diff --git a/Half-Life Source.md b/Half-Life Source.md index acc97f4..9aa94b9 100644 --- a/Half-Life Source.md +++ b/Half-Life Source.md @@ -14,6 +14,10 @@ All entities double spawn in multiplayer. Supposedly a gamerule class method nee Sounds from Half-Life 2 clash with Half-Life. Doors during the train ride should not sound like a door handle is being pulled. The footsteps are all from Half-Life 2 as well and clash with the lower sampling rate sounds from Half-Life. +## Bug: Apache hitbox. + +The Apache's hitbox doesn't detect any of the unique hitboxes in the model. To boot, the hitbox is now a tiny square in the center of the Apache. + # 2/2 EVERYTHING ELSE. STILL IMPORTANT THOUGH! ## Bug: Some weapons have no muzzleflash in third person.