1027 lines
26 KiB
C
1027 lines
26 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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Copyright (C) 2007 HermitWorks Entertainment Corporation
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This file is part of the Space Trader source code.
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The Space Trader source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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The Space Trader source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with the Space Trader source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// cmodel.c -- model loading
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#include "cm_local.h"
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#ifdef BSPC
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#include "../bspc/l_qfiles.h"
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void SetPlaneSignbits (cplane_t *out) {
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int bits, j;
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// for fast box on planeside test
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bits = 0;
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for (j=0 ; j<3 ; j++) {
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if (out->normal[j] < 0) {
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bits |= 1<<j;
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}
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}
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out->signbits = bits;
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}
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#endif //BSPC
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// to allow boxes to be treated as brush models, we allocate
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// some extra indexes along with those needed by the map
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#define BOX_BRUSHES 1
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#define BOX_SIDES 6
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#define BOX_PLANES 12
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#define LL(x) x=LittleLong(x)
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clipMap_t cm;
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int c_pointcontents;
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int c_traces, c_brush_traces, c_patch_traces;
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bool cmod_fmap;
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byte *cmod_base;
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#ifndef BSPC
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cvar_t *cm_noAreas;
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cvar_t *cm_noCurves;
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cvar_t *cm_playerCurveClip;
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#endif
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cmodel_t box_model;
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cplane_t *box_planes;
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cbrush_t *box_brush;
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void CM_InitBoxHull (void);
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void CM_FloodAreaConnections (void);
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/*
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===============================================================================
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MAP LOADING
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===============================================================================
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*/
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/*
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=================
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CMod_LoadShaders
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=================
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*/
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void CMod_LoadShaders( lump_t *l )
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{
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dshader_t *in, *out;
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int i, count;
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in = (void*)(cmod_base + l->fileofs);
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if( l->filelen % sizeof( *in ) )
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Com_Error( ERR_DROP, "CMod_LoadShaders: funny lump size" );
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count = l->filelen / sizeof( *in );
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if( count < 1 )
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Com_Error( ERR_DROP, "Map with no shaders" );
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count += 1;
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cm.shaders = Hunk_Alloc( count * sizeof( *cm.shaders ), h_high );
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cm.numShaders = count;
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Com_Memcpy( cm.shaders, in, (count - 1) * sizeof( *cm.shaders ) );
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out = cm.shaders;
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for( i = 0; i < count - 1; i++, in++, out++ )
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{
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out->contentFlags = LittleLong( out->contentFlags );
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out->surfaceFlags = LittleLong( out->surfaceFlags );
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}
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/*
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Extra shader used by the box_brush.
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*/
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cm.shaders[count - 1].shader[0] = 0;
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cm.shaders[count - 1].surfaceFlags = 0;
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cm.shaders[count - 1].contentFlags = CONTENTS_BODY;
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}
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/*
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=================
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CMod_LoadSubmodels
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=================
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*/
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void CMod_LoadSubmodels( lump_t *l ) {
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dmodel_t *in;
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cmodel_t *out;
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int i, j, count;
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int *indexes;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "CMod_LoadSubmodels: funny lump size");
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count = l->filelen / sizeof(*in);
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if (count < 1)
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Com_Error (ERR_DROP, "Map with no models");
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cm.cmodels = Hunk_Alloc( count * sizeof( *cm.cmodels ), h_high );
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cm.numSubModels = count;
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if ( count > MAX_SUBMODELS ) {
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Com_Error( ERR_DROP, "MAX_SUBMODELS exceeded" );
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}
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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out = &cm.cmodels[i];
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for (j=0 ; j<3 ; j++)
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{ // spread the mins / maxs by a pixel
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out->leaf.mins[j] = LittleFloat (in->mins[j]) - 1;
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out->leaf.maxs[j] = LittleFloat (in->maxs[j]) + 1;
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}
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if( i == 0 )
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continue; // world model doesn't need other info
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// make a "leaf" just to hold the model's brushes and surfaces
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out->leaf.numLeafBrushes = LittleLong( in->numBrushes );
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indexes = Hunk_Alloc( out->leaf.numLeafBrushes * 4, h_high );
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out->leaf.firstLeafBrush = indexes - cm.leafbrushes; //meaningless except that cm.leafbrushes gets added on again
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for ( j = 0 ; j < out->leaf.numLeafBrushes ; j++ ) {
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indexes[j] = LittleLong( in->firstBrush ) + j;
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}
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out->leaf.numLeafSurfaces = LittleLong( in->numSurfaces );
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indexes = Hunk_Alloc( out->leaf.numLeafSurfaces * 4, h_high );
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out->leaf.firstLeafSurface = indexes - cm.leafsurfaces;
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for ( j = 0 ; j < out->leaf.numLeafSurfaces ; j++ ) {
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indexes[j] = LittleLong( in->firstSurface ) + j;
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}
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}
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}
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/*
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=================
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CMod_LoadNodes
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=================
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*/
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void CMod_LoadNodes( lump_t *l )
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{
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dnode_t *in;
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dnode_t *out;
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int count;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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count = l->filelen / sizeof(*in);
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if (count < 1)
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Com_Error (ERR_DROP, "Map has no nodes");
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cm.nodes = Hunk_Alloc( count * sizeof( *cm.nodes ), h_high );
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cm.numNodes = count;
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out = cm.nodes;
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//Endian Swap
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#ifdef Q3_BIG_ENDIAN
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{
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int i, child, j;
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for (i=0 ; i<count ; i++, out++, in++)
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{
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out->planeNum = LittleLong( in->planeNum );
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for (j=0 ; j<2 ; j++)
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{
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child = LittleLong (in->children[j]);
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out->children[j] = child;
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}
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}
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}
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#else
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Com_Memcpy( out, in, l->filelen );
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#endif
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}
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/*
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=================
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CM_BoundBrush
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=================
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*/
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void CM_BoundBrush( cbrush_t *b )
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{
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dbrushside_t *sides = cm.brushsides + b->firstSide;
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b->bounds[0][0] = -cm.planes[sides[0].planeNum].dist;
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b->bounds[1][0] = cm.planes[sides[1].planeNum].dist;
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b->bounds[0][1] = -cm.planes[sides[2].planeNum].dist;
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b->bounds[1][1] = cm.planes[sides[3].planeNum].dist;
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b->bounds[0][2] = -cm.planes[sides[4].planeNum].dist;
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b->bounds[1][2] = cm.planes[sides[5].planeNum].dist;
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}
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/*
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=================
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CMod_LoadBrushes
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=================
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*/
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void CMod_LoadBrushes( lump_t *l ) {
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dbrush_t *in;
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cbrush_t *out;
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int i, count;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in)) {
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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}
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count = l->filelen / sizeof(*in);
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cm.brushes = Hunk_Alloc( ( BOX_BRUSHES + count ) * sizeof( *cm.brushes ), h_high );
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cm.brushCheckCounts = Hunk_Alloc( ( BOX_BRUSHES + count ) * sizeof( *cm.brushCheckCounts ), h_high );
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cm.numBrushes = count;
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out = cm.brushes;
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for ( i=0 ; i<count ; i++, out++, in++ ) {
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out->firstSide = LittleLong(in->firstSide);
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out->numsides = LittleLong(in->numSides);
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out->shaderNum = LittleLong( in->shaderNum );
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if ( out->shaderNum < 0 || out->shaderNum >= cm.numShaders ) {
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Com_Error( ERR_DROP, "CMod_LoadBrushes: bad shaderNum: %i", out->shaderNum );
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}
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CM_BoundBrush( out );
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}
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}
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static void CMod_SetupAreasAndPortals( void )
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{
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int i;
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for( i = 0; i < cm.numLeafs; i++ )
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{
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const dleaf_t *l = cm.leafs + i;
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if( l->cluster >= cm.numClusters )
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cm.numClusters = l->cluster + 1;
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if( l->area >= cm.numAreas )
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cm.numAreas = l->area + 1;
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}
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cm.areas = Hunk_Alloc( cm.numAreas * sizeof( *cm.areas ), h_high );
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cm.areaPortals = Hunk_Alloc( cm.numAreas * cm.numAreas * sizeof( *cm.areaPortals ), h_high );
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}
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/*
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=================
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CMod_LoadLeafs
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=================
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*/
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void CMod_LoadLeafs (lump_t *l)
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{
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int i;
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dleaf_t *out;
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dleaf_t *in;
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int count;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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count = l->filelen / sizeof(*in);
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if (count < 1)
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Com_Error (ERR_DROP, "Map with no leafs");
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cm.leafs = Hunk_Alloc( count * sizeof( *cm.leafs ), h_high );
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cm.numLeafs = count;
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out = cm.leafs;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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out->cluster = LittleLong (in->cluster);
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out->area = LittleLong (in->area);
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out->firstLeafBrush = LittleLong (in->firstLeafBrush);
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out->numLeafBrushes = LittleLong (in->numLeafBrushes);
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out->firstLeafSurface = LittleLong (in->firstLeafSurface);
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out->numLeafSurfaces = LittleLong (in->numLeafSurfaces);
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}
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CMod_SetupAreasAndPortals();
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}
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/*
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=================
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CMod_LoadPlanes
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=================
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*/
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void CMod_LoadPlanes (lump_t *l)
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{
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int i, j;
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cplane_t *out;
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dplane_t *in;
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int count;
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int bits;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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count = l->filelen / sizeof(*in);
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if (count < 1)
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Com_Error (ERR_DROP, "Map with no planes");
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cm.planes = Hunk_Alloc( ( BOX_PLANES + count ) * sizeof( *cm.planes ), h_high );
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cm.numPlanes = count;
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out = cm.planes;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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bits = 0;
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for (j=0 ; j<3 ; j++)
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{
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out->normal[j] = LittleFloat (in->normal[j]);
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if (out->normal[j] < 0)
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bits |= 1<<j;
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}
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out->dist = LittleFloat (in->dist);
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out->type = PlaneTypeForNormal( out->normal );
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out->signbits = bits;
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}
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}
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/*
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=================
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CMod_LoadLeafBrushes
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=================
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*/
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void CMod_LoadLeafBrushes (lump_t *l)
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{
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int i;
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int *out;
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int *in;
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int count;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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count = l->filelen / sizeof(*in);
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cm.leafbrushes = Hunk_Alloc( (count + BOX_BRUSHES) * sizeof( *cm.leafbrushes ), h_high );
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cm.numLeafBrushes = count;
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out = cm.leafbrushes;
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for ( i=0 ; i<count ; i++, in++, out++) {
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*out = LittleLong (*in);
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}
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}
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/*
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=================
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CMod_LoadLeafSurfaces
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=================
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*/
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void CMod_LoadLeafSurfaces( lump_t *l )
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{
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int i;
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int *out;
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int *in;
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int count;
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in = (void *)(cmod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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count = l->filelen / sizeof(*in);
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cm.leafsurfaces = Hunk_Alloc( count * sizeof( *cm.leafsurfaces ), h_high );
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cm.numLeafSurfaces = count;
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out = cm.leafsurfaces;
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for ( i=0 ; i<count ; i++, in++, out++) {
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*out = LittleLong (*in);
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}
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}
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/*
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=================
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CMod_LoadBrushSides
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=================
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*/
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void CMod_LoadBrushSides (lump_t *l)
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{
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int i;
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dbrushside_t *out;
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dbrushside_t *in;
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int count;
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in = (void *)(cmod_base + l->fileofs);
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if ( l->filelen % sizeof(*in) ) {
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Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
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}
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count = l->filelen / sizeof(*in);
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cm.brushsides = Hunk_Alloc( ( BOX_SIDES + count ) * sizeof( *cm.brushsides ), h_high );
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cm.numBrushSides = count;
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out = cm.brushsides;
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for ( i=0 ; i<count ; i++, in++, out++) {
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out->planeNum = LittleLong( in->planeNum );
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out->shaderNum = LittleLong( in->shaderNum );
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if ( out->shaderNum < 0 || out->shaderNum >= cm.numShaders ) {
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Com_Error( ERR_DROP, "CMod_LoadBrushSides: bad shaderNum: %i", out->shaderNum );
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}
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}
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}
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/*
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=================
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CMod_LoadEntityString
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=================
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*/
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void CMod_LoadEntityString( lump_t *l ) {
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cm.entityString = Hunk_Alloc( l->filelen+1, h_high );
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cm.numEntityChars = l->filelen;
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Com_Memcpy (cm.entityString, cmod_base + l->fileofs, l->filelen);
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// this null hack to compensate for the stmap bug. the bug is now fixed.
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cm.entityString[ l->filelen ] = '\0';
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}
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/*
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=================
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CMod_LoadVisibility
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=================
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*/
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#define VIS_HEADER 8
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void CMod_LoadVisibility( lump_t *l )
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{
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int len;
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byte *buf;
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len = l->filelen;
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if( !len )
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{
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cm.clusterBytes = ( cm.numClusters + 31 ) & ~31;
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cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high );
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Com_Memset( cm.visibility, 255, cm.clusterBytes );
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return;
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}
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buf = cmod_base + l->fileofs;
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cm.vised = qtrue;
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cm.visibility = Hunk_Alloc( len, h_high );
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cm.numClusters = LittleLong( ((int *)buf)[0] );
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cm.clusterBytes = LittleLong( ((int *)buf)[1] );
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Com_Memcpy (cm.visibility, buf + VIS_HEADER, len - VIS_HEADER );
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}
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void CMod_LoadVisibilityFast( lump_t *l )
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{
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int len = l->filelen;
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byte *buf = cmod_base + l->fileofs;
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if( !len )
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{
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cm.clusterBytes = ( cm.numClusters + 31 ) & ~31;
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cm.visibility = Hunk_Alloc( cm.clusterBytes, h_high );
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Com_Memset( cm.visibility, 255, cm.clusterBytes );
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return;
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}
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cm.vised = qtrue;
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cm.numClusters = ((int*)buf)[0];
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cm.clusterBytes = ((int*)buf)[1];
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cm.visibility = buf + VIS_HEADER;
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}
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//==================================================================
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/*
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=================
|
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CMod_LoadPatches
|
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=================
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|
*/
|
|
#define MAX_PATCH_VERTS 1024
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void CMod_LoadPatches( lump_t *surfs, lump_t *verts ) {
|
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drawVert_t *dv, *dv_p;
|
|
dsurface_t *in;
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int count;
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int i, j;
|
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int c;
|
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cPatch_t *patch;
|
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vec3_t points[MAX_PATCH_VERTS];
|
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int width, height;
|
|
int shaderNum;
|
|
|
|
in = (void *)(cmod_base + surfs->fileofs);
|
|
if (surfs->filelen % sizeof(*in))
|
|
Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
|
|
cm.numSurfaces = count = surfs->filelen / sizeof(*in);
|
|
cm.surfaces = Hunk_Alloc( cm.numSurfaces * sizeof( cm.surfaces[0] ), h_high );
|
|
|
|
dv = (void *)(cmod_base + verts->fileofs);
|
|
if (verts->filelen % sizeof(*dv))
|
|
Com_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size");
|
|
|
|
// scan through all the surfaces, but only load patches,
|
|
// not planar faces
|
|
for ( i = 0 ; i < count ; i++, in++ ) {
|
|
if ( LittleLong( in->surfaceType ) != MST_PATCH ) {
|
|
continue; // ignore other surfaces
|
|
}
|
|
// FIXME: check for non-colliding patches
|
|
|
|
cm.surfaces[ i ] = patch = Hunk_Alloc( sizeof( *patch ), h_high );
|
|
|
|
// load the full drawverts onto the stack
|
|
width = LittleLong( in->patchWidth );
|
|
height = LittleLong( in->patchHeight );
|
|
c = width * height;
|
|
if ( c > MAX_PATCH_VERTS ) {
|
|
Com_Error( ERR_DROP, "ParseMesh: MAX_PATCH_VERTS" );
|
|
}
|
|
|
|
dv_p = dv + LittleLong( in->firstVert );
|
|
for ( j = 0 ; j < c ; j++, dv_p++ ) {
|
|
points[j][0] = LittleFloat( dv_p->xyz[0] );
|
|
points[j][1] = LittleFloat( dv_p->xyz[1] );
|
|
points[j][2] = LittleFloat( dv_p->xyz[2] );
|
|
}
|
|
|
|
shaderNum = LittleLong( in->shaderNum );
|
|
patch->contents = cm.shaders[shaderNum].contentFlags;
|
|
patch->surfaceFlags = cm.shaders[shaderNum].surfaceFlags;
|
|
|
|
// create the internal facet structure
|
|
patch->pc = CM_GeneratePatchCollide( width, height, points );
|
|
}
|
|
}
|
|
|
|
//==================================================================
|
|
|
|
unsigned CM_LumpChecksum(lump_t *lump) {
|
|
return LittleLong (Com_BlockChecksum (cmod_base + lump->fileofs, lump->filelen));
|
|
}
|
|
|
|
unsigned CM_Checksum(dheader_t *header) {
|
|
unsigned checksums[16];
|
|
checksums[0] = CM_LumpChecksum(&header->lumps[LUMP_SHADERS]);
|
|
checksums[1] = CM_LumpChecksum(&header->lumps[LUMP_LEAFS]);
|
|
checksums[2] = CM_LumpChecksum(&header->lumps[LUMP_LEAFBRUSHES]);
|
|
checksums[3] = CM_LumpChecksum(&header->lumps[LUMP_LEAFSURFACES]);
|
|
checksums[4] = CM_LumpChecksum(&header->lumps[LUMP_PLANES]);
|
|
checksums[5] = CM_LumpChecksum(&header->lumps[LUMP_BRUSHSIDES]);
|
|
checksums[6] = CM_LumpChecksum(&header->lumps[LUMP_BRUSHES]);
|
|
checksums[7] = CM_LumpChecksum(&header->lumps[LUMP_MODELS]);
|
|
checksums[8] = CM_LumpChecksum(&header->lumps[LUMP_NODES]);
|
|
checksums[9] = CM_LumpChecksum(&header->lumps[LUMP_SURFACES]);
|
|
checksums[10] = CM_LumpChecksum(&header->lumps[LUMP_DRAWVERTS]);
|
|
|
|
return LittleLong(Com_BlockChecksum(checksums, 11 * 4));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CM_LoadMap
|
|
|
|
Loads in the map and all submodels
|
|
==================
|
|
*/
|
|
void CM_LoadMap( const char *name, qboolean clientload, int *checksum )
|
|
{
|
|
int *buf;
|
|
int i;
|
|
dheader_t header;
|
|
int length;
|
|
static int last_checksum;
|
|
|
|
if ( !name || !name[0] ) {
|
|
Com_Error( ERR_DROP, "CM_LoadMap: NULL name" );
|
|
}
|
|
|
|
#ifndef BSPC
|
|
cm_noAreas = Cvar_Get ("cm_noAreas", "0", CVAR_CHEAT);
|
|
cm_noCurves = Cvar_Get ("cm_noCurves", "0", CVAR_CHEAT);
|
|
cm_playerCurveClip = Cvar_Get ("cm_playerCurveClip", "1", CVAR_ARCHIVE|CVAR_CHEAT );
|
|
#endif
|
|
Com_DPrintf( "CM_LoadMap( %s, %i )\n", name, clientload );
|
|
|
|
if ( !strcmp( cm.name, name ) && clientload ) {
|
|
*checksum = last_checksum;
|
|
return;
|
|
}
|
|
|
|
// free old stuff
|
|
Com_Memset( &cm, 0, sizeof( cm ) );
|
|
CM_ClearLevelPatches();
|
|
|
|
if ( !name[0] ) {
|
|
cm.numLeafs = 1;
|
|
cm.numClusters = 1;
|
|
cm.numAreas = 1;
|
|
cm.cmodels = Hunk_Alloc( sizeof( *cm.cmodels ), h_high );
|
|
*checksum = 0;
|
|
return;
|
|
}
|
|
|
|
//check preloader
|
|
{
|
|
void *buf = CM_GetPreloadedData( CM_FDB_BSPF );
|
|
if( buf )
|
|
{
|
|
CM_LoadMapFast( buf, name, clientload, checksum );
|
|
return;
|
|
}
|
|
}
|
|
|
|
//try bspf
|
|
length = FS_ReadFile( va( "%sf", name ), (void**)&buf );
|
|
if( buf )
|
|
{
|
|
byte *d = Hunk_Alloc( length, h_high );
|
|
Com_Memcpy( d, buf, length );
|
|
CM_LoadMapFast( d, name, clientload, checksum );
|
|
FS_FreeFile( buf );
|
|
|
|
return;
|
|
}
|
|
|
|
//
|
|
// load the file
|
|
//
|
|
#ifndef BSPC
|
|
length = FS_ReadFile( name, (void**)&buf );
|
|
#else
|
|
length = LoadQuakeFile((quakefile_t *) name, (void **)&buf);
|
|
#endif
|
|
|
|
if ( !buf ) {
|
|
Com_Error (ERR_DROP, "Couldn't load %s", name);
|
|
}
|
|
|
|
last_checksum = -1;// LittleLong( Com_BlockChecksum( buf, length ) );
|
|
*checksum = last_checksum;
|
|
|
|
header = *(dheader_t *)buf;
|
|
for (i=0 ; i<sizeof(dheader_t)/4 ; i++) {
|
|
((int *)&header)[i] = LittleLong ( ((int *)&header)[i]);
|
|
}
|
|
|
|
if ( header.version != BSP_VERSION ) {
|
|
Com_Error (ERR_DROP, "CM_LoadMap: %s has wrong version number (%i should be %i)"
|
|
, name, header.version, BSP_VERSION );
|
|
}
|
|
|
|
cmod_base = (byte*)buf;
|
|
cmod_fmap = false;
|
|
|
|
// load into heap
|
|
CMod_LoadShaders( &header.lumps[LUMP_SHADERS] );
|
|
CMod_LoadLeafs (&header.lumps[LUMP_LEAFS]);
|
|
CMod_LoadLeafBrushes (&header.lumps[LUMP_LEAFBRUSHES]);
|
|
CMod_LoadLeafSurfaces (&header.lumps[LUMP_LEAFSURFACES]);
|
|
CMod_LoadPlanes (&header.lumps[LUMP_PLANES]);
|
|
CMod_LoadBrushSides (&header.lumps[LUMP_BRUSHSIDES]);
|
|
CMod_LoadBrushes (&header.lumps[LUMP_BRUSHES]);
|
|
CMod_LoadSubmodels (&header.lumps[LUMP_MODELS]);
|
|
CMod_LoadNodes (&header.lumps[LUMP_NODES]);
|
|
CMod_LoadEntityString (&header.lumps[LUMP_ENTITIES]);
|
|
CMod_LoadVisibility( &header.lumps[LUMP_VISIBILITY] );
|
|
CMod_LoadPatches( &header.lumps[LUMP_SURFACES], &header.lumps[LUMP_DRAWVERTS] );
|
|
|
|
// we are NOT freeing the file, because it is cached for the ref
|
|
FS_FreeFile (buf);
|
|
|
|
CM_InitBoxHull ();
|
|
|
|
CM_FloodAreaConnections ();
|
|
|
|
// allow this to be cached if it is loaded by the server
|
|
if ( !clientload ) {
|
|
Q_strncpyz( cm.name, name, sizeof( cm.name ) );
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CM_LoadFastMap
|
|
|
|
Loads in the map and all submodels
|
|
==================
|
|
*/
|
|
void CM_LoadMapFast( void *mapData, const char *name, qboolean clientload, int *checksum )
|
|
{
|
|
int *buf;
|
|
fbspHeader_t header;
|
|
|
|
if( !name || !name[0] )
|
|
Com_Error( ERR_DROP, "CM_LoadMap: NULL name" );
|
|
|
|
#ifndef BSPC
|
|
cm_noAreas = Cvar_Get ("cm_noAreas", "0", CVAR_CHEAT);
|
|
cm_noCurves = Cvar_Get ("cm_noCurves", "0", CVAR_CHEAT);
|
|
cm_playerCurveClip = Cvar_Get ("cm_playerCurveClip", "1", CVAR_ARCHIVE|CVAR_CHEAT );
|
|
#endif
|
|
|
|
Com_DPrintf( "CM_LoadMap( %s, %i )\n", name, clientload );
|
|
|
|
if( !strcmp( cm.name, name ) && clientload )
|
|
{
|
|
*checksum = -1;
|
|
return;
|
|
}
|
|
|
|
// free old stuff
|
|
Com_Memset( &cm, 0, sizeof( cm ) );
|
|
CM_ClearLevelPatches();
|
|
|
|
if( !name[0] )
|
|
{
|
|
cm.numLeafs = 1;
|
|
cm.numClusters = 1;
|
|
cm.numAreas = 1;
|
|
cm.cmodels = Hunk_Alloc( sizeof( *cm.cmodels ), h_high );
|
|
*checksum = 0;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// load the file
|
|
//
|
|
buf = (int*)mapData;
|
|
|
|
if( !buf )
|
|
Com_Error( ERR_DROP, "Couldn't load %s", name );
|
|
|
|
*checksum = -1; //means ignore checksum check
|
|
|
|
header = *(fbspHeader_t*)buf;
|
|
|
|
if( header.version != FBSP_VERSION )
|
|
{
|
|
Com_Error( ERR_DROP, "CM_LoadMap: %s has wrong version number (%i should be %i)",
|
|
name, header.version, BSP_VERSION );
|
|
}
|
|
|
|
cmod_base = (byte*)buf;
|
|
cmod_fmap = true;
|
|
|
|
//set up pointers
|
|
cm.shaders = (dshader_t*)(cmod_base + header.lumps[FLUMP_SHADERS].fileofs);
|
|
cm.numShaders = header.lumps[FLUMP_SHADERS].filelen / sizeof( dshader_t );
|
|
|
|
cm.leafs = (dleaf_t*)(cmod_base + header.lumps[FLUMP_LEAFS].fileofs);
|
|
cm.numLeafs = header.lumps[FLUMP_LEAFS].filelen / sizeof( dleaf_t );
|
|
|
|
cm.leafbrushes = (int*)(cmod_base + header.lumps[FLUMP_LEAFBRUSHES].fileofs);
|
|
cm.numLeafBrushes = header.lumps[FLUMP_LEAFBRUSHES].filelen / sizeof( int ) - BOX_BRUSHES;
|
|
|
|
cm.leafsurfaces = (int*)(cmod_base + header.lumps[FLUMP_LEAFSURFACES].fileofs);
|
|
cm.numLeafSurfaces = header.lumps[FLUMP_LEAFSURFACES].filelen / sizeof( int );
|
|
|
|
cm.planes = (cplane_t*)(cmod_base + header.lumps[FLUMP_PLANES].fileofs);
|
|
cm.numPlanes = header.lumps[FLUMP_PLANES].filelen / sizeof( cplane_t ) - BOX_PLANES;
|
|
|
|
cm.brushsides = (dbrushside_t*)(cmod_base + header.lumps[FLUMP_BRUSHSIDES].fileofs);
|
|
cm.numBrushSides = header.lumps[FLUMP_BRUSHSIDES].filelen / sizeof( dbrushside_t ) - BOX_SIDES;
|
|
|
|
cm.brushes = (cbrush_t*)(cmod_base + header.lumps[FLUMP_BRUSHES].fileofs);
|
|
cm.numBrushes = header.lumps[FLUMP_BRUSHES].filelen / sizeof( cbrush_t ) - BOX_BRUSHES;
|
|
|
|
cm.cmodels = (cmodel_t*)(cmod_base + header.lumps[FLUMP_MODELS].fileofs);
|
|
cm.numSubModels = header.lumps[FLUMP_MODELS].filelen / sizeof( cmodel_t );
|
|
|
|
cm.nodes = (dnode_t*)(cmod_base + header.lumps[FLUMP_NODES].fileofs);
|
|
cm.numNodes = header.lumps[FLUMP_NODES].filelen / sizeof( dnode_t );
|
|
|
|
cm.entityString = (char*)(cmod_base + header.lumps[FLUMP_ENTITIES].fileofs);
|
|
cm.numEntityChars = header.lumps[FLUMP_ENTITIES].filelen / sizeof( char );
|
|
|
|
CMod_LoadVisibilityFast( header.lumps + FLUMP_VISIBILITY );
|
|
|
|
// allow this to be cached if it is loaded by the server
|
|
if( !clientload )
|
|
Q_strncpyz( cm.name, name, sizeof( cm.name ) );
|
|
|
|
//do CPU stuff - alloc additional structures and init patch collision
|
|
cm.brushCheckCounts = Hunk_Alloc( cm.numBrushes * sizeof( int ), h_high );
|
|
CMod_SetupAreasAndPortals();
|
|
CMod_LoadPatches( header.lumps + FLUMP_SURFACES, header.lumps + FLUMP_DRAWVERTS );
|
|
|
|
CM_InitBoxHull();
|
|
|
|
CM_FloodAreaConnections();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CM_ClearMap
|
|
==================
|
|
*/
|
|
void CM_ClearMap( void ) {
|
|
Com_Memset( &cm, 0, sizeof( cm ) );
|
|
CM_ClearLevelPatches();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CM_ClipHandleToModel
|
|
==================
|
|
*/
|
|
cmodel_t *CM_ClipHandleToModel( clipHandle_t handle ) {
|
|
if ( handle < 0 ) {
|
|
Com_Error( ERR_DROP, "CM_ClipHandleToModel: bad handle %i", handle );
|
|
}
|
|
if ( handle < cm.numSubModels ) {
|
|
return &cm.cmodels[handle];
|
|
}
|
|
if ( handle == BOX_MODEL_HANDLE ) {
|
|
return &box_model;
|
|
}
|
|
if ( handle < MAX_SUBMODELS ) {
|
|
Com_Error( ERR_DROP, "CM_ClipHandleToModel: bad handle %i < %i < %i",
|
|
cm.numSubModels, handle, MAX_SUBMODELS );
|
|
}
|
|
Com_Error( ERR_DROP, "CM_ClipHandleToModel: bad handle %i", handle + MAX_SUBMODELS );
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CM_InlineModel
|
|
==================
|
|
*/
|
|
clipHandle_t CM_InlineModel( int index ) {
|
|
if ( index < 0 || index >= cm.numSubModels ) {
|
|
Com_Error (ERR_DROP, "CM_InlineModel: bad number");
|
|
}
|
|
return index;
|
|
}
|
|
|
|
int CM_NumClusters( void ) {
|
|
return cm.numClusters;
|
|
}
|
|
|
|
int CM_NumInlineModels( void ) {
|
|
return cm.numSubModels;
|
|
}
|
|
|
|
char *CM_EntityString( void ) {
|
|
return cm.entityString;
|
|
}
|
|
|
|
int CM_LeafCluster( int leafnum ) {
|
|
if (leafnum < 0 || leafnum >= cm.numLeafs) {
|
|
Com_Error (ERR_DROP, "CM_LeafCluster: bad number");
|
|
}
|
|
return cm.leafs[leafnum].cluster;
|
|
}
|
|
|
|
int CM_LeafArea( int leafnum ) {
|
|
if ( leafnum < 0 || leafnum >= cm.numLeafs ) {
|
|
Com_Error (ERR_DROP, "CM_LeafArea: bad number");
|
|
}
|
|
return cm.leafs[leafnum].area;
|
|
}
|
|
|
|
//=======================================================================
|
|
|
|
|
|
/*
|
|
===================
|
|
CM_InitBoxHull
|
|
|
|
Set up the planes and nodes so that the six floats of a bounding box
|
|
can just be stored out and get a proper clipping hull structure.
|
|
===================
|
|
*/
|
|
void CM_InitBoxHull( void )
|
|
{
|
|
int i;
|
|
int side;
|
|
cplane_t *p;
|
|
dbrushside_t *s;
|
|
|
|
box_planes = cm.planes + cm.numPlanes;
|
|
|
|
box_brush = cm.brushes + cm.numBrushes;
|
|
box_brush->numsides = 6;
|
|
box_brush->firstSide = cm.numBrushSides;
|
|
box_brush->shaderNum = cm.numShaders - 1;
|
|
|
|
box_model.leaf.numLeafBrushes = 1;
|
|
// box_model.leaf.firstLeafBrush = cm.numBrushes;
|
|
box_model.leaf.firstLeafBrush = cm.numLeafBrushes;
|
|
cm.leafbrushes[cm.numLeafBrushes] = cm.numBrushes;
|
|
|
|
for( i = 0; i < 6; i++ )
|
|
{
|
|
side = i&1;
|
|
|
|
// brush sides
|
|
s = cm.brushsides + cm.numBrushSides + i;
|
|
s->planeNum = cm.numPlanes + i * 2 + side;
|
|
|
|
// planes
|
|
p = box_planes + i * 2;
|
|
p->type = i >> 1;
|
|
p->signbits = 0;
|
|
VectorClear( p->normal );
|
|
p->normal[i >> 1] = 1;
|
|
|
|
p = box_planes + i * 2 + 1;
|
|
p->type = 3 + (i >> 1);
|
|
p->signbits = 0;
|
|
VectorClear( p->normal );
|
|
p->normal[i >> 1] = -1;
|
|
|
|
SetPlaneSignbits( p );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CM_TempBoxModel
|
|
|
|
To keep everything totally uniform, bounding boxes are turned into small
|
|
BSP trees instead of being compared directly.
|
|
Capsules are handled differently though.
|
|
===================
|
|
*/
|
|
clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule )
|
|
{
|
|
|
|
VectorCopy( mins, box_model.leaf.mins );
|
|
VectorCopy( maxs, box_model.leaf.maxs );
|
|
|
|
if ( capsule ) {
|
|
return CAPSULE_MODEL_HANDLE;
|
|
}
|
|
|
|
box_planes[0].dist = maxs[0];
|
|
box_planes[1].dist = -maxs[0];
|
|
box_planes[2].dist = mins[0];
|
|
box_planes[3].dist = -mins[0];
|
|
box_planes[4].dist = maxs[1];
|
|
box_planes[5].dist = -maxs[1];
|
|
box_planes[6].dist = mins[1];
|
|
box_planes[7].dist = -mins[1];
|
|
box_planes[8].dist = maxs[2];
|
|
box_planes[9].dist = -maxs[2];
|
|
box_planes[10].dist = mins[2];
|
|
box_planes[11].dist = -mins[2];
|
|
|
|
VectorCopy( mins, box_brush->bounds[0] );
|
|
VectorCopy( maxs, box_brush->bounds[1] );
|
|
|
|
return BOX_MODEL_HANDLE;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CM_ModelBounds
|
|
===================
|
|
*/
|
|
void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ) {
|
|
cmodel_t *cmod;
|
|
|
|
cmod = CM_ClipHandleToModel( model );
|
|
VectorCopy( cmod->leaf.mins, mins );
|
|
VectorCopy( cmod->leaf.maxs, maxs );
|
|
}
|
|
|
|
|