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Update Half-Life Source.md

Auto Aim
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Maxwell Bunch 2023-09-19 01:33:01 +00:00
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@ -70,6 +70,10 @@ Go into rapidcore.bsp and hit the metal pillar in the middle of the room with th
Weapon selection ammo colors are wrong in Half-Life Deathmatch: Source. HLDMS uses ClientScheme from Counter-Strike: Source instead of Half-Life: Source. This results in various colors being incorrect. Select colors will need to be ported over for Deathmatch related colors. Weapon selection ammo colors are wrong in Half-Life Deathmatch: Source. HLDMS uses ClientScheme from Counter-Strike: Source instead of Half-Life: Source. This results in various colors being incorrect. Select colors will need to be ported over for Deathmatch related colors.
## Bug: Auto Aim crosshair behavior is active, but no auto aim?
When you aim at monsters, the crosshair will go red. This is a behavior of HL1's auto aim and doesn't happen when auto aim is off. It doesn't appear that Auto Aim exists or works with-in Half-Life: Source.
## Bug: Credits button on rapidcore.bsp does not work ## Bug: Credits button on rapidcore.bsp does not work
Assuming that is a mistake. The button is still there, but the author credits no longer show up. Assuming that is a mistake. The button is still there, but the author credits no longer show up.