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Synched gist at Fri Sep 15 21:32:42 PDT 2023

This commit is contained in:
Marco Cawthorne 2023-09-15 21:32:42 -07:00
parent 2a23ea4297
commit 6b034dbd83
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 9 additions and 3 deletions

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@ -19,11 +19,17 @@ In your Steam launch options, do the following for Half-Life:
...and when trying to use the menu it becomes unusable.
The only solution is to open the console and to issue `quit`.
## Linux: Weird SDL input behaviour
Scroll wheel is really flaky and sometimes doesn't work. Using system version of SDL fixes it.
## Proton: Filesystem issues
People will want to play Half-Life mods. Many of those are only for Win32.
Using Proton after installing the Linux version will create a lower case titled version of the game directory and it results in namespace conflict related bugs. The game might not launch anymore, etc.
Switching between Proton and Native in general is very finnicky and the user has to resort to manually deleting the game directories on their filesystem.
Will have to be fixed outside the engine obviously.
## SDK: Outdated code

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@ -2,9 +2,9 @@
Here's a list of things that we'd fix in Half-Life: Opposing Force, given the opportunity.
## sv_aim and multiplayer
## Unreliable item notifications
Awaiting further information.
Observed in multiplayer, some pickups trigger a notification at all.
## func_friction is completely broken
@ -12,6 +12,6 @@ Start a multiplayer game on the map `op4ctf_hairball`. It's a very small map - c
## CTF powerups are very broken
- The yellow ammo powerup never gives any ammo, when it should.
- Sometimes the yellow ammo powerup never gives any ammo, when it should.
- The longjump powerup never gives you the longjump ability, when it should.
- ...