From 9e66acf31a62e09eb3a19a285ec4d3e011fcbe90 Mon Sep 17 00:00:00 2001 From: Maxwell Bunch Date: Sat, 23 Sep 2023 01:15:37 +0000 Subject: [PATCH] Update Opposing Force.md SAW fluff --- Opposing Force.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Opposing Force.md b/Opposing Force.md index 2488ce3..a607075 100644 --- a/Opposing Force.md +++ b/Opposing Force.md @@ -24,6 +24,10 @@ Start a multiplayer game on the map `op4ctf_hairball`. It's a very small map - c There is an ifdef for Win32 in the function that makes it so only Windows compiles can save stats. The function would need to be edited to work across all supported platforms. +## Fluff: SAW reload doesn't keep track of bullet bodygroups. + +When you shoot the SAW in OP4, it changes the bodygroup to reflect the bullets available in the clip. When you reload the SAW it ALWAYS assumes that you're loading a full clip. This, however, is not always the case. + ## Missing official maps Sierra's website provided official ports of a few HL maps to OP4. These were never provided with the Steam release of Half-Life: Opposing Force.