code equ trap_Print -1 equ trap_Error -2 equ trap_Milliseconds -3 equ trap_Cvar_Register -4 equ trap_Cvar_Update -5 equ trap_Cvar_Set -6 equ trap_Cvar_VariableStringBuffer -7 equ trap_Argc -8 equ trap_Argv -9 equ trap_ArgvI -10 equ trap_Args -11 equ trap_Cmd_ExecuteText -12 equ trap_FS_FOpenFile -13 equ trap_FS_Read -14 equ trap_FS_Write -15 equ trap_FS_FCloseFile -16 equ trap_SendConsoleCommand -17 equ trap_ForwardCommand -18 equ trap_AddCommand -19 equ trap_SendClientCommand -20 equ trap_UpdateScreen -21 equ trap_CM_LoadMap -22 equ trap_CM_NumInlineModels -23 equ trap_CM_InlineModel -24 equ trap_CM_LoadModel -25 equ trap_CM_TempBoxModel -26 equ trap_CM_PointContents -27 equ trap_CM_TransformedPointContents -28 equ trap_CM_BoxTrace -29 equ trap_CM_TransformedBoxTrace -30 equ trap_CM_MarkFragments -31 equ trap_S_StartSound -32 equ trap_S_StartLocalSound -33 equ trap_S_ClearLoopingSounds -34 equ trap_S_AddLoopingSound -35 equ trap_S_UpdateEntityPosition -36 equ trap_S_Respatialize -37 equ trap_S_RegisterSound -38 equ trap_S_StartBackgroundTrack -39 equ trap_R_LoadWorldMap -40 equ trap_R_RegisterModel -41 equ trap_R_RegisterSkin -42 equ trap_R_RegisterShader -43 equ trap_R_ClearScene -44 equ trap_R_BuildPose -45 equ trap_R_BuildPose2 -46 equ trap_R_BuildPose3 -47 equ trap_R_LerpTagFromPose -48 equ trap_R_AddRefEntityToScene -49 equ trap_R_AddPolyToScene -50 equ trap_R_AddLightToScene -51 equ trap_R_RenderScene -52 equ trap_R_SetColor -53 equ trap_R_DrawStretchPic -54 equ trap_R_ShapeCreate -55 equ trap_R_ShapeDraw -56 equ trap_R_DrawText -57 equ trap_R_GetFont -58 equ trap_R_RoundRect -59 equ trap_R_ModelBounds -60 equ trap_R_LerpTag -61 equ trap_GetGlconfig -62 equ trap_GetGameState -63 equ trap_GetCurrentSnapshotNumber -64 equ trap_GetSnapshot -65 equ trap_GetServerCommand -66 equ trap_GetCurrentCmdNumber -67 equ trap_GetUserCmd -68 equ trap_SetUserCmdValue -69 equ trap_R_RegisterShaderNoMip -70 equ trap_MemoryRemaining -71 equ trap_R_RegisterFont -72 equ trap_Key_IsDown -73 equ trap_Key_GetCatcher -74 equ trap_Key_SetCatcher -75 equ trap_Key_GetKey -76 equ trap_PC_AddGlobalDefine -77 equ trap_PC_LoadSource -78 equ trap_PC_FreeSource -79 equ trap_PC_ReadToken -80 equ trap_PC_SourceFileAndLine -81 equ trap_S_StopBackgroundTrack -82 equ trap_RealTime -83 equ trap_SnapVector -84 equ trap_UpdateGameState -85 equ trap_RemoveCommand -86 equ trap_R_LightForPoint -87 equ trap_CIN_PlayCinematic -88 equ trap_CIN_StopCinematic -89 equ trap_CIN_RunCinematic -90 equ trap_CIN_DrawCinematic -91 equ trap_CIN_SetExtents -92 equ trap_R_RemapShader -93 equ trap_S_AddRealLoopingSound -94 equ trap_S_StopLoopingSound -95 equ trap_CM_TempCapsuleModel -96 equ trap_CM_CapsuleTrace -97 equ trap_CM_TransformedCapsuleTrace -98 equ trap_R_AddAdditiveLightToScene -99 equ trap_GetEntityToken -100 equ trap_R_AddPolysToScene -101 equ trap_R_inPVS -102 equ trap_R_MenuBeginSurf -103 equ trap_R_MenuEndSurf -104 equ memset -105 equ memcpy -106 equ strncpy -107 equ sin -108 equ cos -109 equ atan2 -110 equ sqrt -111 equ floor -112 equ ceil -113 equ acos -114 equ fmod -115 equ pow -116 equ atan -117 equ tan -118 equ testPrintInt -119 equ testPrintFloat -120 equ Q_rand -501 equ trap_SQL_LoadDB -601 equ trap_SQL_Exec -602 equ trap_SQL_Prepare -603 equ trap_SQL_Bind -604 equ trap_SQL_BindText -605 equ trap_SQL_BindInt -606 equ trap_SQL_BindArgs -607 equ trap_SQL_Step -608 equ trap_SQL_ColumnCount -609 equ trap_SQL_ColumnAsText -610 equ trap_SQL_ColumnAsInt -611 equ trap_SQL_ColumnName -612 equ trap_SQL_Done -613 equ trap_SQL_Compile -614 equ trap_SQL_Run -615