Add test_renderamt example of corruption
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VGUI has plenty of documented memory leaks which especially affect Team Fortress Classic as well. [The issue tracker on ValveSoftware/halflife has plenty of examples.](https://github.com/ValveSoftware/halflife/issues?q=is%3Aissue+is%3Aopen+leak)
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VGUI has plenty of documented memory leaks which especially affect Team Fortress Classic as well. [The issue tracker on ValveSoftware/halflife has plenty of examples.](https://github.com/ValveSoftware/halflife/issues?q=is%3Aissue+is%3Aopen+leak)
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## Bug: Further video memory corruption issues
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![test_renderamt - Windows](test_renderamt-win.jpg)
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![test_renderamt - Linux](test_renderamt-lin.jpg)
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You can cause video memory corruption on Microsoft Windows with certain rendermode configurations. [Check out this example level for compliance.](test_renderamt.bsp)
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# 2/3 Other pressing issues
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# 2/3 Other pressing issues
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test_renderamt-lin.jpg
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test_renderamt-lin.jpg
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After Width: | Height: | Size: 117 KiB |
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test_renderamt-win.jpg
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test_renderamt-win.jpg
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After Width: | Height: | Size: 107 KiB |
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test_renderamt.bsp
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test_renderamt.bsp
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