
|
||||
result = AudioFileGetProperty(outAFID, kAudioFilePropertyAudioDataByteCount, &thePropSize, &outDataSize);
|
||||
AssertNoError("Error getting file data size", end);
|
||||
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
void CalculateBytesForTime (AudioStreamBasicDescription & inDesc, UInt32 inMaxPacketSize, Float64 inSeconds, UInt32 *outBufferSize, UInt32 *outNumPackets)
|
||||
{
|
||||
static const UInt32 maxBufferSize = 0x10000; // limit size to 64K
|
||||
static const UInt32 minBufferSize = 0x4000; // limit size to 16K
|
||||
|
||||
if (inDesc.mFramesPerPacket) {
|
||||
Float64 numPacketsForTime = inDesc.mSampleRate / inDesc.mFramesPerPacket * inSeconds;
|
||||
*outBufferSize = (long unsigned int)numPacketsForTime * inMaxPacketSize;
|
||||
} else {
|
||||
// if frames per packet is zero, then the codec has no predictable packet == time
|
||||
// so we can't tailor this (we don't know how many Packets represent a time period
|
||||
// we'll just return a default buffer size
|
||||
*outBufferSize = maxBufferSize > inMaxPacketSize ? maxBufferSize : inMaxPacketSize;
|
||||
}
|
||||
|
||||
// we're going to limit our size to our default
|
||||
if (*outBufferSize > maxBufferSize && *outBufferSize > inMaxPacketSize)
|
||||
*outBufferSize = maxBufferSize;
|
||||
else {
|
||||
// also make sure we're not too small - we don't want to go the disk for too small chunks
|
||||
if (*outBufferSize < minBufferSize)
|
||||
*outBufferSize = minBufferSize;
|
||||
}
|
||||
*outNumPackets = *outBufferSize / inMaxPacketSize;
|
||||
}
|
||||
|
||||
static Boolean MatchFormatFlags(const AudioStreamBasicDescription& x, const AudioStreamBasicDescription& y)
|
||||
{
|
||||
UInt32 xFlags = x.mFormatFlags;
|
||||
UInt32 yFlags = y.mFormatFlags;
|
||||
|
||||
// match wildcards
|
||||
if (x.mFormatID == 0 || y.mFormatID == 0 || xFlags == 0 || yFlags == 0)
|
||||
return true;
|
||||
|
||||
if (x.mFormatID == kAudioFormatLinearPCM)
|
||||
{
|
||||
// knock off the all clear flag
|
||||
xFlags = xFlags & ~kAudioFormatFlagsAreAllClear;
|
||||
yFlags = yFlags & ~kAudioFormatFlagsAreAllClear;
|
||||
|
||||
// if both kAudioFormatFlagIsPacked bits are set, then we don't care about the kAudioFormatFlagIsAlignedHigh bit.
|
||||
if (xFlags & yFlags & kAudioFormatFlagIsPacked) {
|
||||
xFlags = xFlags & ~kAudioFormatFlagIsAlignedHigh;
|
||||
yFlags = yFlags & ~kAudioFormatFlagIsAlignedHigh;
|
||||
}
|
||||
|
||||
// if both kAudioFormatFlagIsFloat bits are set, then we don't care about the kAudioFormatFlagIsSignedInteger bit.
|
||||
if (xFlags & yFlags & kAudioFormatFlagIsFloat) {
|
||||
xFlags = xFlags & ~kAudioFormatFlagIsSignedInteger;
|
||||
yFlags = yFlags & ~kAudioFormatFlagIsSignedInteger;
|
||||
}
|
||||
|
||||
// if the bit depth is 8 bits or less and the format is packed, we don't care about endianness
|
||||
if((x.mBitsPerChannel <= 8) && ((xFlags & kAudioFormatFlagIsPacked) == kAudioFormatFlagIsPacked))
|
||||
{
|
||||
xFlags = xFlags & ~kAudioFormatFlagIsBigEndian;
|
||||
}
|
||||
if((y.mBitsPerChannel <= 8) && ((yFlags & kAudioFormatFlagIsPacked) == kAudioFormatFlagIsPacked))
|
||||
{
|
||||
yFlags = yFlags & ~kAudioFormatFlagIsBigEndian;
|
||||
}
|
||||
|
||||
// if the number of channels is 0 or 1, we don't care about non-interleavedness
|
||||
if (x.mChannelsPerFrame <= 1 && y.mChannelsPerFrame <= 1) {
|
||||
xFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
|
||||
yFlags &= ~kLinearPCMFormatFlagIsNonInterleaved;
|
||||
}
|
||||
}
|
||||
return xFlags == yFlags;
|
||||
}
|
||||
|
||||
Boolean FormatIsEqual(AudioStreamBasicDescription x, AudioStreamBasicDescription y)
|
||||
{
|
||||
// the semantics for equality are:
|
||||
// 1) Values must match exactly
|
||||
// 2) wildcard's are ignored in the comparison
|
||||
|
||||
#define MATCH(name) ((x.name) == 0 || (y.name) == 0 || (x.name) == (y.name))
|
||||
|
||||
return
|
||||
((x.mSampleRate==0.) || (y.mSampleRate==0.) || (x.mSampleRate==y.mSampleRate))
|
||||
&& MATCH(mFormatID)
|
||||
&& MatchFormatFlags(x, y)
|
||||
&& MATCH(mBytesPerPacket)
|
||||
&& MATCH(mFramesPerPacket)
|
||||
&& MATCH(mBytesPerFrame)
|
||||
&& MATCH(mChannelsPerFrame)
|
||||
&& MATCH(mBitsPerChannel) ;
|
||||
}
|
||||
|
||||
#pragma mark ***** BackgroundTrackMgr *****
|
||||
//==================================================================================================
|
||||
// BackgroundTrackMgr class
|
||||
//==================================================================================================
|
||||
typedef struct BG_FileInfo {
|
||||
std::string mFilePath;
|
||||
AudioFileID mAFID;
|
||||
AudioStreamBasicDescription mFileFormat;
|
||||
UInt64 mFileDataSize;
|
||||
//UInt64 mFileNumPackets; // this is only used if loading file to memory
|
||||
Boolean mLoadAtOnce;
|
||||
Boolean mFileDataInQueue;
|
||||
} BackgroundMusicFileInfo;
|
||||
|
||||
class BackgroundTrackMgr
|
||||
{
|
||||
public:
|
||||
BackgroundTrackMgr();
|
||||
~BackgroundTrackMgr();
|
||||
|
||||
void Teardown();
|
||||
|
||||
static void QueueCallback( void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inCompleteAQBuffer);
|
||||
|
||||
OSStatus SetupQueue(BG_FileInfo *inFileInfo);
|
||||
OSStatus SetupBuffers(BG_FileInfo *inFileInfo);
|
||||
OSStatus LoadTrack(const char* inFilePath, Boolean inAddToQueue, Boolean inLoadAtOnce);
|
||||
|
||||
OSStatus SetVolume(Float32 inVolume);
|
||||
Float32 GetVolume() const;
|
||||
|
||||
OSStatus Start();
|
||||
OSStatus Stop(Boolean inStopAtEnd);
|
||||
|
||||
AudioQueueRef mQueue;
|
||||
AudioQueueBufferRef mBuffers[kNumberBuffers];
|
||||
UInt32 mBufferByteSize;
|
||||
SInt64 mCurrentPacket;
|
||||
UInt32 mNumPacketsToRead;
|
||||
Float32 mVolume;
|
||||
AudioStreamPacketDescription * mPacketDescs;
|
||||
static BG_FileInfo * CurFileInfo;
|
||||
Boolean mStopAtEnd;
|
||||
};
|
||||
|
||||
BG_FileInfo *BackgroundTrackMgr::CurFileInfo;
|
||||
|
||||
|
||||
BackgroundTrackMgr::BackgroundTrackMgr()
|
||||
: mQueue(0),
|
||||
mBufferByteSize(0),
|
||||
mCurrentPacket(0),
|
||||
mNumPacketsToRead(0),
|
||||
mVolume(1.0f),
|
||||
mPacketDescs(NULL),
|
||||
mStopAtEnd(false)
|
||||
{ }
|
||||
|
||||
BackgroundTrackMgr::~BackgroundTrackMgr() {
|
||||
Teardown();
|
||||
}
|
||||
|
||||
void BackgroundTrackMgr::Teardown() {
|
||||
if (mQueue) {
|
||||
AudioQueueDispose(mQueue, true);
|
||||
mQueue = NULL;
|
||||
}
|
||||
if ( CurFileInfo ) {
|
||||
AudioFileClose( CurFileInfo->mAFID);
|
||||
delete CurFileInfo;
|
||||
CurFileInfo = NULL;
|
||||
}
|
||||
if (mPacketDescs) {
|
||||
delete[] mPacketDescs;
|
||||
mPacketDescs = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BackgroundTrackMgr::QueueCallback( void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inCompleteAQBuffer ) {
|
||||
// dispose of the buffer if no longer in use
|
||||
OSStatus result = noErr;
|
||||
BackgroundTrackMgr *THIS = (BackgroundTrackMgr*)inUserData;
|
||||
UInt32 nPackets = 0;
|
||||
// loop the current buffer if the following:
|
||||
// 1. file was loaded into the buffer previously
|
||||
// 2. only one file in the queue
|
||||
// 3. we have not been told to stop at playlist completion
|
||||
if ((CurFileInfo->mFileDataInQueue) && (!THIS->mStopAtEnd)) {
|
||||
nPackets = THIS->mNumPacketsToRead;
|
||||
} else {
|
||||
UInt32 numBytes;
|
||||
while (nPackets == 0) {
|
||||
// if loadAtOnce, get all packets in the file, otherwise ~.5 seconds of data
|
||||
nPackets = THIS->mNumPacketsToRead;
|
||||
result = AudioFileReadPackets(CurFileInfo->mAFID, false, &numBytes, THIS->mPacketDescs, THIS->mCurrentPacket, &nPackets,
|
||||
inCompleteAQBuffer->mAudioData);
|
||||
AssertNoError("Error reading file data", end);
|
||||
|
||||
inCompleteAQBuffer->mAudioDataByteSize = numBytes;
|
||||
|
||||
if (nPackets == 0) { // no packets were read, this file has ended.
|
||||
if (CurFileInfo->mLoadAtOnce) {
|
||||
CurFileInfo->mFileDataInQueue = true;
|
||||
}
|
||||
|
||||
THIS->mCurrentPacket = 0;
|
||||
|
||||
// we have gone through the playlist. if mStopAtEnd, stop the queue here
|
||||
if ( THIS->mStopAtEnd ) {
|
||||
result = AudioQueueStop(inAQ, false);
|
||||
AssertNoError("Error stopping queue", end);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
result = AudioQueueEnqueueBuffer(inAQ, inCompleteAQBuffer, (THIS->mPacketDescs ? nPackets : 0), THIS->mPacketDescs);
|
||||
if(result != noErr) {
|
||||
result = AudioQueueFreeBuffer(inAQ, inCompleteAQBuffer);
|
||||
AssertNoError("Error freeing buffers that didn't enqueue", end);
|
||||
}
|
||||
AssertNoError("Error enqueuing new buffer", end);
|
||||
if (CurFileInfo->mLoadAtOnce) {
|
||||
CurFileInfo->mFileDataInQueue = true;
|
||||
}
|
||||
|
||||
THIS->mCurrentPacket += nPackets;
|
||||
|
||||
end:
|
||||
return;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetupQueue(BG_FileInfo *inFileInfo) {
|
||||
UInt32 size = 0;
|
||||
OSStatus result = AudioQueueNewOutput(&inFileInfo->mFileFormat, QueueCallback, this,
|
||||
CFRunLoopGetMain() /* CFRunLoopGetCurrent() */, kCFRunLoopCommonModes, 0, &mQueue);
|
||||
AssertNoError("Error creating queue", end);
|
||||
#if 0
|
||||
// (2) If the file has a cookie, we should get it and set it on the AQ
|
||||
size = sizeof(UInt32);
|
||||
result = AudioFileGetPropertyInfo (inFileInfo->mAFID, kAudioFilePropertyMagicCookieData, &size, NULL);
|
||||
|
||||
if (!result && size) {
|
||||
char* cookie = new char [size];
|
||||
result = AudioFileGetProperty (inFileInfo->mAFID, kAudioFilePropertyMagicCookieData, &size, cookie);
|
||||
AssertNoError("Error getting magic cookie", end);
|
||||
result = AudioQueueSetProperty(mQueue, kAudioQueueProperty_MagicCookie, cookie, size);
|
||||
delete [] cookie;
|
||||
AssertNoError("Error setting magic cookie", end);
|
||||
}
|
||||
#endif
|
||||
// channel layout
|
||||
OSStatus err = AudioFileGetPropertyInfo(inFileInfo->mAFID, kAudioFilePropertyChannelLayout, &size, NULL);
|
||||
if (err == noErr && size > 0) {
|
||||
AudioChannelLayout *acl = (AudioChannelLayout *)malloc(size);
|
||||
result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyChannelLayout, &size, acl);
|
||||
AssertNoError("Error getting channel layout from file", end);
|
||||
result = AudioQueueSetProperty(mQueue, kAudioQueueProperty_ChannelLayout, acl, size);
|
||||
free(acl);
|
||||
AssertNoError("Error setting channel layout on queue", end);
|
||||
}
|
||||
|
||||
// volume
|
||||
result = SetVolume(mVolume);
|
||||
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetupBuffers(BG_FileInfo *inFileInfo) {
|
||||
int numBuffersToQueue = kNumberBuffers;
|
||||
UInt32 maxPacketSize;
|
||||
UInt32 size = sizeof(maxPacketSize);
|
||||
// we need to calculate how many packets we read at a time, and how big a buffer we need
|
||||
// we base this on the size of the packets in the file and an approximate duration for each buffer
|
||||
|
||||
// first check to see what the max size of a packet is - if it is bigger
|
||||
// than our allocation default size, that needs to become larger
|
||||
OSStatus result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyPacketSizeUpperBound, &size, &maxPacketSize);
|
||||
AssertNoError("Error getting packet upper bound size", end);
|
||||
bool isFormatVBR = (inFileInfo->mFileFormat.mBytesPerPacket == 0 || inFileInfo->mFileFormat.mFramesPerPacket == 0);
|
||||
|
||||
CalculateBytesForTime(inFileInfo->mFileFormat, maxPacketSize, 0.5/*seconds*/, &mBufferByteSize, &mNumPacketsToRead);
|
||||
|
||||
// if the file is smaller than the capacity of all the buffer queues, always load it at once
|
||||
if ((mBufferByteSize * numBuffersToQueue) > inFileInfo->mFileDataSize) {
|
||||
inFileInfo->mLoadAtOnce = true;
|
||||
}
|
||||
|
||||
if (inFileInfo->mLoadAtOnce) {
|
||||
UInt64 theFileNumPackets;
|
||||
size = sizeof(UInt64);
|
||||
result = AudioFileGetProperty(inFileInfo->mAFID, kAudioFilePropertyAudioDataPacketCount, &size, &theFileNumPackets);
|
||||
AssertNoError("Error getting packet count for file", end);
|
||||
|
||||
mNumPacketsToRead = (UInt32)theFileNumPackets;
|
||||
mBufferByteSize = (UInt32)inFileInfo->mFileDataSize;
|
||||
numBuffersToQueue = 1;
|
||||
} else {
|
||||
mNumPacketsToRead = mBufferByteSize / maxPacketSize;
|
||||
}
|
||||
|
||||
if (isFormatVBR) {
|
||||
mPacketDescs = new AudioStreamPacketDescription [mNumPacketsToRead];
|
||||
} else {
|
||||
mPacketDescs = NULL; // we don't provide packet descriptions for constant bit rate formats (like linear PCM)
|
||||
}
|
||||
|
||||
// allocate the queue's buffers
|
||||
for (int i = 0; i < numBuffersToQueue; ++i) {
|
||||
result = AudioQueueAllocateBuffer(mQueue, mBufferByteSize, &mBuffers[i]);
|
||||
AssertNoError("Error allocating buffer for queue", end);
|
||||
QueueCallback (this, mQueue, mBuffers[i]);
|
||||
if (inFileInfo->mLoadAtOnce) {
|
||||
inFileInfo->mFileDataInQueue = true;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::LoadTrack(const char* inFilePath, Boolean inAddToQueue, Boolean inLoadAtOnce) {
|
||||
// OSStatus result = LoadFileDataInfo(CurFileInfo->mFilePath.c_str(), CurFileInfo->mAFID, CurFileInfo->mFileFormat, CurFileInfo->mFileDataSize);
|
||||
// AssertNoError("Error getting file data info", fail);
|
||||
OSStatus result;
|
||||
UInt32 thePropSize;
|
||||
|
||||
CFURLRef theURL = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (UInt8*)inFilePath, strlen(inFilePath), false);
|
||||
if (theURL == NULL)
|
||||
result = kSoundEngineErrFileNotFound;
|
||||
else
|
||||
result = 0;
|
||||
AssertNoError("Error opening URL", fail);
|
||||
|
||||
CurFileInfo = new BG_FileInfo;
|
||||
CurFileInfo->mFilePath = inFilePath;
|
||||
|
||||
result = AudioFileOpenURL(theURL, kAudioFileReadPermission, 0, &CurFileInfo->mAFID);
|
||||
CFRelease(theURL);
|
||||
AssertNoError("Error opening file", fail);
|
||||
|
||||
thePropSize = sizeof(CurFileInfo->mFileFormat);
|
||||
result = AudioFileGetProperty(CurFileInfo->mAFID, kAudioFilePropertyDataFormat, &thePropSize, &CurFileInfo->mFileFormat);
|
||||
AssertNoError("Error getting file format", fail);
|
||||
|
||||
thePropSize = sizeof(UInt64);
|
||||
result = AudioFileGetProperty(CurFileInfo->mAFID, kAudioFilePropertyAudioDataByteCount, &thePropSize, &CurFileInfo->mFileDataSize);
|
||||
AssertNoError("Error getting file data size", fail);
|
||||
|
||||
CurFileInfo->mLoadAtOnce = inLoadAtOnce;
|
||||
CurFileInfo->mFileDataInQueue = false;
|
||||
|
||||
result = SetupQueue(CurFileInfo);
|
||||
AssertNoError("Error setting up queue", fail);
|
||||
|
||||
result = SetupBuffers(CurFileInfo);
|
||||
AssertNoError("Error setting up queue buffers", fail);
|
||||
|
||||
return result;
|
||||
|
||||
fail:
|
||||
if (CurFileInfo) {
|
||||
delete CurFileInfo;
|
||||
CurFileInfo = NULL;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::SetVolume(Float32 inVolume) {
|
||||
mVolume = inVolume;
|
||||
return AudioQueueSetParameter(mQueue, kAudioQueueParam_Volume, mVolume * gMasterVolumeGain);
|
||||
}
|
||||
|
||||
Float32 BackgroundTrackMgr::GetVolume() const {
|
||||
return mVolume;
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::Start() {
|
||||
OSStatus result = AudioQueuePrime(mQueue, 1, NULL);
|
||||
if (result) {
|
||||
printf("BackgroundTrackMgr: Error priming queue: %d\n", (int)result);
|
||||
return result;
|
||||
}
|
||||
return AudioQueueStart(mQueue, NULL);
|
||||
}
|
||||
|
||||
OSStatus BackgroundTrackMgr::Stop(Boolean inStopAtEnd) {
|
||||
if (inStopAtEnd) {
|
||||
mStopAtEnd = true;
|
||||
return noErr;
|
||||
} else {
|
||||
return AudioQueueStop(mQueue, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static BackgroundTrackMgr sBackgroundTrackMgr;
|
||||
|
||||
static char currentMusicName[1024];
|
||||
|
||||
void iphonePauseMusic() {
|
||||
if ( music->value == 0 ) {
|
||||
// music is disabled
|
||||
return;
|
||||
}
|
||||
AudioQueuePause(sBackgroundTrackMgr.mQueue);
|
||||
}
|
||||
void iphoneResumeMusic() {
|
||||
if ( music->value == 0 ) {
|
||||
// music is disabled
|
||||
return;
|
||||
}
|
||||
AudioQueueStart(sBackgroundTrackMgr.mQueue,NULL);
|
||||
}
|
||||
void iphoneStopMusic() {
|
||||
sBackgroundTrackMgr.Teardown();
|
||||
}
|
||||
|
||||
void iphoneStartMusic() {
|
||||
if ( music->value == 0 ) {
|
||||
// music is disabled
|
||||
return;
|
||||
}
|
||||
char fullName[1024];
|
||||
sprintf( fullName, "%s/base/music/d_%s.mp3", SysIphoneGetAppDir(), currentMusicName );
|
||||
|
||||
printf( "Starting music '%s'\n", fullName );
|
||||
|
||||
iphoneStopMusic();
|
||||
sBackgroundTrackMgr.LoadTrack( fullName, false, true);
|
||||
sBackgroundTrackMgr.Start();
|
||||
|
||||
if ( !strcmp( currentMusicName, "intro" ) ) {
|
||||
// stop the intro music at end, don't loop
|
||||
sBackgroundTrackMgr.mStopAtEnd = true;
|
||||
} else {
|
||||
sBackgroundTrackMgr.mStopAtEnd = false;
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}
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||||
}
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||||
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||||
void iphonePlayMusic( const char *name ) {
|
||||
strcpy( currentMusicName, name );
|
||||
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||||
iphoneStartMusic();
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||||
}
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|
1023
code/iphone/Doom.xcodeproj/_backup_project.bak
Normal file
1023
code/iphone/Doom.xcodeproj/_backup_project.bak
Normal file
File diff suppressed because it is too large
Load diff
1423
code/iphone/Doom.xcodeproj/greghodges.mode1v3
Normal file
1423
code/iphone/Doom.xcodeproj/greghodges.mode1v3
Normal file
File diff suppressed because it is too large
Load diff
574
code/iphone/Doom.xcodeproj/greghodges.pbxuser
Normal file
574
code/iphone/Doom.xcodeproj/greghodges.pbxuser
Normal file
|
@ -0,0 +1,574 @@
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13013
code/iphone/Doom.xcodeproj/johnc.pbxuser
Normal file
13013
code/iphone/Doom.xcodeproj/johnc.pbxuser
Normal file
File diff suppressed because it is too large
Load diff
2053
code/iphone/Doom.xcodeproj/johnc.perspectivev3
Normal file
2053
code/iphone/Doom.xcodeproj/johnc.perspectivev3
Normal file
File diff suppressed because it is too large
Load diff
1068
code/iphone/Doom.xcodeproj/project.pbxproj
Normal file
1068
code/iphone/Doom.xcodeproj/project.pbxproj
Normal file
File diff suppressed because it is too large
Load diff
BIN
code/iphone/Doom_icon.png
Normal file
BIN
code/iphone/Doom_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.3 KiB |
48
code/iphone/EAGLView.h
Normal file
48
code/iphone/EAGLView.h
Normal file
|
@ -0,0 +1,48 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 2009 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <OpenGLES/EAGL.h>
|
||||
#import <OpenGLES/ES1/gl.h>
|
||||
#import <OpenGLES/ES1/glext.h>
|
||||
|
||||
/*
|
||||
This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
|
||||
The view content is basically an EAGL surface you render your OpenGL scene into.
|
||||
Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
|
||||
*/
|
||||
@interface EAGLView : UIView <UITextFieldDelegate> {
|
||||
@public
|
||||
UITextField *textField;
|
||||
|
||||
@private
|
||||
/* The pixel dimensions of the backbuffer */
|
||||
GLint backingWidth;
|
||||
GLint backingHeight;
|
||||
|
||||
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
|
||||
GLuint viewRenderbuffer, viewFramebuffer;
|
||||
|
||||
/* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
|
||||
GLuint depthRenderbuffer;
|
||||
}
|
||||
|
||||
@end
|
354
code/iphone/EAGLView.m
Normal file
354
code/iphone/EAGLView.m
Normal file
|
@ -0,0 +1,354 @@
|
|||
//
|
||||
// EAGLView.m
|
||||
// Doom
|
||||
//
|
||||
// Created by Cass Everitt on 2/20/09.
|
||||
// Copyright Id Software 2009. All rights reserved.
|
||||
//
|
||||
/*
|
||||
|
||||
Copyright (C) 2009 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#import <OpenGLES/EAGLDrawable.h>
|
||||
|
||||
#import "EAGLView.h"
|
||||
#import "doomAppDelegate.h"
|
||||
|
||||
#include "doomiphone.h"
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
EAGLView *eaglview;
|
||||
EAGLContext *context;
|
||||
|
||||
@implementation EAGLView
|
||||
|
||||
// You must implement this method
|
||||
+ (Class)layerClass {
|
||||
return [CAEAGLLayer class];
|
||||
}
|
||||
|
||||
CAEAGLLayer *eaglLayer;
|
||||
|
||||
//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
|
||||
- (id)initWithCoder:(NSCoder*)coder {
|
||||
self = [super initWithCoder:coder];
|
||||
|
||||
eaglview = self;
|
||||
|
||||
// allow multiple touch events
|
||||
self.multipleTouchEnabled = true;
|
||||
|
||||
// Get the layer
|
||||
eaglLayer = (CAEAGLLayer *)self.layer;
|
||||
|
||||
// set opaque so UIKit doesn't try to blend it over other layers
|
||||
eaglLayer.opaque = YES;
|
||||
|
||||
// set it to no-backing-retained so it can do ast pageflips instead
|
||||
// of update copies, and go to 565 bit depth for higher performance.
|
||||
eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
|
||||
|
||||
[NSNumber numberWithBool:NO],
|
||||
kEAGLDrawablePropertyRetainedBacking,
|
||||
|
||||
kEAGLColorFormatRGB565,
|
||||
/* kEAGLColorFormatRGBA8, */
|
||||
kEAGLDrawablePropertyColorFormat,
|
||||
|
||||
nil];
|
||||
|
||||
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
|
||||
assert( context );
|
||||
|
||||
if ( ![EAGLContext setCurrentContext:context]) {
|
||||
[self release];
|
||||
return nil;
|
||||
}
|
||||
|
||||
glGenFramebuffersOES(1, &viewFramebuffer);
|
||||
glGenRenderbuffersOES(1, &viewRenderbuffer);
|
||||
|
||||
glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
|
||||
glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
|
||||
[context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer];
|
||||
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
|
||||
|
||||
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
|
||||
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
|
||||
|
||||
glGenRenderbuffersOES(1, &depthRenderbuffer);
|
||||
glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
|
||||
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
|
||||
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
|
||||
|
||||
if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
|
||||
NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
|
||||
}
|
||||
|
||||
glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) handleTouches:(UIEvent*)event {
|
||||
int touchCount = 0;
|
||||
static int previousTouchCount;
|
||||
static int touchRover;
|
||||
int touchThisSequence[MAX_TOUCHES];
|
||||
|
||||
memset( touchThisSequence, 0, sizeof( touchThisSequence ) );
|
||||
|
||||
NSSet *touches = [event allTouches];
|
||||
// printf( "count: %i\n", [touches count] );
|
||||
|
||||
// lock the game out temporarily
|
||||
pthread_mutex_lock( &eventMutex );
|
||||
|
||||
for (UITouch *myTouch in touches)
|
||||
{
|
||||
CGPoint touchLocation = [myTouch locationInView:nil];
|
||||
|
||||
// handle landscape mode and flipping
|
||||
int x, y;
|
||||
if ( revLand->value ) {
|
||||
x = touchLocation.y;
|
||||
y = 319 - touchLocation.x;
|
||||
} else {
|
||||
x = 479 - touchLocation.y;
|
||||
y = touchLocation.x;
|
||||
}
|
||||
// printf( "%i, %i\n", x, y );
|
||||
touchCount++;
|
||||
|
||||
touch_t *t2;
|
||||
|
||||
// find which one it is closest to
|
||||
int minDist = 64 * 64; // allow up to 64 unit moves to be drags
|
||||
int minIndex = -1;
|
||||
for ( int i = 0 ; i < MAX_TOUCHES ; i++ ) {
|
||||
t2 = &sysTouches[i];
|
||||
if ( !t2->down ) {
|
||||
continue;
|
||||
}
|
||||
int dist = ( t2->x - x ) * ( t2->x - x ) + ( t2->y - y ) * ( t2->y - y );
|
||||
if ( dist < minDist ) {
|
||||
minDist = dist;
|
||||
minIndex = i;
|
||||
}
|
||||
}
|
||||
if ( minIndex != -1 ) {
|
||||
// reuse a touch
|
||||
sysTouches[minIndex].x = x;
|
||||
sysTouches[minIndex].y = y;
|
||||
if (myTouch.phase == UITouchPhaseEnded) {
|
||||
// if this was released before the game got to see it,
|
||||
// make it a special case
|
||||
if ( sysTouches[minIndex].stateCount == 1 ) {
|
||||
// leave it in the down state with a special count
|
||||
sysTouches[minIndex].stateCount = -1;
|
||||
// printf( "Tap release touch on a reuse\n" );
|
||||
} else {
|
||||
sysTouches[minIndex].down = false;
|
||||
sysTouches[minIndex].stateCount = 1;
|
||||
// printf( "Release touch on a reuse\n" );
|
||||
}
|
||||
} else {
|
||||
if (myTouch.phase == UITouchPhaseBegan) {
|
||||
sysTouches[minIndex].stateCount = 1;
|
||||
sysTouches[minIndex].controlOwner = NULL;
|
||||
// printf( "Begin touch on a reuse\n" );
|
||||
} else {
|
||||
// printf( "Drag touch on a reuse\n" );
|
||||
}
|
||||
sysTouches[minIndex].down = true;
|
||||
}
|
||||
touchThisSequence[minIndex] = true;
|
||||
} else {
|
||||
if ( myTouch.phase != UITouchPhaseBegan ) {
|
||||
printf( "Non-local touch wasn't a begin\n" );
|
||||
} else {
|
||||
// allocate a new one
|
||||
// grab the next rover spot
|
||||
// don't just use first-not-down, because that might
|
||||
// cause the release to be missed by the game code.
|
||||
int i, j;
|
||||
for ( j = 0 ; j < MAX_TOUCHES ; j++ ) {
|
||||
i = touchRover;
|
||||
t2 = &sysTouches[i];
|
||||
touchRover = ( touchRover + 1 ) % MAX_TOUCHES;
|
||||
if ( !t2->down ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( j == MAX_TOUCHES ) {
|
||||
printf( "MAX_TOUCHES, clearing everything!\n" );
|
||||
memset( sysTouches, 0, sizeof( sysTouches ) );
|
||||
continue;
|
||||
}
|
||||
// printf( "new touch down\n" );
|
||||
t2->x = x;
|
||||
t2->y = y;
|
||||
t2->down = true;
|
||||
t2->controlOwner = NULL;
|
||||
t2->stateCount = 1;
|
||||
|
||||
touchThisSequence[i] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Change any active touches to released if they weren't
|
||||
// in the touch set. This will happen if we forced a break because
|
||||
// a "moved" event was so large that it was very likely a release and
|
||||
// press of a different finger that happened to be in the same frame.
|
||||
for ( int i = 0 ; i < MAX_TOUCHES ; i++ ) {
|
||||
if ( sysTouches[i].down && !touchThisSequence[i] ) {
|
||||
printf( "clearing touch %i\n", i );
|
||||
sysTouches[i].down = false;
|
||||
sysTouches[i].stateCount = 0;
|
||||
touchCount--;
|
||||
}
|
||||
}
|
||||
|
||||
// toggle the console with four touches
|
||||
if ( touchCount == 4 && previousTouchCount != 4 ) {
|
||||
touchCount = 0; // won't get the releases, because the text field will eat them
|
||||
|
||||
if ( textField == nil ) {
|
||||
// do this before starting the textField, which
|
||||
// takes a long time
|
||||
// iphoneActivateConsole();
|
||||
|
||||
textField = [UITextField alloc];
|
||||
[textField initWithFrame:CGRectMake( 0, 0, 20, 20 ) ];
|
||||
[self addSubview:textField];
|
||||
[textField release];
|
||||
textField.hidden = true;
|
||||
textField.delegate = self;
|
||||
textField.autocapitalizationType = UITextAutocapitalizationTypeNone;
|
||||
textField.autocorrectionType = UITextAutocorrectionTypeNo;
|
||||
[textField becomeFirstResponder];
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
||||
// the game is free to copy the touches now
|
||||
pthread_mutex_unlock( &eventMutex );
|
||||
|
||||
previousTouchCount = touchCount;
|
||||
}
|
||||
|
||||
|
||||
- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event {
|
||||
// printf( "touchesBegan\n" );
|
||||
[self handleTouches:event];
|
||||
}
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
// printf( "touchesMoved\n" );
|
||||
[self handleTouches:event];
|
||||
}
|
||||
|
||||
- (void) touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event {
|
||||
// printf( "touchesEnded\n" );
|
||||
[self handleTouches:event];
|
||||
}
|
||||
|
||||
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
// printf( "touchesCancelled\n" );
|
||||
[self handleTouches:event];
|
||||
}
|
||||
|
||||
|
||||
|
||||
@end
|
||||
|
||||
|
||||
@implementation EAGLView (UITextFieldDelegate)
|
||||
|
||||
char consoleCommand[1024];
|
||||
|
||||
- (BOOL)textFieldShouldReturn:(UITextField *)_textField
|
||||
{
|
||||
if ( eaglview->textField == nil ) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
// we can't just execute this, because we are running in another
|
||||
// thread, so fetch the line and the game will catch it next time
|
||||
// around
|
||||
|
||||
// lock the game out temporarily
|
||||
pthread_mutex_lock( &eventMutex );
|
||||
|
||||
const char *line = [ eaglview->textField.text UTF8String ];
|
||||
strncpy( consoleCommand, line, sizeof(consoleCommand)-1 );
|
||||
eaglview->textField.text = [ NSString stringWithUTF8String: "" ];
|
||||
|
||||
// put it away
|
||||
[textField resignFirstResponder];
|
||||
[textField removeFromSuperview];
|
||||
textField = nil;
|
||||
|
||||
// lock the game out temporarily
|
||||
pthread_mutex_unlock( &eventMutex );
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
const char * SysIPhoneGetConsoleTextField() {
|
||||
if ( eaglview->textField == nil ) {
|
||||
return "";
|
||||
}
|
||||
return [ eaglview->textField.text UTF8String ];
|
||||
}
|
||||
|
||||
void SysIPhoneSetConsoleTextField( const char * str) {
|
||||
assert( eaglview->textField != nil );
|
||||
eaglview->textField.text = [ NSString stringWithUTF8String: str ];
|
||||
}
|
||||
|
||||
void SysIPhoneSwapBuffers() {
|
||||
[context presentRenderbuffer:GL_RENDERBUFFER_OES];
|
||||
}
|
||||
|
||||
void SysIPhoneOpenURL( const char *url ) {
|
||||
Com_Printf( "OpenURL char *: %s\n", url );
|
||||
|
||||
NSString *nss = [NSString stringWithCString: url encoding: NSASCIIStringEncoding];
|
||||
[[UIApplication sharedApplication] openURL:[NSURL URLWithString: nss]];
|
||||
}
|
||||
|
||||
void SysIPhoneSetUIKitOrientation( int isLandscapeRight ) {
|
||||
if ( isLandscapeRight ) {
|
||||
[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeRight;
|
||||
} else {
|
||||
[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeLeft;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
40
code/iphone/Info.plist
Normal file
40
code/iphone/Info.plist
Normal file
|
@ -0,0 +1,40 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key></key>
|
||||
<string></string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>${PRODUCT_NAME}_icon.png</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>${PROFILE_PREFIX}.${PRODUCT_NAME:identifier}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>NSMainNibFile</key>
|
||||
<string>MainWindow</string>
|
||||
<key>UIInterfaceOrientation</key>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<key>UIRequiresPersistentWiFi</key>
|
||||
<true/>
|
||||
<key>UIStatusBarHidden</key>
|
||||
<true/>
|
||||
<key>UIPrerenderedIcon</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
233
code/iphone/MainWindow.xib
Normal file
233
code/iphone/MainWindow.xib
Normal file
|
@ -0,0 +1,233 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<archive type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="7.03">
|
||||
<data>
|
||||
<int key="IBDocument.SystemTarget">528</int>
|
||||
<string key="IBDocument.SystemVersion">9G55</string>
|
||||
<string key="IBDocument.InterfaceBuilderVersion">677</string>
|
||||
<string key="IBDocument.AppKitVersion">949.43</string>
|
||||
<string key="IBDocument.HIToolboxVersion">353.00</string>
|
||||
<object class="NSMutableArray" key="IBDocument.EditedObjectIDs">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<integer value="8"/>
|
||||
</object>
|
||||
<object class="NSArray" key="IBDocument.PluginDependencies">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
|
||||
</object>
|
||||
<object class="NSMutableDictionary" key="IBDocument.Metadata">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="IBDocument.RootObjects" id="1000">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="IBProxyObject" id="841351856">
|
||||
<string key="IBProxiedObjectIdentifier">IBFilesOwner</string>
|
||||
</object>
|
||||
<object class="IBProxyObject" id="191355593">
|
||||
<string key="IBProxiedObjectIdentifier">IBFirstResponder</string>
|
||||
</object>
|
||||
<object class="IBUICustomObject" id="664661524"/>
|
||||
<object class="IBUIWindow" id="380026005">
|
||||
<reference key="NSNextResponder"/>
|
||||
<int key="NSvFlags">1316</int>
|
||||
<object class="NSMutableArray" key="NSSubviews">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="IBUIView" id="773737154">
|
||||
<reference key="NSNextResponder" ref="380026005"/>
|
||||
<int key="NSvFlags">1298</int>
|
||||
<string key="NSFrameSize">{320, 480}</string>
|
||||
<reference key="NSSuperview" ref="380026005"/>
|
||||
<object class="NSColor" key="IBUIBackgroundColor">
|
||||
<int key="NSColorSpace">3</int>
|
||||
<bytes key="NSWhite">MQA</bytes>
|
||||
<object class="NSColorSpace" key="NSCustomColorSpace">
|
||||
<int key="NSID">2</int>
|
||||
</object>
|
||||
</object>
|
||||
<bool key="IBUIClearsContextBeforeDrawing">NO</bool>
|
||||
</object>
|
||||
</object>
|
||||
<object class="NSPSMatrix" key="NSFrameMatrix"/>
|
||||
<string key="NSFrameSize">{320, 480}</string>
|
||||
<reference key="NSSuperview"/>
|
||||
<object class="NSColor" key="IBUIBackgroundColor">
|
||||
<int key="NSColorSpace">1</int>
|
||||
<bytes key="NSRGB">MSAxIDEAA</bytes>
|
||||
</object>
|
||||
<bool key="IBUIClearsContextBeforeDrawing">NO</bool>
|
||||
<bool key="IBUIVisibleAtLaunch">YES</bool>
|
||||
</object>
|
||||
</object>
|
||||
<object class="IBObjectContainer" key="IBDocument.Objects">
|
||||
<object class="NSMutableArray" key="connectionRecords">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="IBConnectionRecord">
|
||||
<object class="IBCocoaTouchOutletConnection" key="connection">
|
||||
<string key="label">delegate</string>
|
||||
<reference key="source" ref="841351856"/>
|
||||
<reference key="destination" ref="664661524"/>
|
||||
</object>
|
||||
<int key="connectionID">4</int>
|
||||
</object>
|
||||
<object class="IBConnectionRecord">
|
||||
<object class="IBCocoaTouchOutletConnection" key="connection">
|
||||
<string key="label">window</string>
|
||||
<reference key="source" ref="664661524"/>
|
||||
<reference key="destination" ref="380026005"/>
|
||||
</object>
|
||||
<int key="connectionID">5</int>
|
||||
</object>
|
||||
<object class="IBConnectionRecord">
|
||||
<object class="IBCocoaTouchOutletConnection" key="connection">
|
||||
<string key="label">glView</string>
|
||||
<reference key="source" ref="664661524"/>
|
||||
<reference key="destination" ref="773737154"/>
|
||||
</object>
|
||||
<int key="connectionID">9</int>
|
||||
</object>
|
||||
</object>
|
||||
<object class="IBMutableOrderedSet" key="objectRecords">
|
||||
<object class="NSArray" key="orderedObjects">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">0</int>
|
||||
<object class="NSArray" key="object" id="957960031">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
<reference key="children" ref="1000"/>
|
||||
<nil key="parent"/>
|
||||
</object>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">2</int>
|
||||
<reference key="object" ref="380026005"/>
|
||||
<object class="NSMutableArray" key="children">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<reference ref="773737154"/>
|
||||
</object>
|
||||
<reference key="parent" ref="957960031"/>
|
||||
</object>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">-1</int>
|
||||
<reference key="object" ref="841351856"/>
|
||||
<reference key="parent" ref="957960031"/>
|
||||
<string type="base64-UTF8" key="objectName">RmlsZSdzIE93bmVyA</string>
|
||||
</object>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">3</int>
|
||||
<reference key="object" ref="664661524"/>
|
||||
<reference key="parent" ref="957960031"/>
|
||||
<string key="objectName">Game App Delegate</string>
|
||||
</object>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">8</int>
|
||||
<reference key="object" ref="773737154"/>
|
||||
<reference key="parent" ref="380026005"/>
|
||||
</object>
|
||||
<object class="IBObjectRecord">
|
||||
<int key="objectID">-2</int>
|
||||
<reference key="object" ref="191355593"/>
|
||||
<reference key="parent" ref="957960031"/>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
<object class="NSMutableDictionary" key="flattenedProperties">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSMutableArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<string>-1.CustomClassName</string>
|
||||
<string>-2.CustomClassName</string>
|
||||
<string>2.IBAttributePlaceholdersKey</string>
|
||||
<string>2.IBEditorWindowLastContentRect</string>
|
||||
<string>2.IBPluginDependency</string>
|
||||
<string>3.CustomClassName</string>
|
||||
<string>3.IBPluginDependency</string>
|
||||
<string>8.CustomClassName</string>
|
||||
<string>8.IBPluginDependency</string>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<string>UIApplication</string>
|
||||
<string>UIResponder</string>
|
||||
<object class="NSMutableDictionary">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
</object>
|
||||
<string>{{500, 343}, {320, 480}}</string>
|
||||
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
|
||||
<string>gameAppDelegate</string>
|
||||
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
|
||||
<string>EAGLView</string>
|
||||
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
|
||||
</object>
|
||||
</object>
|
||||
<object class="NSMutableDictionary" key="unlocalizedProperties">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
</object>
|
||||
<nil key="activeLocalization"/>
|
||||
<object class="NSMutableDictionary" key="localizations">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
</object>
|
||||
</object>
|
||||
<nil key="sourceID"/>
|
||||
<int key="maxID">10</int>
|
||||
</object>
|
||||
<object class="IBClassDescriber" key="IBDocument.Classes">
|
||||
<object class="NSMutableArray" key="referencedPartialClassDescriptions">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="IBPartialClassDescription">
|
||||
<string key="className">EAGLView</string>
|
||||
<string key="superclassName">UIView</string>
|
||||
<object class="IBClassDescriptionSource" key="sourceIdentifier">
|
||||
<string key="majorKey">IBProjectSource</string>
|
||||
<string key="minorKey">EAGLView.h</string>
|
||||
</object>
|
||||
</object>
|
||||
<object class="IBPartialClassDescription">
|
||||
<string key="className">gameAppDelegate</string>
|
||||
<string key="superclassName">NSObject</string>
|
||||
<object class="NSMutableDictionary" key="outlets">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<object class="NSMutableArray" key="dict.sortedKeys">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<string>glView</string>
|
||||
<string>window</string>
|
||||
</object>
|
||||
<object class="NSMutableArray" key="dict.values">
|
||||
<bool key="EncodedWithXMLCoder">YES</bool>
|
||||
<string>EAGLView</string>
|
||||
<string>UIWindow</string>
|
||||
</object>
|
||||
</object>
|
||||
<object class="IBClassDescriptionSource" key="sourceIdentifier">
|
||||
<string key="majorKey">IBProjectSource</string>
|
||||
<string key="minorKey">doomAppDelegate.h</string>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
</object>
|
||||
<int key="IBDocument.localizationMode">0</int>
|
||||
<string key="IBDocument.LastKnownRelativeProjectPath">doom.xcodeproj</string>
|
||||
<int key="IBDocument.defaultPropertyAccessControl">3</int>
|
||||
</data>
|
||||
</archive>
|
1812
code/iphone/SoundEngine.cpp
Normal file
1812
code/iphone/SoundEngine.cpp
Normal file
File diff suppressed because it is too large
Load diff
383
code/iphone/SoundEngine.h
Normal file
383
code/iphone/SoundEngine.h
Normal file
|
@ -0,0 +1,383 @@
|
|||
/*
|
||||
|
||||
File: SoundEngine.h
|
||||
Abstract: These functions play background music tracks, multiple sound effects,
|
||||
and support stereo panning with a low-latency response.
|
||||
|
||||
Version: 1.7
|
||||
|
||||
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
|
||||
("Apple") in consideration of your agreement to the following terms, and your
|
||||
use, installation, modification or redistribution of this Apple software
|
||||
constitutes acceptance of these terms. If you do not agree with these terms,
|
||||
please do not use, install, modify or redistribute this Apple software.
|
||||
|
||||
In consideration of your agreement to abide by the following terms, and subject
|
||||
to these terms, Apple grants you a personal, non-exclusive license, under
|
||||
Apple's copyrights in this original Apple software (the "Apple Software"), to
|
||||
use, reproduce, modify and redistribute the Apple Software, with or without
|
||||
modifications, in source and/or binary forms; provided that if you redistribute
|
||||
the Apple Software in its entirety and without modifications, you must retain
|
||||
this notice and the following text and disclaimers in all such redistributions
|
||||
of the Apple Software.
|
||||
Neither the name, trademarks, service marks or logos of Apple Inc. may be used
|
||||
to endorse or promote products derived from the Apple Software without specific
|
||||
prior written permission from Apple. Except as expressly stated in this notice,
|
||||
no other rights or licenses, express or implied, are granted by Apple herein,
|
||||
including but not limited to any patent rights that may be infringed by your
|
||||
derivative works or by other works in which the Apple Software may be
|
||||
incorporated.
|
||||
|
||||
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
|
||||
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
|
||||
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
|
||||
COMBINATION WITH YOUR PRODUCTS.
|
||||
|
||||
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
|
||||
DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
|
||||
CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Copyright (C) 2008 Apple Inc. All Rights Reserved.
|
||||
|
||||
*/
|
||||
|
||||
/*==================================================================================================
|
||||
SoundEngine.h
|
||||
==================================================================================================*/
|
||||
#if !defined(__SoundEngine_h__)
|
||||
#define __SoundEngine_h__
|
||||
|
||||
//==================================================================================================
|
||||
// Includes
|
||||
//==================================================================================================
|
||||
|
||||
// System Includes
|
||||
#ifndef WIN32
|
||||
#include <CoreAudio/CoreAudioTypes.h>
|
||||
#include <AudioToolbox/AudioToolbox.h>
|
||||
#else
|
||||
typedef int OSStatus;
|
||||
typedef int SInt32;
|
||||
typedef unsigned int UInt32;
|
||||
typedef float Float32;
|
||||
typedef unsigned char Boolean;
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
//==================================================================================================
|
||||
// Sound Engine
|
||||
//==================================================================================================
|
||||
/*!
|
||||
@enum SoundEngine error codes
|
||||
@abstract These are the error codes returned from the SoundEngine API.
|
||||
@constant kSoundEngineErrUnitialized
|
||||
The SoundEngine has not been initialized. Use SoundEngine_Initialize().
|
||||
@constant kSoundEngineErrInvalidID
|
||||
The specified EffectID was not found. This can occur if the effect has not been loaded, or
|
||||
if an unloaded is trying to be accessed.
|
||||
@constant kSoundEngineErrFileNotFound
|
||||
The specified file was not found.
|
||||
@constant kSoundEngineErrInvalidFileFormat
|
||||
The format of the file is invalid. Effect data must be little-endian 8 or 16 bit LPCM.
|
||||
@constant kSoundEngineErrDeviceNotFound
|
||||
The output device was not found.
|
||||
|
||||
*/
|
||||
enum {
|
||||
kSoundEngineErrUnitialized = 1,
|
||||
kSoundEngineErrInvalidID = 2,
|
||||
kSoundEngineErrFileNotFound = 3,
|
||||
kSoundEngineErrInvalidFileFormat = 4,
|
||||
kSoundEngineErrDeviceNotFound = 5
|
||||
};
|
||||
|
||||
|
||||
/*!
|
||||
@function SoundEngine_Initialize
|
||||
@abstract Initializes and sets up the sound engine. Calling after a previous initialize will
|
||||
reset the state of the SoundEngine, with all previous effects and music tracks
|
||||
erased. Note: This is not required, loading an effect or background track will
|
||||
initialize as necessary.
|
||||
@param inMixerOutputRate
|
||||
A Float32 that represents the output sample rate of the mixer unit. Setting this to
|
||||
0 will use the default rate (the sample rate of the device)
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_Initialize(Float32 inMixerOutputRate);
|
||||
|
||||
|
||||
OSStatus SoundEngine_Reactivate();
|
||||
|
||||
|
||||
/*!
|
||||
@function SoundEngine_Teardown
|
||||
@abstract Tearsdown the sound engine.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_Teardown();
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetMasterVolume
|
||||
@abstract Sets the overall volume of all sounds coming from the process
|
||||
@param inValue
|
||||
A Float32 that represents the level. The range is between 0.0 and 1.0 (inclusive).
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetMasterVolume(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetListenerPosition
|
||||
@abstract Sets the position of the listener in the 3D space
|
||||
@param inX
|
||||
A Float32 that represents the listener's position along the X axis.
|
||||
@param inY
|
||||
A Float32 that represents the listener's position along the Y axis.
|
||||
@param inZ
|
||||
A Float32 that represents the listener's position along the Z axis.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetListenerPosition(Float32 inX, Float32 inY, Float32 inZ);
|
||||
OSStatus SoundEngine_SetListenerDirection(Float32 inX, Float32 inY, Float32 inZ);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetListenerGain
|
||||
@abstract Sets the gain of the listener. Must be >= 0.0
|
||||
@param inValue
|
||||
A Float32 that represents the listener's gain
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetListenerGain(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_LoadBackgroundMusicTrack
|
||||
@abstract Tells the background music player which file to play
|
||||
@param inPath
|
||||
The absolute path to the file to play.
|
||||
@param inAddToQueue
|
||||
If true, file will be added to the current background music queue. If
|
||||
false, queue will be cleared and only loop the specified file.
|
||||
@param inLoadAtOnce
|
||||
If true, file will be loaded completely into memory. If false, data will be
|
||||
streamed from the file as needed. For games without large memory pressure and/or
|
||||
small background music files, this can save memory access and improve power efficiency
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_LoadBackgroundMusicTrack(const char* inPath, Boolean inAddToQueue, Boolean inLoadAtOnce);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_UnloadBackgroundMusicTrack
|
||||
@abstract Tells the background music player to release all resources and stop playing.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_UnloadBackgroundMusicTrack();
|
||||
|
||||
/*!
|
||||
@function SoundEngine_StartBackgroundMusic
|
||||
@abstract Tells the background music player to start playing.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_StartBackgroundMusic();
|
||||
|
||||
/*!
|
||||
@function SoundEngine_StopBackgroundMusic
|
||||
@abstract Tells the background music player to stop playing.
|
||||
@param inAddToQueue
|
||||
If true, playback will stop when all tracks have completed. If false, playback
|
||||
will stop immediately.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_StopBackgroundMusic(Boolean inStopAtEnd);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetBackgroundMusicVolume
|
||||
@abstract Sets the volume for the background music player
|
||||
@param inValue
|
||||
A Float32 that represents the level. The range is between 0.0 and 1.0 (inclusive).
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetBackgroundMusicVolume(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_GetBackgroundMusicVolume
|
||||
@abstract Gets the volume for the background music player
|
||||
@result A Float32 representing the background music player volume, or 0 if it's not enabled
|
||||
*/
|
||||
Float32 SoundEngine_GetBackgroundMusicVolume();
|
||||
|
||||
/*!
|
||||
@function SoundEngine_LoadLoopingEffect
|
||||
@abstract Loads a sound effect from a file and return an ID to refer to that effect. Note: The files
|
||||
MUST all be in the same data format and sample rate
|
||||
@param inLoopFilePath
|
||||
The absolute path to the file to load. This is the file that will loop continually.
|
||||
@param inAttackFilePath
|
||||
The absolute path to the file to load. This will play once at the start of the effect.
|
||||
Set to NULL if no attack is desired, looping file will play immediately.
|
||||
@param inDecayFilePath
|
||||
The absolute path to the file to load. This will play once after looping has been ended.
|
||||
Triggered using SoundEngine_StopEffect with the inDoDecay set to true. Set to NULL if no
|
||||
decay is desired, looping file will stop immediately.
|
||||
@param outEffectID
|
||||
A UInt32 ID that refers to the effect.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_LoadLoopingEffect(const char* inLoopFilePath, const char* inAttackFilePath, const char* inDecayFilePath, UInt32* outEffectID);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_LoadEffect
|
||||
@abstract Loads a sound effect from a file and return an ID to refer to that effect.
|
||||
@param inPath
|
||||
The absolute path to the file to load.
|
||||
@param outEffectID
|
||||
A UInt32 ID that refers to the effect.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_LoadEffect(const char* inPath, UInt32* outEffectID);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_UnloadEffect
|
||||
@abstract Releases all resources associated with the given effect ID
|
||||
@param inEffectID
|
||||
The ID of the effect to unload.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_UnloadEffect(UInt32 inEffectID);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_StartEffect
|
||||
@abstract Starts playback of an effect
|
||||
@param inEffectID
|
||||
The ID of the effect to start.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_StartEffect(UInt32 inEffectID);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_StopEffect
|
||||
@abstract Stops playback of an effect
|
||||
@param inEffectID
|
||||
The ID of the effect to stop.
|
||||
@param inDoDecay
|
||||
Whether to play the decay file or stop immmediately (this is ignored
|
||||
for non-looping effects)
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_StopEffect(UInt32 inEffectID, Boolean inDoDecay);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_Vibrate
|
||||
@abstract Tells the device to vibrate
|
||||
*/
|
||||
#if TARGET_OS_IPHONE
|
||||
#define SoundEngine_Vibrate() AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
|
||||
#endif
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetEffectPitch
|
||||
@abstract Applies pitch shifting to an effect
|
||||
@param inEffectID
|
||||
The ID of the effect to adjust
|
||||
@param inValue
|
||||
A Float32 that represents the pitch scalar, with 1.0 being unchanged. Must
|
||||
be greater than 0.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetEffectPitch(UInt32 inEffectID, Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetEffectVolume
|
||||
@abstract Sets the volume for an effect
|
||||
@param inEffectID
|
||||
The ID of the effect to adjust
|
||||
@param inValue
|
||||
A Float32 that represents the level. The range is between 0.0 and 1.0 (inclusive).
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetEffectLevel(UInt32 inEffectID, Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetEffectPosition
|
||||
@abstract Tells the engine whether a given effect should loop when played or if it should
|
||||
play through just once and stop.
|
||||
@param inEffectID
|
||||
The ID of the effect to adjust
|
||||
@param inX
|
||||
A Float32 that represents the effect's position along the X axis. Maximum distance
|
||||
is 100000.0 (absolute, not per axis), reference distance (distance from which gain
|
||||
begins to attenuate) is 1.0
|
||||
@param inY
|
||||
A Float32 that represents the effect's position along the Y axis. Maximum distance
|
||||
is 100000.0 (absolute, not per axis), reference distance (distance from which gain
|
||||
begins to attenuate) is 1.0
|
||||
@param inZ
|
||||
A Float32 that represents the effect's position along the Z axis. Maximum distance
|
||||
is 100000.0 by default (absolute, not per axis), reference distance (distance from
|
||||
which gain begins to attenuate) is 1.0
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetEffectPosition(UInt32 inEffectID, Float32 inX, Float32 inY, Float32 inZ);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetEffectsVolume
|
||||
@abstract Sets the overall volume for the effects
|
||||
@param inValue
|
||||
A Float32 that represents the level. The range is between 0.0 and 1.0 (inclusive).
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetEffectsVolume(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_GetEffectsVolume
|
||||
@abstract Gets the overall volume for the effects
|
||||
@result A Float32 representing the effects volume, or 0 if it's disabled
|
||||
*/
|
||||
Float32 SoundEngine_GetEffectsVolume();
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetMaxDistance
|
||||
@abstract Sets the maximum distance for effect attenuation. Gain will attenuate between the
|
||||
reference distance and the maximum distance, after which gain will be 0.0
|
||||
@param inValue
|
||||
A Float32 that represents the level. Must be greater than 0.0.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetMaxDistance(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetReferenceDistance
|
||||
@abstract Sets the distance at which effect gain attenuation begins. It will attenuate between
|
||||
the reference distance and the maximum distance. Sounds closer than the reference
|
||||
distance will have no attenuation applied
|
||||
@param inValue
|
||||
A Float32 that represents the level. Must be greater than 0.0.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetReferenceDistance(Float32 inValue);
|
||||
|
||||
/*!
|
||||
@function SoundEngine_SetEffectReferenceDistance
|
||||
@abstract Sets the distance at which effect gain attenuation begins. It will attenuate between
|
||||
the reference distance and the maximum distance. Sounds closer than the reference
|
||||
distance will have no attenuation applied
|
||||
@param inEffectId
|
||||
The sound engine effect Id
|
||||
@param inValue
|
||||
A Float32 that represents the level. Must be greater than 0.0.
|
||||
@result A OSStatus indicating success or failure.
|
||||
*/
|
||||
OSStatus SoundEngine_SetEffectReferenceDistance(UInt32 inEffectID, Float32 inValue);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
123
code/iphone/arialGlyphRects.h
Normal file
123
code/iphone/arialGlyphRects.h
Normal file
|
@ -0,0 +1,123 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 2009 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
// generated by fontimg
|
||||
//
|
||||
|
||||
// struct GlyphRect { unsigned short x0, y0, x1, y1; float xoff, yoff, xadvance; };
|
||||
GlyphRect glyphRects[] = {
|
||||
/* ' ' */ { 2, 2, 2, 2, 0.000000, 0.000000, 7.958042 },
|
||||
/* '!' */ { 6, 2, 9, 22, 2.250000, -20.750000, 7.958042 },
|
||||
/* '"' */ { 14, 2, 21, 9, 1.250000, -20.750000, 10.167832 },
|
||||
/* '#' */ { 26, 2, 41, 23, 0.250000, -21.000000, 15.930070 },
|
||||
/* '$' */ { 46, 2, 59, 27, 1.000000, -22.500000, 15.930070 },
|
||||
/* '%' */ { 64, 2, 86, 24, 1.500000, -21.000000, 25.468531 },
|
||||
/* '&' */ { 92, 2, 109, 23, 1.000000, -21.000000, 19.104895 },
|
||||
/* ''' */ { 114, 2, 117, 9, 1.250000, -20.750000, 5.468532 },
|
||||
/* '(' */ { 122, 2, 129, 29, 1.500000, -21.000000, 9.538462 },
|
||||
/* ')' */ { 134, 2, 141, 29, 1.500000, -21.000000, 9.538462 },
|
||||
/* '*' */ { 146, 2, 155, 11, 0.750000, -21.000000, 11.146853 },
|
||||
/* '+' */ { 160, 2, 173, 15, 1.500000, -17.000000, 16.727272 },
|
||||
/* ',' */ { 178, 2, 181, 9, 2.250000, -3.000000, 7.958042 },
|
||||
/* '-' */ { 186, 2, 194, 4, 0.750000, -8.750000, 9.538462 },
|
||||
/* '.' */ { 198, 2, 201, 5, 2.500000, -3.000000, 7.958042 },
|
||||
/* '/' */ { 206, 2, 214, 23, 0.000000, -21.000000, 7.958042 },
|
||||
/* '0' */ { 218, 2, 231, 23, 1.000000, -20.750000, 15.930070 },
|
||||
/* '1' */ { 236, 2, 243, 22, 3.000000, -20.750000, 15.930070 },
|
||||
/* '2' */ { 2, 34, 15, 54, 0.750000, -20.750000, 15.930070 },
|
||||
/* '3' */ { 20, 34, 33, 55, 1.000000, -20.750000, 15.930070 },
|
||||
/* '4' */ { 38, 34, 52, 54, 0.250000, -20.750000, 15.930070 },
|
||||
/* '5' */ { 58, 34, 72, 54, 1.000000, -20.250000, 15.930070 },
|
||||
/* '6' */ { 76, 34, 89, 55, 1.000000, -20.750000, 15.930070 },
|
||||
/* '7' */ { 94, 34, 107, 54, 1.250000, -20.250000, 15.930070 },
|
||||
/* '8' */ { 112, 34, 125, 55, 1.000000, -20.750000, 15.930070 },
|
||||
/* '9' */ { 130, 34, 143, 55, 1.000000, -20.750000, 15.930070 },
|
||||
/* ':' */ { 148, 34, 151, 49, 2.500000, -15.000000, 7.958042 },
|
||||
/* ';' */ { 156, 34, 159, 53, 2.250000, -15.000000, 7.958042 },
|
||||
/* '<' */ { 164, 34, 177, 48, 1.500000, -17.250000, 16.727272 },
|
||||
/* '=' */ { 182, 34, 195, 42, 1.500000, -14.500000, 16.727272 },
|
||||
/* '>' */ { 200, 34, 213, 48, 1.500000, -17.250000, 16.727272 },
|
||||
/* '?' */ { 218, 34, 231, 55, 1.250000, -21.000000, 15.930070 },
|
||||
/* '@' */ { 2, 60, 28, 87, 1.500000, -21.000000, 29.076923 },
|
||||
/* 'A' */ { 34, 60, 53, 80, -0.250000, -20.750000, 19.104895 },
|
||||
/* 'B' */ { 58, 60, 73, 80, 2.000000, -20.750000, 19.104895 },
|
||||
/* 'C' */ { 78, 60, 96, 81, 1.250000, -21.000000, 20.685314 },
|
||||
/* 'D' */ { 102, 60, 119, 80, 2.000000, -20.750000, 20.685314 },
|
||||
/* 'E' */ { 124, 60, 139, 80, 2.250000, -20.750000, 19.104895 },
|
||||
/* 'F' */ { 144, 60, 158, 80, 2.250000, -20.750000, 17.496504 },
|
||||
/* 'G' */ { 162, 60, 181, 81, 1.500000, -21.000000, 22.279720 },
|
||||
/* 'H' */ { 186, 60, 202, 80, 2.250000, -20.750000, 20.685314 },
|
||||
/* 'I' */ { 208, 60, 211, 80, 2.500000, -20.750000, 7.958042 },
|
||||
/* 'J' */ { 216, 60, 227, 81, 0.750000, -20.750000, 14.321678 },
|
||||
/* 'K' */ { 232, 60, 249, 80, 2.000000, -20.750000, 19.104895 },
|
||||
/* 'L' */ { 2, 92, 15, 112, 2.000000, -20.750000, 15.930070 },
|
||||
/* 'M' */ { 20, 92, 39, 112, 2.000000, -20.750000, 23.860140 },
|
||||
/* 'N' */ { 44, 92, 60, 112, 2.000000, -20.750000, 20.685314 },
|
||||
/* 'O' */ { 66, 92, 85, 113, 1.250000, -21.000000, 22.279720 },
|
||||
/* 'P' */ { 90, 92, 106, 112, 2.000000, -20.750000, 19.104895 },
|
||||
/* 'Q' */ { 110, 92, 130, 114, 1.000000, -21.000000, 22.279720 },
|
||||
/* 'R' */ { 136, 92, 154, 112, 2.250000, -20.750000, 20.685314 },
|
||||
/* 'S' */ { 160, 92, 176, 113, 1.250000, -21.000000, 19.104895 },
|
||||
/* 'T' */ { 182, 92, 198, 112, 0.500000, -20.750000, 17.496504 },
|
||||
/* 'U' */ { 204, 92, 220, 113, 2.250000, -20.750000, 20.685314 },
|
||||
/* 'V' */ { 226, 92, 245, 112, 0.000000, -20.750000, 19.104895 },
|
||||
/* 'W' */ { 2, 120, 28, 140, 0.250000, -20.750000, 27.034966 },
|
||||
/* 'X' */ { 34, 120, 53, 140, 0.000000, -20.750000, 19.104895 },
|
||||
/* 'Y' */ { 58, 120, 77, 140, 0.000000, -20.750000, 19.104895 },
|
||||
/* 'Z' */ { 82, 120, 98, 140, 0.500000, -20.750000, 17.496504 },
|
||||
/* '[' */ { 104, 120, 109, 146, 1.750000, -20.750000, 7.958042 },
|
||||
/* '\' */ { 114, 120, 122, 141, 0.000000, -21.000000, 7.958042 },
|
||||
/* ']' */ { 126, 120, 131, 146, 0.500000, -20.750000, 7.958042 },
|
||||
/* '^' */ { 136, 120, 148, 131, 0.750000, -21.000000, 13.440559 },
|
||||
/* '_' */ { 152, 120, 169, 122, -0.500000, 3.750000, 15.930070 },
|
||||
/* '`' */ { 174, 120, 179, 124, 1.000000, -20.750000, 9.538462 },
|
||||
/* 'a' */ { 184, 120, 197, 135, 1.000000, -15.250000, 15.930070 },
|
||||
/* 'b' */ { 202, 120, 215, 141, 1.750000, -20.750000, 15.930070 },
|
||||
/* 'c' */ { 220, 120, 233, 135, 1.000000, -15.250000, 14.321678 },
|
||||
/* 'd' */ { 238, 120, 251, 141, 0.750000, -20.750000, 15.930070 },
|
||||
/* 'e' */ { 2, 152, 15, 167, 1.000000, -15.250000, 15.930070 },
|
||||
/* 'f' */ { 20, 152, 28, 173, 0.250000, -21.000000, 7.958042 },
|
||||
/* 'g' */ { 34, 152, 47, 173, 0.750000, -15.250000, 15.930070 },
|
||||
/* 'h' */ { 52, 152, 64, 172, 1.750000, -20.750000, 15.930070 },
|
||||
/* 'i' */ { 70, 152, 72, 172, 1.750000, -20.750000, 6.363636 },
|
||||
/* 'j' */ { 78, 152, 84, 179, -1.500000, -20.750000, 6.363636 },
|
||||
/* 'k' */ { 88, 152, 100, 172, 1.750000, -20.750000, 14.321678 },
|
||||
/* 'l' */ { 106, 152, 108, 172, 1.750000, -20.750000, 6.363636 },
|
||||
/* 'm' */ { 114, 152, 134, 167, 1.750000, -15.250000, 23.860140 },
|
||||
/* 'n' */ { 140, 152, 152, 167, 1.750000, -15.250000, 15.930070 },
|
||||
/* 'o' */ { 158, 152, 172, 167, 0.750000, -15.250000, 15.930070 },
|
||||
/* 'p' */ { 178, 152, 191, 173, 1.750000, -15.250000, 15.930070 },
|
||||
/* 'q' */ { 196, 152, 209, 173, 1.000000, -15.250000, 15.930070 },
|
||||
/* 'r' */ { 214, 152, 222, 167, 1.750000, -15.250000, 9.538462 },
|
||||
/* 's' */ { 228, 152, 240, 167, 0.750000, -15.250000, 14.321678 },
|
||||
/* 't' */ { 246, 152, 253, 172, 0.500000, -20.250000, 7.958042 },
|
||||
/* 'u' */ { 2, 184, 14, 199, 1.750000, -15.000000, 15.930070 },
|
||||
/* 'v' */ { 20, 184, 33, 199, 0.250000, -15.000000, 14.321678 },
|
||||
/* 'w' */ { 38, 184, 58, 199, 0.000000, -15.000000, 20.685314 },
|
||||
/* 'x' */ { 64, 184, 78, 199, 0.000000, -15.000000, 14.321678 },
|
||||
/* 'y' */ { 84, 184, 98, 205, 0.250000, -15.000000, 14.321678 },
|
||||
/* 'z' */ { 102, 184, 115, 199, 0.500000, -15.000000, 14.321678 },
|
||||
/* '{' */ { 120, 184, 128, 211, 0.750000, -21.000000, 9.566434 },
|
||||
/* '|' */ { 134, 184, 136, 211, 2.500000, -21.000000, 7.440559 },
|
||||
/* '}' */ { 142, 184, 150, 211, 0.500000, -21.000000, 9.566434 },
|
||||
/* '~' */ { 156, 184, 170, 188, 1.000000, -12.500000, 16.727272 },
|
||||
/* '' */ { 176, 184, 190, 202, 3.500000, -18.000000, 21.482517 }
|
||||
};
|
166
code/iphone/cmd.c
Normal file
166
code/iphone/cmd.c
Normal file
|
@ -0,0 +1,166 @@
|
|||
/*
|
||||
* cmd.c
|
||||
* doom
|
||||
*
|
||||
* Created by John Carmack on 4/14/09.
|
||||
* Copyright 2009 id Software. All rights reserved.
|
||||
*
|
||||
*/
|
||||
/*
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#include "../doomiphone.h"
|
||||
|
||||
typedef struct cmd_function_s {
|
||||
struct cmd_function_s *next;
|
||||
const char *name;
|
||||
int hashid;
|
||||
xcommand_t function;
|
||||
} cmd_function_t;
|
||||
|
||||
|
||||
#define MAX_STRING_TOKENS 16
|
||||
#define MAX_STRING_CHARS 1024
|
||||
|
||||
int cmd_argc;
|
||||
char *cmd_argv[ MAX_STRING_TOKENS ];
|
||||
|
||||
cmd_function_t *cmd_functions; // possible commands to execute
|
||||
|
||||
int Cmd_Argc( void ) {
|
||||
return cmd_argc;
|
||||
}
|
||||
|
||||
const char *Cmd_Argv( int arg ) {
|
||||
if( arg >= cmd_argc ) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return cmd_argv[ arg ];
|
||||
}
|
||||
|
||||
|
||||
void Cmd_TokenizeString( const char *text ) {
|
||||
static char *stringCopy;
|
||||
|
||||
// clear the args from the last string
|
||||
// This better not be called recursively...
|
||||
if ( stringCopy ) {
|
||||
free( stringCopy );
|
||||
stringCopy = NULL;
|
||||
}
|
||||
|
||||
cmd_argc = 0;
|
||||
|
||||
if( ! text ) {
|
||||
return;
|
||||
}
|
||||
|
||||
stringCopy = strdup( text );
|
||||
char *strval = stringCopy;
|
||||
|
||||
while( 1 ) {
|
||||
char *start = strsep( &strval," \t\r\n");
|
||||
if ( !start ) {
|
||||
break;
|
||||
}
|
||||
if ( start[0] != 0 ) {
|
||||
cmd_argv[cmd_argc] = start;
|
||||
if ( ++cmd_argc == MAX_STRING_TOKENS ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Cmd_ListCommands_f() {
|
||||
for( cmd_function_t *cmd = cmd_functions ; cmd ; cmd = cmd->next ) {
|
||||
Com_Printf( "%s\n", cmd->name );
|
||||
}
|
||||
}
|
||||
|
||||
void Cmd_AddCommand( const char *cmd_name, xcommand_t function ) {
|
||||
cmd_function_t *cmd;
|
||||
int hashid;
|
||||
|
||||
hashid = HashString( cmd_name );
|
||||
|
||||
// fail if the command already exists
|
||||
for( cmd = cmd_functions ; cmd ; cmd = cmd->next ) {
|
||||
if( hashid == cmd->hashid && !strcmp( cmd_name, cmd->name ) ) {
|
||||
Com_Printf( "Cmd_AddCommand: \"%s\" already defined\n", cmd_name );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cmd = malloc( sizeof( cmd_function_t ) );
|
||||
cmd->name = cmd_name;
|
||||
cmd->hashid = hashid;
|
||||
cmd->function = function;
|
||||
cmd->next = cmd_functions;
|
||||
cmd_functions = cmd;
|
||||
|
||||
}
|
||||
|
||||
void Cmd_ExecuteString( const char *str ) {
|
||||
int l = strlen( str );
|
||||
if ( str[l-1] == '\n' ) {
|
||||
char *stripped = alloca( l+1 );
|
||||
strcpy( stripped, str );
|
||||
str = stripped;
|
||||
stripped[l-1] = 0;
|
||||
}
|
||||
|
||||
Com_Printf( "%s\n", str );
|
||||
Cmd_TokenizeString( str );
|
||||
|
||||
const char *arg0 = Cmd_Argv( 0 );
|
||||
int hashid = HashString( arg0 );
|
||||
|
||||
// check commands first
|
||||
for( cmd_function_t *cmd = cmd_functions ; cmd ; cmd = cmd->next ) {
|
||||
if( hashid == cmd->hashid && !strcmp( arg0, cmd->name ) ) {
|
||||
cmd->function();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// then check cvars
|
||||
cvar_t *cvar = Cvar_FindVar( arg0 );
|
||||
if ( cvar ) {
|
||||
Cvar_Set( arg0, Cmd_Argv( 1 ) );
|
||||
return;
|
||||
}
|
||||
Com_Printf( "Unknown command: %s\n", arg0 );
|
||||
}
|
||||
|
||||
// execute each line of the config file
|
||||
void Cmd_ExecuteFile( const char *fullPathName ) {
|
||||
Com_Printf( "Executing command file '%s'\n", fullPathName );
|
||||
FILE *f = fopen( fullPathName, "rb" );
|
||||
if ( !f ) {
|
||||
Com_Printf( "Failed to open.\n" );
|
||||
return;
|
||||
}
|
||||
char line[1024];
|
||||
while( fgets( line, sizeof( line ), f ) ) {
|
||||
Cmd_ExecuteString( line );
|
||||
}
|
||||
fclose( f );
|
||||
}
|
||||
|
374
code/iphone/cvar.c
Normal file
374
code/iphone/cvar.c
Normal file
|
@ -0,0 +1,374 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 2004 Michael Liebscher
|
||||
Copyright (C) 1997-2001 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General License for more details.
|
||||
|
||||
You should have received a copy of the GNU General License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
#include "../doomiphone.h"
|
||||
|
||||
|
||||
cvar_t *cvar_vars;
|
||||
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_FindVar -Return cvar;
|
||||
|
||||
Parameters: var_name -[in] Name of cvar to lookup.
|
||||
|
||||
Returns: NULL if cvar not found, otherwise returns the cvar.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
cvar_t *Cvar_FindVar( const char *var_name )
|
||||
{
|
||||
cvar_t *var;
|
||||
int hashid;
|
||||
|
||||
hashid = HashString( var_name );
|
||||
|
||||
for( var = cvar_vars ; var ; var = var->next )
|
||||
{
|
||||
if( hashid == var->hashid && !strcasecmp( var_name, var->name ) )
|
||||
{
|
||||
return var;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_VariableValue -Get value of cvar.
|
||||
|
||||
Parameters: var_name -[in] Name of cvar to get value.
|
||||
|
||||
Returns: 0 if not found, other the value of the cvar.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
float Cvar_VariableValue( const char *var_name )
|
||||
{
|
||||
cvar_t *var;
|
||||
|
||||
var = Cvar_FindVar( var_name );
|
||||
if( ! var )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (float)atof( var->string );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_VariableString -Get cvar variable as string.
|
||||
|
||||
Parameters: var_name -[in] Name of cvar to get value.
|
||||
|
||||
Returns: Blank string on error, otherwise value string.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
char *Cvar_VariableString( const char *var_name )
|
||||
{
|
||||
cvar_t *var;
|
||||
|
||||
var = Cvar_FindVar( var_name );
|
||||
if( ! var )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return var->string;
|
||||
}
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_CompleteVariable -Complete cvar string name.
|
||||
|
||||
Parameters: partial -[in] Partial name of string to look up.
|
||||
|
||||
Returns: NULL if partial string not found, otherwise the complete
|
||||
string name.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
char *Cvar_CompleteVariable( const char *partial )
|
||||
{
|
||||
cvar_t *cvar;
|
||||
size_t len;
|
||||
|
||||
len = strlen( partial );
|
||||
|
||||
if( ! len )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// Check partial match.
|
||||
//
|
||||
for( cvar = cvar_vars ; cvar ; cvar = cvar->next )
|
||||
{
|
||||
if( ! strncmp( partial, cvar->name, len ) )
|
||||
{
|
||||
return cvar->name;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_Get -Get cvar structure.
|
||||
|
||||
Parameters:
|
||||
var_name -[in] the name of the cvar variable.
|
||||
var_value -[in] string value of the cvar variable.
|
||||
flags -[in] see CVARFlags for more information.
|
||||
|
||||
Returns: NULL on error, otherwise valid pointer to cvar_t structure.
|
||||
|
||||
Notes:
|
||||
If the variable already exists, the value will not be set and
|
||||
the flags will be or'ed.
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
cvar_t *Cvar_Get( const char *var_name, const char *var_value, CVARFlags flags ) {
|
||||
cvar_t *var;
|
||||
|
||||
var = Cvar_FindVar( var_name );
|
||||
if( var ) {
|
||||
var->flags |= flags;
|
||||
return var;
|
||||
}
|
||||
|
||||
if( ! var_value ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
var = malloc( sizeof( *var ) );
|
||||
var->name = strdup( var_name );
|
||||
var->string = strdup( var_value );
|
||||
var->defaultString = strdup( var_value );
|
||||
var->hashid = HashString( var_name );
|
||||
var->modified = true;
|
||||
var->value = (float)atof( var->string );
|
||||
|
||||
// link the variable in
|
||||
var->next = cvar_vars;
|
||||
cvar_vars = var;
|
||||
|
||||
var->flags = flags;
|
||||
|
||||
return var;
|
||||
}
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function:
|
||||
|
||||
Parameters:
|
||||
|
||||
Returns:
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
void Cvar_Set( const char *var_name, const char *value ) {
|
||||
cvar_t *var;
|
||||
|
||||
var = Cvar_FindVar( var_name );
|
||||
if( ! var ) {
|
||||
Com_Printf( "Cvar '%s' doesn't exist\n", var_name );
|
||||
return;
|
||||
}
|
||||
|
||||
if( var->flags & CVAR_NOSET ) {
|
||||
Com_Printf( "%s is write protected.\n", var_name );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if( ! strcmp( value, var->string ) ) {
|
||||
return; // not changed
|
||||
}
|
||||
|
||||
var->modified = true;
|
||||
|
||||
free( var->string ); // free the old value string
|
||||
|
||||
var->string = strdup( value );
|
||||
var->value = (float)atof( var->string );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function:
|
||||
|
||||
Parameters:
|
||||
|
||||
Returns:
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
void Cvar_SetValue( const char *var_name, float value )
|
||||
{
|
||||
char val[ 32 ];
|
||||
|
||||
if( value == (int)value )
|
||||
{
|
||||
snprintf( val, sizeof( val ), "%i", (int)value );
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf( val, sizeof( val ), "%f", value );
|
||||
}
|
||||
|
||||
Cvar_Set( var_name, val );
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_Command -Handles variable inspection and changing from
|
||||
the console.
|
||||
|
||||
Parameters: Nothing.
|
||||
|
||||
Returns: false if variable not found, otherwise true.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
boolean Cvar_Command( void )
|
||||
{
|
||||
cvar_t *v;
|
||||
|
||||
// check variables
|
||||
v = Cvar_FindVar( Cmd_Argv( 0 ) );
|
||||
if( ! v )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// perform a variable print or set
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
Com_Printf( "\"%s\" is \"%s\"\n", v->name, v->string );
|
||||
return true;
|
||||
}
|
||||
|
||||
Cvar_Set( v->name, Cmd_Argv( 1 ) );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_WriteVariables -Appends lines containing "set variable value"
|
||||
for all variables with the archive flag set
|
||||
to true.
|
||||
|
||||
Parameters:
|
||||
|
||||
Returns: Nothing.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
void Cvar_WriteVariables( const char *path )
|
||||
{
|
||||
cvar_t *var;
|
||||
char buffer[1024];
|
||||
FILE *f;
|
||||
|
||||
f = fopen( path, "a" );
|
||||
for( var = cvar_vars ; var ; var = var->next )
|
||||
{
|
||||
if( var->flags & CVAR_ARCHIVE )
|
||||
{
|
||||
snprintf( buffer, sizeof( buffer ), "set %s %s\n", var->name, var->string );
|
||||
fprintf( f, "%s", buffer );
|
||||
}
|
||||
}
|
||||
fclose( f );
|
||||
}
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------
|
||||
Function: Cvar_List_f -Print all cvars to the console.
|
||||
|
||||
Parameters: Nothing.
|
||||
|
||||
Returns: Nothing.
|
||||
|
||||
Notes:
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
void Cvar_List_f( void )
|
||||
{
|
||||
cvar_t *var;
|
||||
int i;
|
||||
|
||||
i = 0;
|
||||
for( var = cvar_vars ; var ; var = var->next, ++i )
|
||||
{
|
||||
if( var->flags & CVAR_ARCHIVE )
|
||||
{
|
||||
Com_Printf ("*");
|
||||
}
|
||||
else
|
||||
{
|
||||
Com_Printf (" ");
|
||||
}
|
||||
|
||||
|
||||
Com_Printf (" %s \"%s\"\n", var->name, var->string);
|
||||
}
|
||||
|
||||
Com_Printf ("%i cvars\n", i);
|
||||
}
|
||||
|
||||
|
||||
void Cvar_Reset_f( void ) {
|
||||
for( cvar_t *var = cvar_vars ; var ; var = var->next ) {
|
||||
Cvar_Set( var->name, var->defaultString );
|
||||
}
|
||||
}
|
||||
|
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Reference in a new issue