From 0e2c1d6db451271c49983642dc5bc2133b18872f Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Fri, 15 Sep 2023 23:01:13 -0700 Subject: [PATCH] Synched gist at Fri Sep 15 23:01:13 PDT 2023 --- Half-Life Source.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Half-Life Source.md b/Half-Life Source.md index d41f590..dacc662 100644 --- a/Half-Life Source.md +++ b/Half-Life Source.md @@ -12,4 +12,8 @@ One massively missed opportunity was to not use cubemaps for the majority of env ## Fluff: The wrong sound, everywhere -Sounds from Half-Life 2 clash with Half-Life. Doors during the train ride should not sound like a door handle is being pulled. The footsteps are all from Half-Life 2 as well and clash with the lower sampling rate sounds from Half-Life. \ No newline at end of file +Sounds from Half-Life 2 clash with Half-Life. Doors during the train ride should not sound like a door handle is being pulled. The footsteps are all from Half-Life 2 as well and clash with the lower sampling rate sounds from Half-Life. + +## Bug: You cannot turn off footsteps. + +The multiplayer Create Server menu has the option to disable footsteps. That's completely ignored. Unacceptable. \ No newline at end of file