diff --git a/Half-Life Source.md b/Half-Life Source.md index af5f579..fc1eaa4 100644 --- a/Half-Life Source.md +++ b/Half-Life Source.md @@ -54,6 +54,10 @@ Alfred attempted to fix this by adding the ignorez command to the VMTs for all o For whatever reason, there's some major difference between GoldSource's SetYawSpeed and Source's MaxYawSpeed. This results in all monsters in Half-Life: Source rotating too fast. This is why the Scientists starts spinning when freaked out. +## Bug: Shotgun's double blast plays the single blast sound. + +This is due to the sound being defined in the code... 2 times? Single Blast sound call ultimately over takes the Double Blast sound call. + ## Bug: Some weapons have no muzzleflash in third person. Only the MP5/9mmAR has a muzzleflash!