From 8acbe30f8a0c699741cce85daf936dd11fec023f Mon Sep 17 00:00:00 2001 From: Maxwell Bunch Date: Tue, 17 Oct 2023 22:42:31 +0000 Subject: [PATCH] Update Blue Shift.md Missing patch node graph --- Blue Shift.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/Blue Shift.md b/Blue Shift.md index 6cea990..372719c 100644 --- a/Blue Shift.md +++ b/Blue Shift.md @@ -7,6 +7,19 @@ There's HL data that Blue Shift should actually just call back to the Valve dir If Pak files aren't restored, then the HL content needs to be stripped out of the build. If Pak files are restored, then pak0.pak and other select files (such as WADs) should be withheld. +## Blue Shift patch not fully provided with Steam HL + +The official Blue Shift patch provides a patch to the following files: +Blue-Shift\bshift\dlls\hl.dll +Blue-Shift\bshift\maps\graphs\ba_yard5.nod +Blue-Shift\bshift\maps\ba_yard5.bsp +Blue-Shift\hw.dll +Blue-Shift\sw.dll + +The Steam version wouldn't need to worry about hl.dll, hw.dll, or sw.dll. The Steam version also provides the up to date ba_yard5.bsp, but not its matching node graph. This will result in the game rebuilding the node graph on that map in particular. + +If the Pak files are restored, these 2 files would also have to be provided. + ## Incorrect Blue Shift icon This is massive low hanging fruit, but for whatever reason when Blue Shift shipped on Steam in 2005 the icon was entirely redone. While it doesn't matter much to change it on Steam (as all games have differing icons,) the game.ico/tga should either not be provided or should be swapped out with the valid Blue Shift icon. \ No newline at end of file