diff --git a/Half-Life.md b/Half-Life.md index 2908194..b0cbe45 100644 --- a/Half-Life.md +++ b/Half-Life.md @@ -4,7 +4,7 @@ Here's a list of things that we'd fix in Half-Life, given the opportunity. Some minor attempts at prioritizing them. These all can be discovered by launching the game on Linux and playing a few rounds of multiplayer. -# THE ONES WITH THE MOST IMPACT UPFRONT +# 1/3 THE ONES WITH THE MOST IMPACT UPFRONT **HOT! HOT! HOT!** @@ -59,7 +59,7 @@ Choosing zip and recognizing the .pk3 and .pk4 extensions would make it easier f VGUI has plenty of documented memory leaks which especially affect Team Fortress Classic as well. [The issue tracker on ValveSoftware/halflife has plenty of examples.](https://github.com/ValveSoftware/halflife/issues?q=is%3Aissue+is%3Aopen+leak) -# Other pressing issues +# 2/3 Other pressing issues ## Engine: Mapcycle woes @@ -77,7 +77,7 @@ It is already used by mods, but right now forcefully registered through hacks. I Like with Half-Life 2, HUD aspect ratio would be well desired to have. Of course some screen effects need to keep taking up the whole screen. -# More issues we'd fix, in no particular order: +# 3/3 More issues we'd fix, in no particular order: ## Bug: You can `+use` through walls.