diff --git a/Half-Life.md b/Half-Life.md index bf8ff6a..1161665 100644 --- a/Half-Life.md +++ b/Half-Life.md @@ -14,6 +14,8 @@ We need this really bad. Anyone with 4K screens is having a hard time reading an ## Quality of Life: Different fov calculation modes +![Half-Life screenshot, 16:9 - default FOV](bad-fov.jpg "Where is my gun? Oh. It's mostly off-screen.") + The standard fov mode which highly detests widescreen resolutions. [People have made](https://gamebanana.com/mods/227021) entire modelpacks to [fix viewmodels to look right in widescreen](https://gamebanana.com/mods/232432). **This is silly** and should be replaced by a calculation that is based around a 4:3 horizontal axis projection with padding. You'll find those in custom Quake engines like QuakeSpasm and [FTEQW](https://code.idtech.space/fte/fteqw/src/commit/0eeb410ce074b19cffa70049820df14773d7ec5b/engine/client/view.c#L1259) (cvar: scr_fov_mode 4) Some comments on the addons, regarding their usefulness: diff --git a/bad-fov.jpg b/bad-fov.jpg new file mode 100644 index 0000000..738086a Binary files /dev/null and b/bad-fov.jpg differ