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Synched gist at Fri Sep 15 21:02:53 PDT 2023

This commit is contained in:
Marco Cawthorne 2023-09-15 21:02:53 -07:00
parent f2abb05f2d
commit 0bb67dbdca
Signed by: eukara
GPG key ID: CE2032F0A2882A22

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@ -19,6 +19,13 @@ In your Steam launch options, do the following for Half-Life:
...and when trying to use the menu it becomes unusable.
The only solution is to open the console and to issue `quit`.
## Proton: Filesystem issues
People will want to play Half-Life mods. Many of those are only for Win32.
Using Proton after installing the Linux version will create a lower case titled version of the game directory and it results in namespace conflict related bugs. The game might not launch anymore, etc.
Will have to be fixed outside the engine obviously.
## SDK: Outdated code
The code at https://github.com/ValveSoftware/halflife seems to be outdated.
@ -51,9 +58,13 @@ VPK/PK3 archive support within the virtual filesystem would need to be completed
While you can join games, it's not easy to see who is playing actively on a multiplayer game. It'd be very beneficial if we could see which game mode they're playing ([the gameAPI exposes this to the engine](https://github.com/ValveSoftware/halflife/blob/c7240b965743a53a29491dd49320c88eecf6257b/engine/eiface.h#L462)) and which map they're playing on.
## Quality of Life: Social Point features
## Quality of Life: Community features
Valve has created some high quality artwork for Half-Life's Steam Community thing. Like wallpapers, emotes and stuff. It should probably be used.
Valve has created some high quality artwork for Half-Life's Steam Community thing. Like wallpapers, emotes and stuff - the trading card shenanigans. It should probably be used.
## Fluff: Bring back the GLQuake shadows
Some mods like to use them. [They also were used in advertising for the game](https://combineoverwiki.net/images/a/ac/Houndeye_video.png) so it would be appreciated to bring them back.
## Fluff: The viewmodel bob is incorrect