Synched gist at Fri Sep 15 21:02:53 PDT 2023
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Half-Life.md
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Half-Life.md
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@ -19,6 +19,13 @@ In your Steam launch options, do the following for Half-Life:
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...and when trying to use the menu it becomes unusable.
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The only solution is to open the console and to issue `quit`.
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## Proton: Filesystem issues
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People will want to play Half-Life mods. Many of those are only for Win32.
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Using Proton after installing the Linux version will create a lower case titled version of the game directory and it results in namespace conflict related bugs. The game might not launch anymore, etc.
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Will have to be fixed outside the engine obviously.
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## SDK: Outdated code
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The code at https://github.com/ValveSoftware/halflife seems to be outdated.
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@ -51,9 +58,13 @@ VPK/PK3 archive support within the virtual filesystem would need to be completed
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While you can join games, it's not easy to see who is playing actively on a multiplayer game. It'd be very beneficial if we could see which game mode they're playing ([the gameAPI exposes this to the engine](https://github.com/ValveSoftware/halflife/blob/c7240b965743a53a29491dd49320c88eecf6257b/engine/eiface.h#L462)) and which map they're playing on.
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## Quality of Life: Social Point features
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## Quality of Life: Community features
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Valve has created some high quality artwork for Half-Life's Steam Community thing. Like wallpapers, emotes and stuff. It should probably be used.
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Valve has created some high quality artwork for Half-Life's Steam Community thing. Like wallpapers, emotes and stuff - the trading card shenanigans. It should probably be used.
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## Fluff: Bring back the GLQuake shadows
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Some mods like to use them. [They also were used in advertising for the game](https://combineoverwiki.net/images/a/ac/Houndeye_video.png) so it would be appreciated to bring them back.
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## Fluff: The viewmodel bob is incorrect
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