From f5d3f0e0dd609e45788614959dd7041429faf505 Mon Sep 17 00:00:00 2001 From: Maxwell Bunch Date: Tue, 19 Sep 2023 18:16:20 +0000 Subject: [PATCH] Update Half-Life Source.md Egon secondary attack --- Half-Life Source.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Half-Life Source.md b/Half-Life Source.md index fc1eaa4..742c28e 100644 --- a/Half-Life Source.md +++ b/Half-Life Source.md @@ -58,6 +58,10 @@ For whatever reason, there's some major difference between GoldSource's SetYawSp This is due to the sound being defined in the code... 2 times? Single Blast sound call ultimately over takes the Double Blast sound call. +## Bug: Egon has a secondary attack. + +This is not the case in HL. Post-1.1 HL does have a bug where it will play a random idle if you press the secondary attack, that too needs fixed. + ## Bug: Some weapons have no muzzleflash in third person. Only the MP5/9mmAR has a muzzleflash!