Synched gist at Fri Sep 15 21:32:42 PDT 2023
This commit is contained in:
parent
2a23ea4297
commit
6b034dbd83
2 changed files with 9 additions and 3 deletions
|
@ -19,11 +19,17 @@ In your Steam launch options, do the following for Half-Life:
|
|||
...and when trying to use the menu it becomes unusable.
|
||||
The only solution is to open the console and to issue `quit`.
|
||||
|
||||
## Linux: Weird SDL input behaviour
|
||||
|
||||
Scroll wheel is really flaky and sometimes doesn't work. Using system version of SDL fixes it.
|
||||
|
||||
## Proton: Filesystem issues
|
||||
|
||||
People will want to play Half-Life mods. Many of those are only for Win32.
|
||||
Using Proton after installing the Linux version will create a lower case titled version of the game directory and it results in namespace conflict related bugs. The game might not launch anymore, etc.
|
||||
|
||||
Switching between Proton and Native in general is very finnicky and the user has to resort to manually deleting the game directories on their filesystem.
|
||||
|
||||
Will have to be fixed outside the engine obviously.
|
||||
|
||||
## SDK: Outdated code
|
||||
|
|
|
@ -2,9 +2,9 @@
|
|||
|
||||
Here's a list of things that we'd fix in Half-Life: Opposing Force, given the opportunity.
|
||||
|
||||
## sv_aim and multiplayer
|
||||
## Unreliable item notifications
|
||||
|
||||
Awaiting further information.
|
||||
Observed in multiplayer, some pickups trigger a notification at all.
|
||||
|
||||
## func_friction is completely broken
|
||||
|
||||
|
@ -12,6 +12,6 @@ Start a multiplayer game on the map `op4ctf_hairball`. It's a very small map - c
|
|||
|
||||
## CTF powerups are very broken
|
||||
|
||||
- The yellow ammo powerup never gives any ammo, when it should.
|
||||
- Sometimes the yellow ammo powerup never gives any ammo, when it should.
|
||||
- The longjump powerup never gives you the longjump ability, when it should.
|
||||
- ...
|
Loading…
Reference in a new issue